.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer & AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=62)
-   -   MP: Mo-Fr 12.00hUTC fixed scheduled (running again (http://forum.shrapnelgames.com/showthread.php?t=19341)

Cainehill September 28th, 2004 03:37 PM

Re: Schedule
 

Ummm.... 72 would be 2 1/3 turns a week, less than the current 4.

Reverend Zombie September 28th, 2004 04:24 PM

Re: Schedule
 
Okay, this math hurts.

You all figure this out, delegate a spokesman, and have them post here what the FINAL, DEFINITIVE, hosting schedule ought to be, and I will MAKE IT SO.

Please make clear when you are posting that you are the SPOKESMAN and that the schedule is FINAL and DEFINITIVE, else I'll ignore the post as merely another entry in the running debate.

Chazar September 28th, 2004 05:02 PM

Re: Schedule
 
Quote:

Cainehill said:
Ummm.... 72 would be 2 1/3 turns a week, less than the current 4.

Okay, okay, 72QH is fine with me. However we still need to wait until Marignon is defeated. What about our other players? Everbody ok with that schedule change?

@Reverend Zombie: I did not expect you to watch this thread since TienChi was defeated, so sorry if this discussion is annoying you. It might be more convenient for you if we will send you a private message via the Boards messaging facility once we've decided to alter the schedule. Is that ok for you?

Kel September 28th, 2004 05:44 PM

Re: Schedule
 
I find that I can make my moves quite quickly this game http://forum.shrapnelgames.com/images/smilies/happy.gif

- Kel

Mark the Merciful September 29th, 2004 08:44 AM

Re: Schedule
 
I'll go with whatever the consensus is.

Mark

Pickles October 4th, 2004 09:15 AM

Re: Schedule
 
As asked :- I like that this is fixed host so would rather stick with that (although it has confused me in the past)

I would not object to QH though if everyone else wants it.

Pickles

JJ_Colorado October 4th, 2004 07:12 PM

Re: Schedule
 
I'd go for 72h quickhost.

Marignon is conquered as far as I know. I can't see any Mari provinces or troops left. I'm not sure why the Mari global is still up, a bug I guess??

John
--Abysia

Chazar October 5th, 2004 04:11 AM

Re: Schedule
 
There had already been a message that the Pretender of Marignon had been defeated two turns ago, and one could also confirm this with the nation info screen. (Can somebody check this? I cant right now.) I guess the continued global is still due to the old bug.


So regarding the schedule, the votes seem to be:

72h QH : Cainehill, JJ_Colorado
Fixed Mo,We,Fr: Pickles, Chazar
Indifferent : Kel, Mark the Merciful

So its a tie, but since both Pickles and myself have admitted that we would not object to 72h QH to prevent a deadlock, we're decided on that now.

I thus send a message to Reverend Zombie to alter the schedule, but I have another problem: Unexpectedly I need to go to a workshop on Mon-Thu next week, and with the bad experiences from another workshop a few weeks ago, I severely doubt that I might connect to the internet again. I already bought myself a phone-plug adaptor for the UK though, so I will try to connect at least. I can make my Last turn on Sunday ~07.00UTC and again on Friday, so it would be nice if somone would volunteer to submit his turn as late as posssible before the deadline (on Wednesday morning with the new schedule). Anyone? Otherwise I beg my enemies not to take the opportunity that my stale turn might offer them...

Mark the Merciful October 5th, 2004 05:28 AM

Re: Schedule
 
I'm having trouble connecting. Is this general?

Chazar October 5th, 2004 06:47 AM

Re: Schedule
 
I've uploaded my turn yesterday evening without problems, but I cant try right now since I am at work... http://forum.shrapnelgames.com/images/smilies/frown.gif

Send a PM to Reverend Zombie! Maybe he can stop the server...

Chazar October 5th, 2004 04:06 PM

Re: Schedule
 
Quote:

Mark the Merciful said:
I'm having trouble connecting. Is this general?

http://forum.shrapnelgames.com/images/smilies/frown.gif I cannot connect anymore either!!! I will send Reverend Zombie another PM should the problem persist until tomorrow!

Chazar October 6th, 2004 02:29 AM

Re: Schedule
 
Still cant connect to zombie.dyndns.org (resolved to 66.66.186.60 - could those who still can connect verify the IP-address? Thanks!).

I also got no reply from Reverend Zombie about the schedule change...

Mark the Merciful October 6th, 2004 04:16 AM

Re: Schedule
 
The Reverend is on Honeymoon until th 10th, I think, so if there's a problem with his server at home I imagine we're going to have to wait for a few days.

Chazar October 6th, 2004 05:07 AM

Re: Schedule
 
Hmm, alright, that's a good reason! http://forum.shrapnelgames.com/images/smilies/happy.gif

Can anybody else connect or will it be just the two of us that are going to stale then?

JJ_Colorado October 6th, 2004 10:32 PM

Re: Schedule
 
i can't connect either

j

Cainehill October 6th, 2004 11:33 PM

Re: Schedule
 

He's on a honeymoon so we can't play? Make that 102 reasons why Marriage is a Bad Thing! http://forum.shrapnelgames.com/images/smilies/wink.gif

And nope - seems none of us can connect, I'll be somewhat curious to see how many of us do wind up with a stale.

Reverend Zombie October 7th, 2004 07:11 PM

Re: Schedule
 
A quick check of the server seems to indicate things are okay, though it looks as though everyone staled Last time.

Can anyone connect now?

Cainehill October 7th, 2004 09:36 PM

Re: Schedule
 

Nope - still not getting anything at 66.66.186.60 port 10000.

Chazar October 8th, 2004 03:31 AM

Re: Connection
 
I can connect again at 69.201.103.35, port 10000. Seems like dyndns lacked behind a bit, strange... http://forum.shrapnelgames.com/images/smilies/frown.gif

I cant manage my turn right now as I need to go to work, and in anycase I'd recommend to let it on pure QH for a couple of days until everybody notices that the game continues and that everything is back to normal business...

Oh, btw, it seems like I only got a single stale turn... http://forum.shrapnelgames.com/images/smilies/happy.gif

Mark the Merciful October 8th, 2004 03:59 AM

Re: Marignon
 
I can connect again.

Chazar October 13th, 2004 05:25 AM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
 
Greetings from Scotland!

Had anyone encountered further connection problems recently? Seems fine with me!

Cainehill October 13th, 2004 05:45 AM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
 

It's good, only problem is waiting for Ulm (who just returned from overseas trip) to check email and do his turn.

Reverend Zombie October 18th, 2004 01:03 PM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
 
So is this game dead or what? Ulm has been holding things up for over a week, yes?

Cainehill October 18th, 2004 01:07 PM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
 

I've been sending him Messages, but he just got back from travel, and the in-game Messages he hasn't gotten because the game was stopped.

Give it a couple more days, okay?

Chazar October 18th, 2004 03:45 PM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
 
It would be really a shame if this game isnt played up to the end...and I do not mind a delay!
Even though Ulm will probably not win this game anymore, he might be capable of seriously damaging me, so I also vote to wait for Mark the Merciful to make his turn. And being away is good excuse and a short term thing anyway.

We should switch to QH72hrs as soon as he (and everyone else) is back.

Cainehill October 18th, 2004 09:14 PM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
 

Cool! Elvis, I mean Mark the Merciless, has entered the building, and a new turn has run. http://forum.shrapnelgames.com/images/smilies/happy.gif

Chazar October 24th, 2004 02:19 PM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
 
The Server seems to be down again...or at least I am unable to connect...

Update: ReverendZombie experiences some problems and is already working on it...

Reverend Zombie October 24th, 2004 06:34 PM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
 
Quote:

Chazar said:
The Server seems to be down again...or at least I am unable to connect...

Update: ReverendZombie experiences some problems and is already working on it...

Server is up and running again.

Mark the Merciful October 27th, 2004 08:48 AM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
 
Hi folks.

Thanks to everyone for their understanding and patience as expressed above.

I seem to have overloaded myself with games, but done it in such a gradual way that I didn't notice until I went abroad on holiday. The holiday was very nice, but I found when I came to settle up that I'd run up an internet access bill that was bigger than my bar bill in trying to keep up with my games. The rhythm I'd got into pre-holiday was completely disrupted, and I missed a large number of deadlines in different games during the week after I came back.

I've now, mostly, got my game schedule re-organised and running again. So sorry to everyone for delaying things. I plan to be submitting turns on-time from now on.

Mark

P.S. I really doubt I'll be able to "seriously damage" Caelum at this point. Aggravate and annoy, maybe. Attack him now or you're all doomed!

http://forum.shrapnelgames.com/images/smilies/happy.gif

Chazar October 27th, 2004 12:55 PM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running a
 
Quote:

Mark the Merciful said:
P.S. I really doubt I'll be able to "seriously damage" Caelum at this point. Aggravate and annoy, maybe. Attack him now or you're all doomed!


Whilst thou ever shut up, thee thiny undead vampire wurm that writhes in the dust between the cracks of my ever stomping boots? http://forum.shrapnelgames.com/images/smilies/evil.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif http://forum.shrapnelgames.com/images/smilies/laugh.gif

...and "serious" is kind of relative: Sure the temples you burn down every other round are not that much of a harm; the fully equipped High Seraphs and Seraphines you destroyed can be recruited and trained again; the fully equipped AirQueen you mercilessly slaughtered may be summoned and equipped again; sure none of these do permanent damage - but never ever underestimate the huge moral loss I myself am constantly suffering for not catching this evil ethereal wind-ride-resisting blood-sucking vampire wench of yours! You suck me dry alive! Considering the magical might I command, what a shame to live with is this?! http://forum.shrapnelgames.com/images/smilies/Sick.gif http://forum.shrapnelgames.com/image...ies/stupid.gif

---

Nevertheless am I happy that you are back and that you did not suffer a stale turn, for that would only even magnify my shame. http://forum.shrapnelgames.com/images/smilies/laugh.gif Furthermore I am pretty busy myself and happy for any delay not being my own fault. http://forum.shrapnelgames.com/images/smilies/cool.gif Now I go back home and do my turn...

(Honestly: I really appreciate that both you, Mark the Merciful, and Kel are not abandoning this game at this point!)

Chazar October 31st, 2004 03:01 PM

Re: Marignon
 
According to our earlier agreement and since connecting seems ok, I asked Reverend Zombie to switch to 72hrs QH now...

So please remember to email him to switch it back to QH should you know that your are away for sometime, I guess nobody has problems with that...

Chazar November 1st, 2004 08:46 AM

Re: 72hrs QH
 
BEWARE:The 72hrs Quickhost schedule is now in place...

Chazar November 9th, 2004 04:54 AM

Re: Marignon
 
It seems that the 72hrs schedule is somewhat problematic: R'yleh already staled according to my scouts and Pangaea's player is currently pretty busy. I prefer a delay rather than staling opponents anyway, so I propose to switch back to unlimited Quickhosting after the next turn (C'tis was just defeated but is still shown as active for this turn, so I assume that this could prevent an ordinary quickhost?)!

That game is pretty exciting for me and I would really like to see it played to the end. So please remind yourself to do your turn once in a while! It would be a real shame if this game would be dying...

Cainehill November 12th, 2004 06:31 PM

Re: Marignon
 

Woulnd't mind pure QH myself. Especially as right now the host (zombie.dyndns.org) isn't resolving - anyone know the IP address, or is the machine offline?

Reverend Zombie November 12th, 2004 07:49 PM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
 
Try 69.201.103.35 for the i.p.

DNS problems, I think.

Cainehill November 12th, 2004 08:03 PM

Re: MP: Mo-Fr 12.00hUTC fixed scheduled (running again
 

Yep, the IP address did it. Thanks.

Chazar November 14th, 2004 07:56 AM

Re: Schedule
 
Beware: the 72hrs schedule is still in place, and the game host within 3 hours, although R'yleh has not made its turn yet. I have asked Reverend Zombie to switch the game to QH only yesterday anyway!

Reverend Zombie November 14th, 2004 12:54 PM

Re: Schedule
 
My apologies for the delay; game is now QH-only.

Chazar November 14th, 2004 05:17 PM

Re: Schedule
 
Thanks! Besides, everyone knew that we where on 72hrs limit...

Chazar November 17th, 2004 06:44 PM

Re: Schedule
 
Does anyone know something about Pickles? He staled the Last turn, has not done his turn up until now, has not replied to my private Messages via this board and is about to stale in the Glacier-game as well (5 min to hosting)...

It would be nice to know whether he is just temporarily busy and will return to the game eventually. So does anyone know something about Pickles? Maybe an email-address?

Chazar November 21st, 2004 04:23 PM

Re: Schedule
 
How long are we going to wait for Pickles to return? How do we continue if that time is up?

Chazar November 22nd, 2004 04:56 PM

Re: Schedule
 
Cainehill? JJ_Colorado?

Cainehill November 22nd, 2004 05:41 PM

Re: Schedule
 

Not sure about Pickles - is he R'lyeh? Have you sent him a PM yet? Myself, I'm not in a _huge_ hurry since my GF is here until Saturday morning, so if I don't have to take a turn before then, so much the better. http://forum.shrapnelgames.com/images/smilies/wink.gif

But if he doesn't reply to a PM, since he didn't say anything about being temporarily AWOL, guess you'll have to AI him or something, presuming you have the master password?

Chazar November 23rd, 2004 04:29 AM

Re: Pickles/R\'yleh missing without notice
 
Yes, Pickles is R'yleh and has not replied to PM so far. I do not have his eMail. And, no, Norfleet did not tell me the master password, so we cannot set him to AI... http://forum.shrapnelgames.com/images/smilies/frown.gif

So considering Cainhill's situation, I think it is the best to ask ReverendZombie to set the game back to 72hrs QH after this weekend. Since in my view the game is still interesting enough even without R'yleh. So do we three (Cainehill/Pangaea, JJ_Colorado/Abysia, Chazar/Caelum) continue our epic struggle for godhood or is anyone else giving it up already???

@JJ_Colorado: Are you still there as well and interested in beating me up? http://forum.shrapnelgames.com/images/smilies/wink.gif (Not that I will let you beat me! http://forum.shrapnelgames.com/images/smilies/happy.gif )

Mark the Merciful November 23rd, 2004 01:26 PM

Re: Pickles/R\'yleh missing without notice
 
I haven't been paying much attention to this game, but I have noticed that turns haven't been executed. I can contact Pickles in RL and pass on your message.

Mark

Cainehill November 23rd, 2004 01:40 PM

Re: Pickles/R\'yleh missing without notice
 
Quote:

Mark the Merciful said:
I haven't been paying much attention to this game, but I have noticed that turns haven't been executed. I can contact Pickles in RL and pass on your message.

Mark

Doesn't seem like you've been paying any attention to For_Who_The_Bell_Tolls - could you please at _least_ go AI there?

Chazar November 23rd, 2004 03:36 PM

Re: Pickles/R\'yleh missing without notice
 
@Mark the Merciful: That would be very kind! Please tell him that we are waiting for him to do his turn and that we have set the game to QH only. It would be nice to know whether he will resume to play and is just temporarily busy or whether he has already abandoned our game without going AI nor giving any notice to us!

Chazar December 5th, 2004 04:49 PM

Re: Schedule
 
No reply from Pickles nor from Mark the Merciful. http://forum.shrapnelgames.com/images/smilies/frown.gif I have already send emails and PMs more than a week ago.

I am tired of waiting any longer. I do think that this game might be interesting to play out, even with R'yleh staling. So I suggest asking ReverendZombie to switch back to 72hrs schedule. (in fact 96h would suit me better, but I do not worry to much, but both Abysia and Pangaea seemed to have problems with 72hrs, no?)

So, please, Cainehill and JJ_Colorado, what do you think? Are interested in playing out this game?

Cainehill December 5th, 2004 09:25 PM

Re: Schedule
 

I wound'nt mind, if JJ is still in. This is one of the ones where we don't have a master password, right? (Because it'd be better if we could set nations to AI, but I don't think we can.)

Mark has been ... Well, I don't want to say what he's been in a public forum http://forum.shrapnelgames.com/images/smilies/wink.gif but he's been taking turns occasionally in some games, and ignoring others, despite Messages sent. I say burn him at the stake, and serve him with poblano BBQ sauce! http://forum.shrapnelgames.com/images/smilies/happy.gif

Chazar December 6th, 2004 05:35 AM

Re: Schedule
 
I dont know about other games, but Mark the Merciful has played this game until the very end of his nation - and it had been quite a slow end where he continued to fight me when hope of recovery was already lost for quite a couple of turns. I really appreciate that and would play with him again!!!

His offer to contact Pickles was also quite kind, and I remember that he posted in another MP Game thread (which I am not connected to) that he is pretty busy and occupied by something. @Cainehill: so please do not continue to be rude towards him within this particular game thread!


I am disappointed by Pickles abandoning this game without a notice, but we do not know the circumstances and he seemed to have disappeared completely. So I do not want to judge this, and I do not think that this could serve any useful purpose anyway.


Anyway, as soon as JJ send us a live-sign and signals that is willing to continue play, I will send a message to Reverend Zombie asking him to
set the game to 96hrs quickhost (72hrs might be a bit too short for me over Christmas).


All times are GMT -4. The time now is 09:30 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.