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-   -   Space Empires IV: Data/Sound/Graphic (http://forum.shrapnelgames.com/showthread.php?t=14627)

David E. Gervais May 10th, 2003 03:50 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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David E. Gervais May 10th, 2003 03:56 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED* *DELETED*
 
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David E. Gervais May 10th, 2003 04:00 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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David E. Gervais May 10th, 2003 04:04 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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David E. Gervais May 10th, 2003 04:08 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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pathfinder May 11th, 2003 12:23 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Fix for the MInabri (Geryon):

1052605352.zip

Erax May 11th, 2003 03:32 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Erax May 12th, 2003 04:11 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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CNCRaymond May 12th, 2003 09:18 PM

Re: Space Empires IV: Data/Sound/Graphic
 
Here is a PBW Version of the CompEnhancement.txt file. This file will make the Borg Ship Mount less over powering, and more on an even keel with the other race ship mount advantages.

I suggest you use it to replace the exsisting file if your going to use the AST mod for a PBW game.

AST PBW CompEnhancement

Soulfisher May 19th, 2003 09:39 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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General Woundwort May 20th, 2003 01:12 AM

Re: Space Empires IV: Data/Sound/Graphic
 
The New (and newly corrected) SEIV Code has arrived!

The SEIV Code

Please double-check this with your posted codes - there are a few (admittedly minor) changes in the final rendition.

G.W.

[ May 20, 2003, 09:48: Message edited by: General Woundwort ]

Executron May 20th, 2003 09:17 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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majyck May 21st, 2003 12:55 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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dogscoff May 21st, 2003 11:54 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Erax May 22nd, 2003 03:27 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Xaren Hypr May 24th, 2003 02:06 PM

Re: Space Empires IV: Data/Sound/Graphic
 
My shipset has just been updated...well, a bit...comments about the changes are welcome.

The Blackstar Nexus

David E. Gervais May 26th, 2003 04:18 PM

Re: Space Empires IV: Data/Sound/Graphic
 
Ok, here are a few new crew quarter and lifesupport component pics. (there is only 4 of each, but I haven't the time to do much more than this.)

1053958614.zip

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

Lord Kodos May 29th, 2003 10:45 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Lord Kodos May 29th, 2003 10:45 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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David E. Gervais June 1st, 2003 07:02 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Lord Kodos June 2nd, 2003 06:26 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Space Empires IV Legacy of the Ra'shrakil
Alpha Version: 1.0.0
1054527830.zip

New Features
-Overspace System Types
-Infantry Component
-Hero Components
-Empty System Type
-Negative Racial Traits
Changes
-Some Armor Components now use different images
-Organic Infestations now cause random movement
Bug Fixes
-Heavy Vehicles are now buildable
-Omnipotent Ship Sizes can now move

Atrocities June 12th, 2003 09:58 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Just a Wave file. Crow Wave

Atrocities June 12th, 2003 12:05 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Andrés June 13th, 2003 08:47 PM

Re: Space Empires IV: Data/Sound/Graphic
 
Imperios Espaciales IV (Spanish translation mod)

1055529984.zip

Atrocities June 15th, 2003 05:41 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Erax June 17th, 2003 01:40 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Star Wars bLasters (from starwars.com) :

http://forum.shrapnelgames.com/newup...1055805689.bmp

http://forum.shrapnelgames.com/newup...1055805742.bmp

http://forum.shrapnelgames.com/newup...1055805796.bmp

http://forum.shrapnelgames.com/newup...1055805841.bmp

With special thanks to David E. Gervais for his 'Image con URL' code.

Fyron June 17th, 2003 08:55 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Fyron June 17th, 2003 09:48 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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pathfinder June 18th, 2003 03:33 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Brachyura.txt:1055899850.txt

Hampsteratti.txt:

1055899888.txt

Orion Faction.txt:

1055899920.txt

[Testcase.txt:

1055899994.txt

Fyron June 18th, 2003 04:33 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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KnidVermicious June 18th, 2003 06:13 PM

Re: Space Empires IV: Data/Sound/Graphic
 
Inspired the Pax from the Hyperion books, here are some dsgname files:

angels 1055952584.txt

saints 1055952683.txt

biblical 1055952723.txt

Fyron June 20th, 2003 10:49 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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General Woundwort June 22nd, 2003 01:44 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Erax June 23rd, 2003 01:29 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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pathfinder June 24th, 2003 04:55 AM

Re: Space Empires IV: Data/Sound/Graphic
 
1056423274.zip

DOGA "grab-bag" by Zircher.

Suicide Junkie June 25th, 2003 03:22 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Suicide Junkie June 26th, 2003 03:32 PM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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tesco samoa June 27th, 2003 02:11 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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General Woundwort June 28th, 2003 01:32 AM

Re: Space Empires IV: Data/Sound/Graphic
 
HIGHLINER MOD VERSION 1.02

This mod makes major changes to the ship construction and colonization mechanics of the game. See the Readme below for the basic information on the background, requirements to run this mod, and more...

Readme 1.02

Mod release 1.02 History:
- TechArea file - Stellar Harnessing reduced from 6 to 3 levels (no components exist for levels 4-6)
- Fixed bug in Research datafiles in Neutral Empires (Tech Area Min % Organics Extraction - entry missing)
- Components file: special weapons and armor for units removed; some weapon techs renamed for consistency; and some inconsistenciesin Roman Numeral/Family Groups for some Rider Weapons and Facilities resolved

If you have any suggestions, complaints, comments or kudos, please post them in the Highliner Mod thread in the SEIV Forums here.

Download Highliner Mod 1.02 now!

======================================

Note that this also marks the debut of Efrafa Sector, the homepage for the Highliner Mod and more...

http://galileo.spaceports.com/~woundwrt/index.html

General Woundwort June 29th, 2003 04:55 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Sorry, one Last patch (1.03) to update the Mod. This is just three datafiles that were changed, and the updated readme.

Highliner Mod Patch 1.03

[ June 30, 2003, 00:28: Message edited by: General Woundwort ]

Suicide Junkie June 30th, 2003 05:16 PM

Re: Space Empires IV: Data/Sound/Graphic
 
components24026.zip

committee24026.zip

KnidVermicious June 30th, 2003 05:36 PM

Re: Space Empires IV: Data/Sound/Graphic
 
Some more dsgnames:

Ancient kings
1056987131.txt

Egyptian Pharoahs
1056987179.txt

Scandinavian Kings
1056987225.txt

Roman Emperors
1056987270.txt

Ancient Irish chieftains
1056987318.txt

And a cleaned up Version of the Bible names
1056987385.txt

[ June 30, 2003, 16:37: Message edited by: KnidVermicious ]

Master Belisarius July 1st, 2003 02:01 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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Fyron July 2nd, 2003 07:02 AM

Re: Space Empires IV: Data/Sound/Graphic
 
New Version

The Design Names Anthology is a collection of many great and diverse ship Design Name files. Credit goes out to all of the various authors that have written these files. Keep up the great work!

Design Names Anthology v1.04

314 files!

Master List of files in the zip.

Erax July 4th, 2003 12:50 AM

Re: Space Empires IV: Data/Sound/Graphic
 
EMP files for Pirates & Nomads v3.1b :

1057272518.zip

atari_eric July 4th, 2003 03:40 AM

Re: Space Empires IV: Data/Sound/Graphic
 
Red shipset for RPS Mod:

1057282823.zip

Suicide Junkie July 5th, 2003 02:35 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
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grumbler July 5th, 2003 05:14 PM

Re: Space Empires IV: Data/Sound/Graphic
 
My B5 engines modifications can be found at 1057417986.zip

grumbler July 5th, 2003 05:32 PM

Re: Space Empires IV: Data/Sound/Graphic
 
My new B5 Gold AI_Contruction_Facilities files are at 1057419090.zip

[ July 05, 2003, 16:35: Message edited by: grumbler ]

tesco samoa July 9th, 2003 03:25 AM

Re: Space Empires IV: Data/Sound/Graphic *DELETED*
 
Post deleted by Mephisto


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