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Re: Ryan Eye MP Game (thread name changed)
Anyone else have trouble connecting to the server?
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Re: Ryan Eye MP Game (thread name changed)
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I must have knocked the server out. Feel free to use the email or private message option on this board to let me know if it happens again. |
Re: Ryan Eye MP Game (thread name changed)
Would it be improper for me to become computer controlled the turn after next? (Assuming I'm not out naturally by that time)
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Re: Ryan Eye MP Game (thread name changed)
Im not the guy who started the game but in my opinion thats the MOST proper thing a player can do. I hate it when they just fall off. If anyone is going to quit a game they should hit "esc", then turn on computer control, then return into the game and save that turn.
Also (lesson learned personally Im sorry to say) on the Last turn you see you are beaten you still have to do one more turn-in so the computer knows you got that message. [ January 30, 2004, 13:49: Message edited by: Gandalf Parker ] |
Re: Ryan Eye MP Game (thread name changed)
Hmmm,
Did I do it right Gandalf? Or does the server still think it needs an acknowledgement from me? ~Aldin |
Re: Ryan Eye MP Game (thread name changed)
You were Caelum? It shows Caelum as inactive so the game is definetly not waiting for a turn from them.
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Re: Ryan Eye MP Game (thread name changed)
Sorry about the blow outs. With all the map generating, MUDs, and web server stuff it looks like Im playing at the upper edge of what that poor old throw-away computer will do.
I will try to curb my projects until the game is done (unless someone else has a machine up 24/7 that wants to take it). The next game I host will hopefully have a web-page interface for dropping off and picking up files. |
Re: Ryan Eye MP Game (thread name changed)
It's been holding its own as far as I can see, it odesn't seem to be down more than other servers from different players I have played under.
Btw, I believe it went down on hosting more or less, so all .2h files are already in (from non Pythium players, that is). You can as well force host the turn then. Anyone knows Ryan? Maybe someone can get him to hand his pass so that the nation goes AI or gets a sub? It's kind of game-disturbing in its current state. |
Re: Ryan Eye MP Game (thread name changed)
OK this might be good or bad.
The game has just processed. Its back to processing when all turns are in OR at midnight if someone doesnt turn their file in within a day. The midnight check is supposed to happen ONLY if the game hasnt processed for any other reason since the previous midnight. There might be one double process tonite since I had to stop and restart the hosting program. http://forum.shrapnelgames.com/images/icons/icon9.gif Obviously, the kicker here is that the problem with Pythium has been hacked. [ February 06, 2004, 22:31: Message edited by: Gandalf Parker ] |
Re: Ryan Eye MP Game (thread name changed)
So once again some got stales and others didn't. This is extremely annoying.
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Re: Ryan Eye MP Game (thread name changed)
Hmm, and I wondered if I overslept a day... *shrug*
Stale turn number four for me, then. |
Re: Ryan Eye MP Game (thread name changed)
I got a stale turn too. Not really a big issue, except I might have missed a message or two. If anyone sent any Messages to Ermor it would be appreciated if they were PMed over here.
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Re: Ryan Eye MP Game (thread name changed)
I got a stale turn.
That's very frustrating since my foe didn't get one. Just needed to comlain a bit http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Ryan Eye MP Game (thread name changed)
Oh, and another for me... I think that Man will turn AI over the next couple of turns, this is getting rather pointless for me, I am afraid... http://forum.shrapnelgames.com/image...s/rolleyes.gif
Sorry if anyone else send me any missives via the game and wondered upon my lack of reply. Though nothing to worry about, Gandalf, it's all experience. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Ryan Eye MP Game (thread name changed)
OK these are still all the same stales?
I figure we all will get one |
Re: Ryan Eye MP Game (thread name changed)
I'm not sure what you mean with "these are still all the same stales", and I'm pretty sure everyone did not get one.
Today when I logged onto the server, it told me I had staled the Last turn. I could also see that R'lyeh, with whom I (Machaka) am currently at war, did not stale the Last turn, but rather spent it attacking my provinces (well, one province, but still). It was not a pleasant discovery. I guess the server method, while more convenient than sending files with email, is also more susceptible to these kind of problems. |
Re: Ryan Eye MP Game (thread name changed)
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You make it sound as if I took advantage of your stalling to launch an offensive uncontested, which is just not true. I did not touch you at all. -edited for clarity [ February 07, 2004, 18:44: Message edited by: Wendigo ] |
Re: Ryan Eye MP Game (thread name changed)
I mean that no one has gotten 2 stales?
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Re: Ryan Eye MP Game (thread name changed)
Wendigo,
I didn't mean you took advantage of it. You didn't know I staled, the post was just meant to demonstrate that not everyone received a stale turn (I think). My post was in no way meant to reflect poorly on you, only on the situation where some players receive stale turns and some don't. I apologize for any misunderstanding due to a badly phrased post on my part. |
Re: Ryan Eye MP Game (thread name changed)
Thanks for the clarification, no bad feelings. http://forum.shrapnelgames.com/images/icons/icon6.gif
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Re: Ryan Eye MP Game (thread name changed)
Server hosted & is going to host again in 8 hours!
Gandalf, cannot we move to either quickhost or fixed hosting, but not both? |
Re: Ryan Eye MP Game (thread name changed)
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Re: Ryan Eye MP Game (thread name changed)
In my personal experience its best to set a game to Host 24 Hours, then click quickhost. That gives everyone 24 hours to host their turn, and when the next turn is availiable another 24 hours. Thus games *can* go at a quick rate, but can go slower for those who have a problem with getting to the computer regularly.
Set Host Schedule > Set Schedule in Hours 24 > Check the Quichost box. |
Re: Ryan Eye MP Game (thread name changed)
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Zen, thanks but I dont have menu access on my hostings. Only command line. |
Re: Ryan Eye MP Game (thread name changed)
There isn't a command line switch for host in hours?
-hours 36 -q And yes, I can see that, without a Master Password and having someone flake on you, you'd have to force it every 24/36 hours whatever. |
Re: Ryan Eye MP Game (thread name changed)
If anybody sent me Messages while I was staling, please resend or PM me.
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Re: Ryan Eye MP Game (thread name changed)
Next turn in six hours, just did mine.
Could you stop either the quickhost or the midnight-hosting, please? |
Re: Ryan Eye MP Game (thread name changed)
Last I heard we were trying to get both to work.
Does everyone want to go to once-a-day? Shut it down, restart with no "quick" switch, and hope for no stales? |
Re: Ryan Eye MP Game (thread name changed)
Definitely, pls go back to just fixed hosting as it's clearly not working.
I checked before going to work & there it was, game about to host & my turn pending. I rushed some orders while Arco was doing the same. No luck for Machaka, who will not even get to see what happened in his Last offensive. This is particularly a killer for those of us in Europe & similar time zones: the quickhost fires when we are already sleeping & one of the Americans plays his turn, and then the game has already hosted again next morning our time. Not good. |
Re: Ryan Eye MP Game (thread name changed)
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But until you have a definite idea how that works, could we just cancel one out? At the moment, it hosts at midnight your time and everytime everyone has put in his turns... this means I have to be awake at around 5:00 am my time to see if I am about to get a stale turn - since I am currently trying to do complete my studies more or less seriously, that's not an option for me. http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: Ryan Eye MP Game (thread name changed)
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But until you have a definite idea how that works, could we just cancel one out? At the moment, it hosts at midnight your time and everytime everyone has put in his turns... this means I have to be awake at around 5:00 am my time to see if I am about to get a stale turn - since I am currently trying to do complete my studies more or less seriously, that's not an option for me. http://forum.shrapnelgames.com/images/icons/icon7.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Did it? Did we get stale turns because it got turned off and back on? (which sems like the program should be able to avoid) or did it do it again after that? If its working the way it should then taking it down and putting it back without the quickhost will create another stale. |
Re: Ryan Eye MP Game (thread name changed)
Another #())&"¤)& stale for me again, and at a critical point in the game. This sucks. Who decided we should return to this hosting mode when it hasn't worked a single time since the game began!?!?!?!
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Re: Ryan Eye MP Game (thread name changed)
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Re: Ryan Eye MP Game (thread name changed)
OK fine. Taking it down again. Coming back without the quick setting.
nohup dom2 -ST --port 7011 -t 0 0 -t 1 0 -t 2 0 -t 3 0 -t 4 0 -t 5 0 -t 6 0 -g RyanEye >/dev/null 2>>RyanEye.err & [ February 09, 2004, 14:14: Message edited by: Gandalf Parker ] |
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