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Re: Copywrite laws are they to vague?
[quote]Originally posted by narf poit chez BOOM:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif"> Quote:
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the letter might be a form letter that is distributed without any thought to destination. they might not have been thinking of fan art when they made it. |
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Besides, the United States of America is in the top five nations for per-capita creature comforts for the average person; part of that is due to the corporations' greed: they need to sell stuff better than their competiters, and to do that, they need to: Have a better product, make their advertising more entertaining, or make their product cheaper - any one of which can increase the creature comforts of the population (better product -> easier/faster/more effective -> more comfortable life; more entertaining advertising -> people are more entertained -> slightly better lives; cheaper product -> can spend more recources on other things -> slightly better lives). Quote:
[ June 20, 2003, 03:58: Message edited by: Jack Simth ] |
Re: Copywrite laws are they to vague?
i think that advertising should be informative, and only entertaining enough to not be irritating.
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PvK |
Re: Copywrite laws are they to vague?
Jack Simth, sorry for not quoting, but it's too tedious.
For corporate charters, I was thinking of more recent US situations rather than British crown charters. In the 19th century, for example, corporations were formed to establish large companies for things like interstate railroad construction. They had to be approved by government to ensure they were doing something for the common good, and not forming an evil for-greed only monster like we have dominating today's economies. No doubt there was still plenty of corruption, but at least the power was theoretically in the hands of the public to deny the existence of large powerful organizations whose purpose is solely to maximize its own profit margin and power. You suggested "a significant slip up would cause, not a fine, but a total cease and desist order with frozen assets for five or ten years." for corporations - sounds good to me. "It isn't always corperations that have problems with others duplicating their work - I have read a fair number of Online rants from independant authors that were having the same problem, especially in cases where an upright character was put in compormising positions." - You mean, taking someone else's fictional character, and creating fiction about it where it does perverse things or gets killed or whatever? That's an interesting question for society to decide if it wants to legislate against. I'd say it's pretty mean and insensitive to do so, but I'm not sure I'd want a law prohibiting it. I agree there is an issue with people pretending other people's work is theirs. I just think the patent and copyright laws are unsatisfactory, and are abused by many lawyers and corporations. It's a tough question with a lot of grey areas, it seems to me. In the absence of a fair system, I'd rather freedom prevailed rather than unjust enforcement. Regarding Alice's comic example, you wrote: Quote:
It's very similar to what Intel, Microsoft, and media megacorps are trying to foist onto the computer and media recorder industries! Humans have developed technology which could allow everyone to quickly and freely share all digital media, but these corporations are trying to criminalize, monitor, and prevent the simple act of copying digital information. Microprocessors that are hard-wired to check every data copy for "digital rights", etc. It's an amazing power grab, but I don't think it can Last forever. You asked: "So how do you propose to change human nature away from the herd mentality?" Through good education that teaches people to think for themselves and question trends rather than follow them. Individually, by pointing stupid herd behavior out to the more intelligent and receptive members of the species, and resisting stupid herd behavior wherever possible. You wrote: Quote:
PvK |
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You cannot remove protections of intellectual property for "the Big Guys", wihtout similarly stripping those protectiosn form the LITTLE guys. If you removed the concept of copyright, then what would stop someone else from changing one bloody color in the SE4 UI, then handing out copies for free ... taking away from Aaron's ability to make a living producing the game ... ? And, knowing that could be done, why in the nine hells would anyone MAKE such a game, and devote so much of their lives to improving it ... ? |
Re: Copywrite laws are they to vague?
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You cannot remove protections of intellectual property for "the Big Guys", wihtout similarly stripping those protectiosn form the LITTLE guys. If you removed the concept of copyright, then what would stop someone else from changing one bloody color in the SE4 UI, then handing out copies for free ... taking away from Aaron's ability to make a living producing the game ... ? And, knowing that could be done, why in the nine hells would anyone MAKE such a game, and devote so much of their lives to improving it ... ?</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">I never suggested removing the concept of copyright and not having anything to serve its good purposes. What I do suggest though are that: * Fan art shouldn't be a copyright violation nor any concern of any lawyers, to include Marvel characters in Dungeon Odyssey mods, or Star Trek ships in SE4 mods. * The existing patent and copyright systems are flawed. * Ideally and eventually, the existing systems will be replaced by something very different, because it's fundamentally silly and wasteful to not use computers and networks to do what they do with great and natural ease - duplicate and distribute data which, once we get over our ancient and corrupt economic and legal institutions, will allow us to use it to share all data with everyone freely. All that's required is a replacement for the corporate-dominated system of employment and intellectual property ownership, so that creative people can earn a reasonable wage by virtue of how much people appreciate their work, without a corporate monster devouring most of the profit and dictating what everyone creates. PvK |
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