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-   -   Rated Challenges Thread (http://forum.shrapnelgames.com/showthread.php?t=10928)

Ragnarok January 16th, 2004 03:36 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Simplify:
Hi there,

Anybody interesting new rated game?
Settings:
- something basic
- no none population race
- fyron's map
- intelligence yes.

What else?

Cheers

<font size="2" face="sans-serif, arial, verdana">Well, since I'm the new comer to the rating system I think I would be interested. Let me know if you want to do it.

Simplify January 16th, 2004 04:09 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Ragnarok:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Simplify:
Hi there,

Anybody interesting new rated game?
Settings:
- something basic
- no none population race
- fyron's map
- intelligence yes.

What else?

Cheers

<font size="2" face="sans-serif, arial, verdana">Well, since I'm the new comer to the rating system I think I would be interested. Let me know if you want to do it. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yep sure.
If you can wait till monday to start. I'am too busy in this weekend to play?
Racial points 2000?
Small Fyron map?
Anything else?

Ragnarok January 16th, 2004 04:52 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Simplify:
Yep sure.
If you can wait till monday to start. I'am too busy in this weekend to play?
Racial points 2000?
Small Fyron map?
Anything else?

<font size="2" face="sans-serif, arial, verdana">I accept those settings.
I do not mind waiting until Monday to get started. I am going to be busy this weekend as well, going out of town to see some friends.

Simplify January 16th, 2004 07:00 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Ragnarok:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Simplify:
Yep sure.
If you can wait till monday to start. I'am too busy in this weekend to play?
Racial points 2000?
Small Fyron map?
Anything else?

<font size="2" face="sans-serif, arial, verdana">I accept those settings.
I do not mind waiting until Monday to get started. I am going to be busy this weekend as well, going out of town to see some friends.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">How many starting planets? 3?
Can somebody set this up, please?

Cheers

Asmala January 16th, 2004 10:09 PM

Re: Rated Challenges Thread
 
I can set it up.

Simplify January 19th, 2004 07:21 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Asmala:
I can set it up.
<font size="2" face="sans-serif, arial, verdana">Thx Asmala!
Anyway, I would like to restart this game. The map is way too big for 2 players and I think we suppose to start with 3 planets?

Cheers

Asmala January 19th, 2004 07:33 PM

Re: Rated Challenges Thread
 
The map was small FQM map, which means a lot of bigger than normal small. http://forum.shrapnelgames.com/images/icons/icon7.gif And yeah, now I read through those Messages again and noticed you want to get 3 starting planets. I used those settings you posted first.

Slynky January 27th, 2004 03:18 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Master Belisarius:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
I think we shall have fun MB http://forum.shrapnelgames.com/images/icons/icon12.gif . Well, if you consider having one planet and high tech costs fun http://forum.shrapnelgames.com/images/icons/shock.gif .

Oh, and this is a mineless (not "mindless") game we are in. http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon7.gif Yea.
In the past I have played SEIV games where the players were forced to throw rocks and to hit with sticks... yes and was funny too!
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:

My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.

SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.

Paul1980au January 27th, 2004 04:01 AM

Re: Rated Challenges Thread
 
Yes perhaps this is a bug in the game system.

Geckomlis January 27th, 2004 05:25 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Master Belisarius:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
I think we shall have fun MB http://forum.shrapnelgames.com/images/icons/icon12.gif . Well, if you consider having one planet and high tech costs fun http://forum.shrapnelgames.com/images/icons/shock.gif .

Oh, and this is a mineless (not "mindless") game we are in. http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon7.gif Yea.
In the past I have played SEIV games where the players were forced to throw rocks and to hit with sticks... yes and was funny too!
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:

My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.

SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Well, if you think YOU are upset, you should read the e-mail correspondence between me and Master Belisarius on the same subject. We have the same problem, perhaps even worse and longer running than you and Alneyan. This issue has had a significant negative impact on our game. When battles hinge on tech advances and we cannot trade, gift, or tribute tech or ships, what the hell can we do? Grrrr…

Fyron January 27th, 2004 05:31 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:

My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.

SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.

<font size="2" face="sans-serif, arial, verdana">There is a bug that if Messages are sent at the beginning of the turn, sometimes they disappear when the turn is processed. Always send your Messages at the end of the turn, after issuing all other orders.

Geckomlis January 27th, 2004 05:49 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Imperator Fyron:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Well, here we are after 40-some turns. I have a little problem to complain about and I'm getting a bit upset about it. So, here it is:

My partner gave me Combat sensor 1. Later, he researched Combat sensor 2. He gifted it to me and I saw it (when I clicked "view gift"). He listed Combat sensor one time. Well, the trade didn't come through. I got nothing and NO word of anything. Not even "it is useless to us" message. So, I asked him to send it again and to list Combat sensor 2 times (just to make sure). In the next message, when I looked at the gift, there it was...Combat sensor listed 2 times. I most definitely remember clicking "Accept" and typing a return message to him. But, the Combat sensor gift never happened! No mention of ANYTHING...like it just ignored it.

SO, I'm a little bit upset at watching 4 turns go by and I'm still out 25% offensive for my ships that are waiting to refit. Does anyone know of some game glitch that is causing this!?!?! Frankly, I'm thinking if Alneyan gifts it again, it's just going to ignore it again (for a 3rd time) and here I'm watching a winning game get screwed.

<font size="2" face="sans-serif, arial, verdana">There is a bug that if Messages are sent at the beginning of the turn, sometimes they disappear when the turn is processed. Always send your Messages at the end of the turn, after issuing all other orders. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Oh, that is soooo wrong. http://forum.shrapnelgames.com/image...s/rolleyes.gif Thanks for the heads-up, Fyron. Is there a list of known bugs?

Fyron January 27th, 2004 05:53 AM

Re: Rated Challenges Thread
 
No, but we could probably make one...

[ January 27, 2004, 03:55: Message edited by: Imperator Fyron ]

geoschmo January 27th, 2004 05:57 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Geckomlis:
Is there a list of known bugs?
<font size="2" face="sans-serif, arial, verdana">3 classes, 35 orders, 769 families, 11365 genera, 33054 identified (sub)species
Class Arachnida (4 orders, 175 families, 493 genera, 832 identified (sub)species )
Class Chilopoda (1 order, 1 family, 2 genera, 4 identified (sub)species )
Class Hexapoda (30 orders, 593 families, 10870 genera, 32218 identified (sub)species)
Order Blattaria (5 families, 28 genera, 52 identified (sub)species )
Order Coleoptera (136 families, 3876 genera, 14173 identified (sub)species)
Order Collembola (1 family, 1 genus, 0 identified (sub)species )
Order Dermaptera (4 families, 8 genera, 9 identified (sub)species )
Order Diplura (1 family, 1 genus, 1 identified (sub)species )
Order Diptera (84 families, 1137 genera, 2838 identified (sub)species)
Order Embiidina (1 family, 1 genus, 1 identified (sub)species )
Order Ephemeroptera (10 families, 32 genera, 35 identified (sub)species )
Order Grylloblattodea (1 family, 1 genus, 1 identified (sub)species )
Order Heteroptera (47 families, 932 genera, 3242 identified (sub)species)
Order Homoptera (38 families, 625 genera, 1272 identified (sub)species)
Order Hymenoptera (75 families, 2166 genera, 5638 identified (sub)species)
Order Isoptera (4 families, 11 genera, 19 identified (sub)species )
Order Lepidoptera (75 families, 1476 genera, 3628 identified (sub)species)
Order Mantodea (1 families, 12 genera, 12 identified (sub)species )
Order Mecoptera (5 families, 6 genera, 29 identified (sub)species )
Order Megaloptera (2 families, 9 genera, 18 identified (sub)species )
Order Neuroptera (16 families, 128 genera, 261 identified (sub)species )
Order Odonata (10 families, 64 genera, 135 identified (sub)species )
Order Orthoptera (12 families, 140 genera, 347 identified (sub)species )
Order Phasmida (3 families, 8 genera, 11 identified (sub)species )
Order Phthiraptera (15 families, 94 genera, 263 identified (sub)species )
Order Plecoptera (8 families, 24 genera, 30 identified (sub)species )
Order Protura (1 family, 1 genus, 1 identified (sub)species )
Order Psocoptera (5 families, 6 genera, 5 identified (sub)species )
Order Raphidioptera (1 family, 1 genus, 5 identified (sub)species )
Order Siphonaptera (4 families, 11 genera, 25 identified (sub)species )
Order Strepsiptera (5 families, 7 genera, 7 identified (sub)species )
Order Trichoptera (22 families, 63 genera, 158 identified (sub)species )
Order Zoraptera (1 family, 1 genus, 2 identified (sub)species )

badump-bump tish! http://forum.shrapnelgames.com/images/icons/icon10.gif

Fyron January 27th, 2004 06:03 AM

Re: Rated Challenges Thread
 
Ha ha, very funny Geo. http://forum.shrapnelgames.com/images/icons/tongue.gif

narf poit chez BOOM January 27th, 2004 06:12 AM

Re: Rated Challenges Thread
 
you missed Taera!

Order Hive, Taera (1 families, 1 genera, 1 identified (sub)species )

Geckomlis January 27th, 2004 06:18 AM

Re: Rated Challenges Thread
 
Wow, and I thought I was bored today Geo. http://forum.shrapnelgames.com/images/icons/tongue.gif

Slynky January 27th, 2004 08:01 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Geckomlis:

Well, if you think YOU are upset, you should read the e-mail correspondence between me and Master Belisarius on the same subject. We have the same problem, perhaps even worse and longer running than you and Alneyan. This issue has had a significant negative impact on our game. When battles hinge on tech advances and we cannot trade, gift, or tribute tech or ships, what the hell can we do? Grrrr…
<font size="2" face="sans-serif, arial, verdana">I didn't know it was happening to you guys, too. It happened to us one other time, too, when Alneyan was trying to pass ECM 1 to me. It took me 4 or 5 turns to get it. By that time, he gave me ECM 2. But after 6 turns, I had already built 3 complete sets of destroyers (that got their butt kicked later on).

So, what do we do about this? Keep playing and assume it messed up both teams? Start another game knowing about the "gifting" glitch and how to avoid it being a problem?

Geckomlis January 27th, 2004 09:58 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Geckomlis:

Well, if you think YOU are upset, you should read the e-mail correspondence between me and Master Belisarius on the same subject. We have the same problem, perhaps even worse and longer running than you and Alneyan. This issue has had a significant negative impact on our game. When battles hinge on tech advances and we cannot trade, gift, or tribute tech or ships, what the hell can we do? Grrrr…

<font size="2" face="sans-serif, arial, verdana">I didn't know it was happening to you guys, too. It happened to us one other time, too, when Alneyan was trying to pass ECM 1 to me. It took me 4 or 5 turns to get it. By that time, he gave me ECM 2. But after 6 turns, I had already built 3 complete sets of destroyers (that got their butt kicked later on).

So, what do we do about this? Keep playing and assume it messed up both teams? Start another game knowing about the "gifting" glitch and how to avoid it being a problem?
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">IMO, a restart would be optimal. I will play on if that is what everyone else wants – the game is recoverable, but will always be tainted for me. http://forum.shrapnelgames.com/images/icons/icon9.gif

On a positive note, I have really been enjoying the game in general and the team aspect especially. http://forum.shrapnelgames.com/images/icons/icon7.gif This is the third team game that I have played and certainly the best. I would like to see more team games.

Master Belisarius January 27th, 2004 11:17 PM

Re: Rated Challenges Thread
 
[quote]Originally posted by Slynky:
Quote:

So, what do we do about this? Keep playing and assume it messed up both teams? Start another game knowing about the "gifting" glitch and how to avoid it being a problem?
<font size="2" face="sans-serif, arial, verdana">I vote to continue the game.
After all, the things are starting to be Hot, and don't want to miss the opportunity to blow your planets with my Cloak 3 ships!

About the bug itself accepting a Gift/Trade, I think that if you don't write something into the text (leave the standard message), when you go to Accept, then, you will not receive the Gift/Trade.

After 2 times trying to accept a Gift without results, it worked when I wrote something into the text.... and was not my Last action into the turn.

EDIT: was trying to reproduce the bug in my computer running a simultaneous game between 2 human players, different machines.
All my efforts were futile... the Gift always worked fine! http://forum.shrapnelgames.com/images/icons/icon8.gif
Even without write a reply or doing more actions after accept the gift... will continue working trying to find the pattern.

[ January 27, 2004, 21:52: Message edited by: Master Belisarius ]

tesco samoa January 28th, 2004 02:25 AM

Re: Rated Challenges Thread
 
geo that is a great joke...

Slynky January 28th, 2004 02:29 AM

Re: Rated Challenges Thread
 
We can wait and see what Alneyan says...I would like to hear his opinion. As to me, I can go either way. But like Gecko said, no matter how the game finishes, there will always be the "tainted" feeling.

Alneyan January 28th, 2004 01:04 PM

Re: Rated Challenges Thread
 
I have to admit I am not sure about what to do, except having the best of both worlds if you are willing to do so. That is, we may finish this game and start another one without this gift bug (hopefully, but I may dream). But I will be fine with going one way or another. (Sorry Slynky, not very helping advice about this matter)

Master Belisarius January 28th, 2004 04:12 PM

Re: Rated Challenges Thread
 
Maybe I have played during so many times dealing with bugs, that this don't change the things to me (somebody remember the time when the first player ALWAYS had the first shot in the battles?).
The game "Pairs" is full of rated players (I'm not rated there), and although I suffered the "Gift bug" many times during this game (and think the others too!), nobody said the game is screwed.

Slynky January 28th, 2004 04:22 PM

Re: Rated Challenges Thread
 
Well, Alneyan said he doesn't care. I said I don't care. Gecko says he doesn't really care but it will "leave a bad taste". And "Grand Master B" says he wants to continue playing.

I think we have our answer since no one has said they did NOT want to continue the game. So, we will continue the game unless someone says something different.

But, several turns from now, this is no longer something to talk about... http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif

Nodachi January 29th, 2004 02:13 AM

Re: Rated Challenges Thread
 
I want to toss my two cents in. http://forum.shrapnelgames.com/images/icons/icon12.gif

Even though I'm not playing in this game I see a serious problem here in the fact that a rated game is being disrupted by a bug. If all the players knew of this bug going in it wouldn't be a big deal, but that's not the case here.

My suggestion would be to either continue but without Ratings or to restart with them. If you guys choose to restart I'll be more than happy to do it for you, but with a new map to eliminate any advantages. http://forum.shrapnelgames.com/images/icons/icon12.gif

Simplify February 3rd, 2004 08:47 AM

Re: Rated Challenges Thread
 
Ok Master Belisarius...
Any ideas for new game?
No NONE poulation?
Intelligence yes?
Anything else?

Cheers

Master Belisarius February 4th, 2004 12:43 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Simplify:

No NONE poulation?

<font size="2" face="sans-serif, arial, verdana">Fine with me.

Quote:

Originally posted by Simplify:

Intelligence yes?

<font size="2" face="sans-serif, arial, verdana">I have not preferences. Both things will be ok.

Quote:

Originally posted by Simplify:

Anything else?

<font size="2" face="sans-serif, arial, verdana">Really would like to avoid random maps. A Tesco's map would fine for you?

About other settings, I have not preferences.
Koth standard? Anything else would be fine with me.

Simplify February 4th, 2004 08:45 AM

Re: Rated Challenges Thread
 
I remember that I have seen some talking about Tesco's map, but where can I see it?

Cheers

Master Belisarius February 5th, 2004 12:07 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Simplify:
I remember that I have seen some talking about Tesco's map, but where can I see it?

Cheers

<font size="2" face="sans-serif, arial, verdana">You can find them in PBW. They're used (mostly in KOTH) to prevent start in adjacent or close systems.
Anyway, if someboyd else can start our game with a random map and fix the starting places, I have not problems.

Simplify February 5th, 2004 03:28 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Master Belisarius:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Simplify:
I remember that I have seen some talking about Tesco's map, but where can I see it?

Cheers

<font size="2" face="sans-serif, arial, verdana">You can find them in PBW. They're used (mostly in KOTH) to prevent start in adjacent or close systems.
Anyway, if someboyd else can start our game with a random map and fix the starting places, I have not problems.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">OK. Let's try those KOTH map.
Is it so, that those map are random, but starting systems are not close each other, right? Is there something else in those maps?

Cheers

Ragnarok February 5th, 2004 03:52 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Simplify:

Is it so, that those map are random, but starting systems are not close each other, right? Is there something else in those maps?

Cheers

<font size="2" face="sans-serif, arial, verdana">They were created randomly using the settings that are used for KOTH style games. But then Tesco took a bunch of them (20?) and manually added starting positions to them so you don't start too close to each other.

Simplify February 5th, 2004 03:59 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Ragnarok:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Simplify:

Is it so, that those map are random, but starting systems are not close each other, right? Is there something else in those maps?

Cheers

<font size="2" face="sans-serif, arial, verdana">They were created randomly using the settings that are used for KOTH style games. But then Tesco took a bunch of them (20?) and manually added starting positions to them so you don't start too close to each other. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">OK, thx!
Let's go then!

Slynky February 6th, 2004 12:50 AM

Re: Rated Challenges Thread
 
Well, Master B, Gecko, and Alneyan...has this game been bloody enough? How many systems you think we have fought in so far? 15?

Alneyan February 6th, 2004 08:17 PM

Re: Rated Challenges Thread
 
Why, we did not resort to such violent means for obvious reasons Slynky. Do not forget we were the ones being attacked, and we responsed to their offensive actions with proper use of diplomacy and limited tactical engagements without any involvement of civilian personnel. We were merely attempting to promote our ways in order to insure mutual prosperity with these two other Empires when our ships were shot down with no explanation. For the very survival of our societies was at stake, we had to take a few measures without jeopardizing our integrity and our honourable cultures.

Should I translate the above? It would be something along these lines: "Our hegemony being challenged by arrivists, we went on a full-scale war against them, sparing no effort to drive them back to the black hole they emerged from. To keep them at bay, deadly force was initialized against every and all enemy forces, ranging from lonely scouts to military battleGroups and encompassing threats such as asteroids and dust if their allegiance was questionable." I guess this is a bit closer to the reality than the above League propaganda. http://forum.shrapnelgames.com/images/icons/icon12.gif

Overall, a very enjoyable game and a most weird one. I admit I am quite surprised by how it plays out, as we have discussed a few times. We shall see what lies in store for our alliance Slynky. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ February 06, 2004, 18:22: Message edited by: Alneyan ]

Slynky February 6th, 2004 08:54 PM

Re: Rated Challenges Thread
 
WELL! http://forum.shrapnelgames.com/images/icons/shock.gif

I'm convinced your verbose explanation of the space-strewn debris is most accurate, your Highness! http://forum.shrapnelgames.com/images/icons/icon12.gif

Paul1980au February 6th, 2004 08:58 PM

Re: Rated Challenges Thread
 
You know sounds like it was a very fun game to be had.

Master Belisarius February 7th, 2004 01:39 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
Well, Master B, Gecko, and Alneyan...has this game been bloody enough? How many systems you think we have fought in so far? 15?
<font size="2" face="sans-serif, arial, verdana">Yea, a violent and funny game!

Master Belisarius February 7th, 2004 01:44 AM

Re: Rated Challenges Thread
 
Finally Simplify and I agreed our game settings:

KOTH standard
+ intelligence
+ no none population
+ Random map with a manual placement.

Please, could someone moderate this?

Thanks in advance!

Slynky February 7th, 2004 02:59 AM

Re: Rated Challenges Thread
 
I'll get ya started, Master Belisarius http://forum.shrapnelgames.com/images/icons/icon7.gif

There she is guys.

To make sure I understand, you want intel on (the 'none' atomosphere is up to you guys), and a random small spiral (like in KOTH) with a fair placement of your empires. This right?

[ February 07, 2004, 01:06: Message edited by: Slynky ]

Master Belisarius February 7th, 2004 03:09 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
I'll get ya started, Master Belisarius http://forum.shrapnelgames.com/images/icons/icon7.gif

There she is guys.

To make sure I understand, you want intel on (the 'none' atomosphere is up to you guys), and a random small spiral (like in KOTH) with a fair placement of your empires. This right?

<font size="2" face="sans-serif, arial, verdana">THANKS Slynky!
And yes, I undestand the same about Intel and "None" atmosphere.

Simplify February 7th, 2004 09:14 AM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Master Belisarius:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
I'll get ya started, Master Belisarius http://forum.shrapnelgames.com/images/icons/icon7.gif

There she is guys.

To make sure I understand, you want intel on (the 'none' atomosphere is up to you guys), and a random small spiral (like in KOTH) with a fair placement of your empires. This right?

<font size="2" face="sans-serif, arial, verdana">THANKS Slynky!
And yes, I undestand the same about Intel and "None" atmosphere.
</font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Yep. Thx!

Slynky February 8th, 2004 03:41 PM

Re: Rated Challenges Thread
 
So, Simplify/Master Belisarius, did the map work out OK? (Just checking so I can be sure I did stuff right).

Master Belisarius February 8th, 2004 05:50 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
So, Simplify/Master Belisarius, did the map work out OK? (Just checking so I can be sure I did stuff right).
<font size="2" face="sans-serif, arial, verdana">Yep, thanks! It was what we requested.

Simplify February 9th, 2004 12:40 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Slynky:
So, Simplify/Master Belisarius, did the map work out OK? (Just checking so I can be sure I did stuff right).
<font size="2" face="sans-serif, arial, verdana">Looks great! BIG thx!

Slynky February 22nd, 2004 05:16 AM

Re: Rated Challenges Thread
 
Here's the deal...

2 x 2 challenge

My first choice for a partner is Alneyan. I know he has school work and plenty of games. So, he may not be available to play (or even want to play on a team with me). BUT, for the sake of argument, let's assume he will play with me again.

Then here is the challenge:

We challenge any other team of two whose rating combination is within 20 points of our rating combination.

Settings:

1 GOOD starting homeworld;
FULL tech;
Medium-sized galaxy (around 100 systems);
No intel;
No events;
No warp openers or closers (gentleman's agreement);
Both members of a team take same atmosphere;
Map and starting points using one of Tesco's new maps and starting points set by Tesco (starting points to be beside each team member...2 here and 2 over there...hehe);
No Talisman (Religious);
ZERO racial points;
48 hour turn around time...set on automatic till such time as a player asks for an "intermission".

First choice goes to "Grand" Master B and a partner of his choice. If he refuses the challenge or can't get a partner, then the challenge is open as specified above...20 combined rating points.

If Alneyan is too busy, I will play with Lord Chane (who knows nothing of this!)...and therefore, points will be computed as based on our combined rating.

There "she" is!

Alneyan February 22nd, 2004 11:34 AM

Re: Rated Challenges Thread
 
Actually I am involved in eight games or so, so I guess I can sign up for another one once my first exams are done. (That is, Wednesday) However, I have virtually no experience with Full Tech, so you might want to watch out. http://forum.shrapnelgames.com/images/icons/icon12.gif (I am fine with having no previous experience, after all it was what I did in my first KOTH game. *Quivers at the recollection*)

Master Belisarius February 22nd, 2004 03:33 PM

Re: Rated Challenges Thread
 
Hey... thanks for the offer, but would prefer to don't play this time.
I'm not affraid about the game settings (or lose!), after all, always like to re-think my strategies.
Actually, I don't know how many trips will need to take in the coming months, then, will continue/finish my current games without start new ones (well, except KOTH games) during some time.

Anyway, if you can't find more opponents, I could take the glove.

Slynky February 22nd, 2004 03:38 PM

Re: Rated Challenges Thread
 
Quote:

Originally posted by Master Belisarius:
Hey... thanks for the offer, but would prefer to don't play this time.
I'm not affraid about the game settings (or lose!), after all, always like to re-think my strategies.
Actually, I don't know how many trips will need to take in the coming months, then, will continue/finish my current games without start new ones (well, except KOTH games) during some time.

Anyway, if you can't find more opponents, I could take the glove.

<font size="2" face="sans-serif, arial, verdana">Thanks, Master B. You're a good player and I thought I'd give you first opportunity at another game.

[ February 22, 2004, 13:39: Message edited by: Slynky ]

Master Belisarius February 22nd, 2004 03:42 PM

Re: Rated Challenges Thread
 
Simply surrendered at the turn 61.
Maybe the Ice Colony was his problem and slowed his expansion. But I'm sure that my better Aggressiveness/Defensiveness + Propulsion Experts gave me an advantage and I used it.


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