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-   -   Newbiegame3 , evil error (http://forum.shrapnelgames.com/showthread.php?t=20701)

Boron September 14th, 2004 08:48 AM

Re: Newbiegame 3 on mosehansen . status : open
 
new turn http://forum.shrapnelgames.com/images/smilies/happy.gif

Lex September 14th, 2004 10:36 AM

Re: Newbiegame 3 on mosehansen . status : open
 
http://forum.shrapnelgames.com/images/smilies/eek.gif Ermor,Jotun and TienChi are just jumping ahead with Gem Income.. those special provinces must have +5 or +6 gems per turn.. now i want one (or two or three!!!) http://forum.shrapnelgames.com/images/smilies/frown.gif

Huzurdaddi September 14th, 2004 12:18 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:


Ermor,Jotun and TienChi are just jumping ahead with Gem Income


I doubt that they took a special. Well ... maybe, but they are hard to take. But I have to agree that those are impressive gains. My gosh.

I'm kind of wondering more about C'tis. What's going on? It looks like he has attempted twice to take some province next to him and failed both times. Yokies.

Thufir September 14th, 2004 12:48 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Lex said:
http://forum.shrapnelgames.com/images/smilies/eek.gif Ermor,Jotun and TienChi are just jumping ahead with Gem Income.. those special provinces must have +5 or +6 gems per turn.. now i want one (or two or three!!!) http://forum.shrapnelgames.com/images/smilies/frown.gif

No specials for me, gem searching is just what TienChi is best at! And take my word for it, TienChi has plenty of other weaknesses to compensate for this one strength http://forum.shrapnelgames.com/images/smilies/wink.gif

Cohen September 14th, 2004 02:36 PM

Re: Newbiegame 3 on mosehansen . status : open
 
True, Tien has mages with low but numberous paths.
Mmm ... the Abysyans generals could start thinking to plan the manchurian empire invasion to put those gems into their bags. Even because those manchurian are closing my expansion way on 2 sides.

Huzurdaddi September 14th, 2004 02:46 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:


TienChi has plenty of other weaknesses to compensate for this one strength


You got that right! Nice mages from the capital but other than that wowzie!

Boron September 14th, 2004 02:58 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Lex said:
http://forum.shrapnelgames.com/images/smilies/eek.gif Ermor,Jotun and TienChi are just jumping ahead with Gem Income.. those special provinces must have +5 or +6 gems per turn.. now i want one (or two or three!!!) http://forum.shrapnelgames.com/images/smilies/frown.gif

It is my almost rainbowish pretender http://forum.shrapnelgames.com/images/smilies/happy.gif . I guess he finds about 90% of the sites .

I wonder about jotunheim http://forum.shrapnelgames.com/images/smilies/happy.gif . Does he have a rainbow pretender too or was he just damn lucky ?

Stossel September 14th, 2004 06:25 PM

Re: Newbiegame 3 on mosehansen . status : open
 
I'd like to let everyone know that Vanheim's islands are apparently the ghetto land of Faerun.

I might be forced to outfit my Vans at k-mart.

PashaDawg September 14th, 2004 11:16 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

FM_Surrigon said:
I'd like to let everyone know that Vanheim's islands are apparently the ghetto land of Faerun.

I might be forced to outfit my Vans at k-mart.

<Long, complex thoughts working through the Ancient Kraken's mind... suddenly hearing the small whining Viking voice>... Music to our ears. The fact that YOU and your VIKING SMEGMA are so far from shore disgusts the WISE ANCIENT KRAKEN KING of the OCEAN. http://forum.shrapnelgames.com/images/smilies/mad.gif http://forum.shrapnelgames.com/images/smilies/wink.gif

Huzurdaddi September 14th, 2004 11:35 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:



I'd like to let everyone know that Vanheim's islands are apparently the ghetto land of Faerun.

I might be forced to outfit my Vans at k-mart.


I think most of the islands are planes on this map, a couple are mountain and maybe you will find some sites on those.

I *hate* the starting position for Vanhiem on this map. You can't use your awesome dwarves. And you have to sail all over the place.

On the plus side it is *really* hard to attack you. Well, unless you are R'lyeh or Atlantis ... which happen to both neighbor you.

On the plus side for you it looks like R'lyeh JUST took his 1st province. So that's a plus. On the down side it looks like he has quite a large army.

Thufir September 15th, 2004 03:54 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Cohen said:
True, Tien has mages with low but numberous paths.
Mmm ... the Abysyans generals could start thinking to plan the manchurian empire invasion to put those gems into their bags. Even because those manchurian are closing my expansion way on 2 sides.

Lies!!! This is outrageous propaganda of the first rank - do not be swayed the bile that spews from the mouths of the Abysian PR Minister!

Instead, we suggest that everyone put their cards on the table, and you the nations of Faerun can judge for yourself who is blocking who, and who you should feel threatened by.

As all know, Abysia, T'ien Ch'i and the C'tis are all located near each other in the northeast corner of Faerun. To be specific, our capitals are at:

Abysia - 217
C'tis - 125
T'ien Ch'i - 272

Know that on turn 7, the Abysians took 302, capping any possible expansion we might have had to the northwest, and coming very close to our capital in the bargain. We then demanded that the Abysians stop their advance at that point, and they complied (but not without bellicose, but vague threats of a later invasion).

So, I guess the Abysian Minister of Dis-Information (maybe we shall call him Kim Jong-Il, or Baghdad Bob, henceforth), calls this "closing his expansion" well then I guess they mean that their intended expansion into our capital was closed.

Now, the second direction of closure to which Abysia no doubt refers is my recent move into 178 and 155. Well this does in fact block Abysia's expansion to the southeast - while opening my only hope of having any expansion after Abysia's rapid move towards my capital, and blocking my access to the northwest.

Any who have the resources to send scouts or to scry can check the truth of my words, and I encourage all to do so. The situation is currently that Abysia and T'ien Ch'i each block each other's advance in one direction. We regard this as an acceptable status quo, but we fear that the rapaciousness and greed of the Abysians make this situation unstable.

Tao Lan
Emperor of the Mists
Lord of T'ien Ch'i

Boron September 15th, 2004 06:25 PM

Re: Newbiegame 3 on mosehansen . status : open
 
New turn http://forum.shrapnelgames.com/images/smilies/happy.gif

Huzurdaddi you made very nice progress too grats http://forum.shrapnelgames.com/images/smilies/smile.gif .

Huzurdaddi September 15th, 2004 07:31 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:


Huzurdaddi you made very nice progress too grats


Lies! All lies! Poor sad Pythium always the Last nation to expand, always the 1st nation to die ... woe is me!

Actually I have to say that I have planned just far to much to be sane in this game. Actually this turn was the 1st turn I have taken a risk. I hope it works out.

Cohen September 15th, 2004 08:10 PM

Re: Newbiegame 3 on mosehansen . status : open
 
The Abysyan generals blame themselves because they didn't exploited the month that the manchurian burocracy wasted before arming up some militia in every province, providing an officer to lead them.

One of our agents have been ordered to follow the manchurian shugenja that is inspecting the provinces to see what he find of interesting, meanwhile the map is studied ... to unleash the Abysyan army against the Manchurian and secure that border, or to conquer the poor defended counties and baronies still unclaimed by any major power, even if this sooner or later will bring our Nation among more enemies meanwhile the nobles ruling the provinces won't dare to challenge one big power.

PashaDawg September 16th, 2004 01:01 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Oooooo ... sounds like danger's a'brewin'. Goodie.

Soapyfrog September 17th, 2004 03:35 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Since we are still in the early stages I would like to request a restart so that we can get this game onto latest greatest 2.14 What do you think?

Cohen September 17th, 2004 03:43 PM

Re: Newbiegame 3 on mosehansen . status : open
 
For what I know we don't need to restart to swith to 2.14.

Soapyfrog September 17th, 2004 03:49 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Esben says the game needs to be restarted, or it will continue to run under the Version it was Last started under (i.e. 2.12).

Thufir September 17th, 2004 03:53 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Soapyfrog said:
Esben says the game needs to be restarted, or it will continue to run under the Version it was Last started under (i.e. 2.12).

Yes, that's correct - it does need to be restarted.

I would suggest restarting right after this upcoming turn hosts, but if everyone wants to do it immediately, I'm OK with that too.

Boron September 17th, 2004 04:01 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Ok i just did my turn . 2 more ppl to go i will check every now and then for the next hours and restart when the new turn occurs then .

Didn't know that you have to restart http://forum.shrapnelgames.com/images/smilies/happy.gif

Boron September 17th, 2004 08:03 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Ok i restarted now http://forum.shrapnelgames.com/images/smilies/happy.gif
So just log in shortly to be sure that your orders work http://forum.shrapnelgames.com/images/smilies/happy.gif .

PashaDawg September 18th, 2004 09:36 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Hey folks:

I am vacationing in Italy from Sept. 24 - Oct. 5, and Dragonfire has agreed to play my turns while I am away. However, he is also playing Jotunheim in this game (and I am playing Atlantis). He would not trade things between our dominions, and Atlantis and Jotunheim are not close to each other on this BIG map.

Do you guys have any objections to this?

Thanks.

PASHA

Boron September 18th, 2004 11:25 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

PashaDawg said:
Hey folks:

I am vacationing in Italy from Sept. 24 - Oct. 5, and Dragonfire has agreed to play my turns while I am away. However, he is also playing Jotunheim in this game (and I am playing Atlantis). He would not trade things between our dominions, and Atlantis and Jotunheim are not close to each other on this BIG map.

Do you guys have any objections to this?

Thanks.

PASHA

If you have no problem with this it is ok . Jotunheim is atm though doing very good so a noninvolved Sub i would prefer .

If you want we could pause the game until you are back from your holiday . There are a few days left until you go to holiday so what's the opinion of the others ? If you have one plz post in the next 1-2 days .

Lex September 18th, 2004 11:55 AM

Re: Newbiegame 3 on mosehansen . status : open
 
I'd prefer to keep going. No need to pause the game if Dragonfire is willing to sub for PashaDawg.

The_Tauren13 September 18th, 2004 12:20 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Lex said:
I'd prefer to keep going. No need to pause the game if Dragonfire is willing to sub for PashaDawg.

Agreed

Cohen September 18th, 2004 12:25 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Ah so the Jotunians so near my flaming dominion are getting handled by a pro-tempore commander.


Personally I don't know what's better. Usually I'd advice to find a non involved player, but for what I know both Valinors (Dragonfire, but I know his as Valinors) and Pashadawg are trusted players.

PashaDawg September 18th, 2004 11:50 PM

Re: Newbiegame 3 on mosehansen . status : open
 
For what it is worth, Atlantis is WAY far away from Jotunheim. I don't even know where he is. Dragonfire would have to do some MAJOR miracles to make a real difference in the game.

It is just very convenient for Dragonfire to sub for me, because he and I know each other through a small series of 1 vs 1 email practice games (but we live over 1000 miles from each other).

But, if folks would prefer that I find a different sub, I will try, and I have a few folks in mind.

PashaDawg September 19th, 2004 12:03 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Awwwwwwwww Shooooooot!

I decided to solicit non-playing substitutes. I want to avoid any appearance of impropriety.

We'll see if I catch any takers who feel they can manage in my shoes. [img]/threads/images/Graemlins/Cold.gif[/img]

PASHA

Boron September 19th, 2004 10:21 AM

Re: Newbiegame 3 on mosehansen . status : open
 
The problem is i think if Dragonfire is winning the game then everybody will say he supported himself by atlantis gems / money while he was subbing for you too .
I believe that Dragonfire doesn't do this but it just feels better if a noninvolved player subs http://forum.shrapnelgames.com/images/smilies/happy.gif

PashaDawg September 19th, 2004 10:44 AM

Re: Newbiegame 3 on mosehansen . status : open
 
No takers yet on my post. We'll see what happens.

Boron September 19th, 2004 11:17 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Yeah there are still a few days left until your holiday starts http://forum.shrapnelgames.com/images/smilies/happy.gif
And i wouldn't mind pausing the game for you too http://forum.shrapnelgames.com/images/smilies/happy.gif
Then you don't have to waste a thought on your dominiongame during your holiday like my nation will be screwed when i come back http://forum.shrapnelgames.com/images/smilies/wink.gif

Lex September 19th, 2004 02:47 PM

Re: Newbiegame 3 on mosehansen . status : open
 
strange. I just *lost* a big battle, yet the replay shows that I won it easily! Stupid patch is messing with my battle replays! I've upgraded the patch. I thought this server was updated too.

Huzurdaddi September 19th, 2004 02:52 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Hey Cohen/Thufir I hope one of the two of you will write up how Abysia was able to dismember T'ien Ch'i so quickly.

That has to be the fastest war I haev ever seen at this stage of the game.

A few screen shots and a little AAR would be great for people trying to figure out how to do stuff like that.

Oh and PashaDawg I have no problem with Jotunheim taking over for a little bit.

Quote:


strange. I just *lost* a big battle, yet the replay shows that I won it easily! Stupid patch is messing with my battle replays!


False horror spam actually failed? Impossible!!

Lex September 19th, 2004 03:08 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Huzurdaddi said:
False horror spam actually failed? Impossible!!

http://forum.shrapnelgames.com/image...es/biggrin.gif I know! That's what I said!

Except I was attacking Cormyr. Still, my battle replay shows how I won (or could have won). Weird. http://forum.shrapnelgames.com/image...s/confused.gif

Cohen September 19th, 2004 03:33 PM

Re: Newbiegame 3 on mosehansen . status : open
 
The Abysyan generals were planning since some months the invasion of the Manchurian empire.
In fact the chinese armies were blocking our expansion as planned, and our cumbersome and slow infantry will have spent so many months in forced marches to bring them is a good attaking position to overrun some duchies north-west of Abysyan homeland.

Scouts and infiltrators were sent to spy the enemy defences and army organization.
Meanwhile a fortified position was built in a chokepoint, to spy too the enemy moves in the standing valley.

But meanwhile the Abysyan military was preparing for war something new happened. The main army of Manchurian Empire was falling back pursued by an army composed of a lizard creatures lead by an huge wyrm.
The two big armies maneuvered for months giving time to Abysyans to launch a massive hunt for virgins and sacrifice them in order to bind hellish creatures to the fiery people. Sadly this choice brought away resources to our research and development team.

The confrontatio beetween the two stranger armies come at his end when the reptile army in an attempt to outflank the Manchurian one tried to make a bridge of ships using a small isle as intermediate column of support, chased by the Manchurians. But at the middle of their work the lizard spotted a fortification on the other side of the sea corner. And this fortification have an Abysya flag on his towers.

Closed beetween a neutral power as Abysya and the manchurian enemy, the lizards choosed not to have a double-front war and returned back from their bridge of ship, engaging battle with the Manchurian army awaiting for them.

There was a big clash, both sides suffered heavy casualties, and the Manchurian army was dispersed and routed.

This was the time that the Abysyan military warmachine started to move.
Our scouts have reported that the Manchurian officers had found many magical sites in their land, and that those lands are poorly defended by villagers and led by some burocrats.
Those provinces were easy prey for our hellspawned creatures that flied above the enemy fortress that held our main border, taking by surprise the poorly equipped manchurian garrison, meanwhile the abysyan infantry advanced through the valley and come to siege the borderline fortress.

Having dispatched a regiment for the provincial defence of the new borderline, our troops not seen by enemy, caught by surprise a Manchurian vanguard, meanwhile the chinese military answered advancing to menace our undefended northern borderline, forcing us to dispatch our flying forces there to prevent the fall of one of our holy temples of everburning fire ... but shall they come by time?
However a quick mustering of local militians has been already done.

[This AAR could provide some infos about Abysya, C'tis and Tien Chi ... something you can see by graphs, other no, but let's try to bring this game to a general AAR for fun, for everyone, if you agree with that]

Boron September 19th, 2004 03:34 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Lex said:
strange. I just *lost* a big battle, yet the replay shows that I won it easily! Stupid patch is messing with my battle replays! I've upgraded the patch. I thought this server was updated too.

I restarted the server yesterday so it should be 2.14 ?
Well if anybody wants to check just put 2 clams on 1 scout and see if you get 1 or 2 astral pearls http://forum.shrapnelgames.com/images/smilies/happy.gif

Huzurdaddi September 19th, 2004 04:34 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:


I know! That's what I said!


They *have* to fix that spell. That's *ahem* why I wanted to play Caelum.

I feel like a putz using false horrors with Pythium though. When your casters are A5W5S6 at least I feel like a putz using false horrors.

Quote:


There was a big clash, both sides suffered heavy casualties, and the Manchurian army was dispersed and routed.


So he attacked a special province? Damn that SUCKS. He really should have looked at what was in it before attacking. Well this will change the game ... somewhat drastically ...

God damn it.

Cohen September 19th, 2004 05:33 PM

Re: Newbiegame 3 on mosehansen . status : open
 
No, there was a fight beetween C'tis army, and Tien Chi one. With C'tis winning and Tien Chi losing his main army.
Probably I wasn't so clear.

Huzurdaddi September 20th, 2004 12:27 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:


Well if anybody wants to check just put 2 clams on 1 scout and see if you get 1 or 2 astral pearls


While I have no clams, I am totally willing for someone to "lend" me two and I will perform the experiment. http://forum.shrapnelgames.com/images/smilies/happy.gif

Quote:


With C'tis winning and Tien Chi losing his main army.


BUMMER for T'ien Ch'i. Well it's good for you but that means it's bad for us.

Oy.

Thufir September 20th, 2004 11:03 PM

Re: Newbiegame 3 on mosehansen . status : open
 
For those who are interested in my Version of the events, here's what happened, in my view. Abysia's astounding success was a combination of good tactics (if questionable strategy) on his part combined with unbelievable stupidity on mine (and forgive me if I don't give you the full rundown on all the tactical errors that I made http://forum.shrapnelgames.com/images/smilies/wink.gif).


On turn 17, Abysia attacked T'ien Ch'i as follows:
238 - 1 Assasin vs. PD1
211 - 1 Demonbred, 1 Devil vs. PD1
193 - 1 Demonbred, 1 Devil vs. PD1
186 - 1 Demonbred, 2 Devils vs. PD1

If you look at the map, and note that 272 is my capital
and that 244 was still indy, you'll see what an excellent choice he made in which provinces to attack. I held 178, with a castle (which of course he did not attack until later). For all he had very light attacking forces, he knew or guessed that I had PD1 in all those provinces.

On turn 17, I was sitting on C'tis's capital (125), while Slurpy was sitting one province north, 155, leaving me no path of retreat back to my own empire. One of the biggest blunders I made was on the previous turn forgetting to make the payments to 2 key mercenary Groups. As such, on turn 17 I had an inadequate army left with the choice of staying in the C'tis capital, taking one more crack at Slurpy (assuming he moved back into the capital), or attacking 155, which could still easily leave me attacking Slurpy, perhaps with PD into the bargain. Anyhow, I chose to stay in the capital, and lost my main army, including my pretender, my prophet and two heroes. In retrospect, this was one of my many blunders. If I had attacked 155, at least I would have had a retreat path into 178, and maybe some of my key commanders and/or pretender would've survived.

From this point my prospects looked (and still do look) bleak, indeed. To everyone in the game, most especially Slurpy, I apologize for my sloppy play. Especially as the consequence is that this game looks altogether too much like a two way race between Abysia and Pythium (although at least it's not a one way race! http://forum.shrapnelgames.com/images/smilies/wink.gif). As if Abysia is not strong enough to begin with, giving her TC gem income into the bargain is hardly a good thing for the game, as a whole.

In my own defense I will say that my attack on C'tis if in poor judgement, was at least understandable in that C'tis had failed to take a single province at the time I committed to attack him. That gave me (I think) good reason to believe he was weak and could be taken out quite rapidly, and in a way that would leave me stronger to face the inevitable Abysian invasion (which I'll remind everyone - Abysia started making explicit threats on turn 7).

Anyhow, roughly speaking that's what happened. From this point, I'm not sure how many turns I've got left. At the least, I hope to force Abysia to use something more than the few paltry devils that he has to date. And I will do all that I can to counterattack, and if possible, take something significant back.

Huzurdaddi September 20th, 2004 11:40 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:


looks altogether too much like a two way race between Abysia and Pythium


Well I have been in this position many times with Pythium .. heck almost every time I play them. I can assure you I am no threat to winning the game. Their early game is exceptionally strong.

Pythium's end game is so pathetic it's sad. No really. It's freakishly horrible. Now if I had blood or death OTOH ... well then we could talk.

And I had to pay the price of a combat pretender for where I am. Abysia had to pay ... nothing.

Quote:


giving her TC gem income into the bargain is hardly a good thing for the game, as a whole.


Yep. Going to go swell. *sigh* this game is quite random at times. Sooner or later it will go random in my direction, I'm sure.

Ygorl September 21st, 2004 12:20 AM

Re: Newbiegame 3 on mosehansen . status : open
 
A newbie question: what's the point of having PD of 1?
A bit of wise advice: the game is certainly early enough that development with an eye towards resisting the infamous and inevitable Abysian hordes could make a big difference. It's a huge map, a lot can happen yet.

Cohen September 21st, 2004 12:24 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Thurfir, an advice.
If you went to 155 and wanted to save army, didn't engage, enter the province, set your army all behind with retreat oder.
C'tis capitol will return to his owner due to castle inside.
So unless C'tis was coming into 178, you'd have all your army saved.
If C'tis however has gone in 178 you'll get wiped out even without fighting.

For Pythium being weak in late game, I'd laugh at you. Pythium is far stronger than Abysya, with communion you can cast a very wide range of massive killing spells of ANY kind. Pretty difficult to find the right resistances against Pyth even for SCs.

The use of 1 PD in every province. If you've 0 PD, you don't see the battle, and you know only the enemy has taken you the province.
With 1 PD that costs 1 gold only, you see the battle, you know at least the exact enemy army composition, and what items they've.
With 5-10 PD (costing respectively 15 and 55) you gain:
Some chances to resist to a single scout/assassin and perhaps the hawks. Some PD can hold wolves too like Ulm PD.
With 10 you gain some not pop killing patrol and better chances to resist hawks and wolves.

Huzurdaddi September 21st, 2004 01:55 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:


For Pythium being weak in late game, I'd laugh at you. Pythium is far stronger than Abysya, with communion you can cast a very wide range of massive killing spells of ANY kind. Pretty difficult to find the right resistances against Pyth even for SCs.


I've played Pythium a couple of times. I think ( but I could be mistaken ) that I know what I am talking about. Pythium's late game is crud. Sorry. It blows chunks.

Blood OTOH is solid in the end game.

Pythium's only shot for the end game is clams. Or somehow develop a blood economy and hope that as the blood SCs get poped that you can claim them.

Everyone talks about communion being great in the late game. It sucks. It is *super* in the early game. It crushes in the early game. In the late game the big armies are asking for a spell to wipe them out.

Huzurdaddi September 21st, 2004 03:25 AM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:


kind. Pretty difficult to find the right resistances against Pyth even for SCs.


Really? How about an AMA and a ring of tamed lighting? That sounds about right. That is all you need.

Please stop with the crud. You got handed a huge chunk of amazing lands. You have only 3 neighbors : T'ien Ch'i, C'tis and Jotunheim. T'ien Ch'i is dead, someone else killed all of his troops and now you have all of his lands. C'tis is simply not a factor. Jotunhiem took a long time to get started and I have no idea what kind of a factor he will be.

Of course we will play it out. But barring some kind of crazy accident it's pretty clear to me what will be the outcome is of this game.

Thufir September 21st, 2004 12:28 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Cohen said:
Thurfir, an advice.
If you went to 155 and wanted to save army, didn't engage, enter the province, set your army all behind with retreat oder.
C'tis capitol will return to his owner due to castle inside.
So unless C'tis was coming into 178, you'd have all your army saved.
If C'tis however has gone in 178 you'll get wiped out even without fighting.

For Pythium being weak in late game, I'd laugh at you. Pythium is far stronger than Abysya, with communion you can cast a very wide range of massive killing spells of ANY kind. Pretty difficult to find the right resistances against Pyth even for SCs.

The use of 1 PD in every province. If you've 0 PD, you don't see the battle, and you know only the enemy has taken you the province.
With 1 PD that costs 1 gold only, you see the battle, you know at least the exact enemy army composition, and what items they've.
With 5-10 PD (costing respectively 15 and 55) you gain:
Some chances to resist to a single scout/assassin and perhaps the hawks. Some PD can hold wolves too like Ulm PD.
With 10 you gain some not pop killing patrol and better chances to resist hawks and wolves.

Said like a true veteran! Kudos, Cohen!

Thufir September 21st, 2004 12:46 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Huzurdaddi said:
Well I have been in this position many times with Pythium .. heck almost every time I play them. I can assure you I am no threat to winning the game. Their early game is exceptionally strong.

Pythium's end game is so pathetic it's sad. No really. It's freakishly horrible. Now if I had blood or death OTOH ... well then we could talk.


I am sympathetic, as I have had the same thing happen to me the one time I played Pythium. That said, I am absolutely convinced it has an endgame. Sadly, I just don't know what that endgame is, and thus cannot advise. http://forum.shrapnelgames.com/images/smilies/frown.gif

I hope you are clamming right now. You're probably smarter than this, but one thing I didn't realise in my first game playing Pythium is that with water bracelet you can be clamming before turn 10. (I know this is stupid, but I was waiting for a 2W Arch Theurg, and then empowered when I didn't get one.)

It's possible that it takes a real expert to take advantage of Pythium's astral, but I do believe exploiting Pythium's astral strength is very important for the end game. Pythium is also in a better position than most nations to go for Wish. Another thing I'll mention (repeating various Posts I've read), is that Pythium's relatively early ability to afford and cast Acashic record may be one key to a winning endgame. So far in MP play, I have found most of my casting bonus sites via Acashic record, rather than searching, and these do potentially have a real impact on play.

These are just a couple of thoughts, I don't have enough experience to say if they have merit. But I do have a ton of experience playing various strategy games, and I have read a lot of Posts on this board, and I am absolutely convinced that Pythium has an endgame, and should not be regarded as early game (only) power.

Finally, as much as I have put the game into a bad spot by my untimely demise (driven, I admit, by poor judgement and sloppy play), there is still sufficient distributed power in this game to defeat Abysia, and as such, this game's end is not a forgone conclusion.

Edit:

Your own thread ( here) has lots of excellent advice on devil counters. You seemed pretty sceptical about archaeolept's advice, but that sounded to me like it was worth a shot. I think there is more to it then what he put in his Posts, but I do think that mages (possibly with communion) can be a part of anti-devil strategy, and that SCs and/or devils are not the only way to success in the endgame in Dom2.


Thufir September 21st, 2004 12:55 PM

Re: Newbiegame 3 on mosehansen . status : open
 

BTW, for the newbies in this game, if you are in a position where you must/want to fight Abysia, be prepared to fight devils. In my second MP game I was playing Pythium against Abysia, and had a strong upperhand for a good while until his Abysia's devil armies came into play. There's some excellent info on countering devils in a thread, started by Huzurdaddi( here), although you should ignore the flamefest at the end.

Huzurdaddi September 21st, 2004 02:01 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:


I hope you are clamming right now.


Nope not yet. I have not had the time to go for construction yet ( sacrilege! ). I've had to go for alteration ( for the SC and for body etherial ) and for evocation ( for the main armies ) and for thaumaturgy ( for uhm, soul slay ... just in case ).

Some day soon I hope I will be able to spare the cycles to go for construction, but I need conjuration ( Acashic record ) as well.

It will be some time before I can clam.

Quote:


there is still sufficient distributed power in this game to defeat Abysia, and as such, this game's end is not a forgone conclusion.


Sadly in terms of geography he is set. While there is enough forces in the world to take him out ( hell I could do it right now and fricking would ... if I was anywhere near him ) there is nothing in his area. We'll just have to play it out.

Quote:


fight Abysia, be prepared to fight devils


True enough. I would be more worried about SC's though. While Mictlain may get some of them I doubt he will get all of them. A properly equipped ID can take on as many normal devils as you can throw at it. And the SC's cost less total resources to make a fearsome fighting machine than soul contracts do.

Anyway you are right on with the thread you referenced it contains some good information on fighting devils.

Thufir September 21st, 2004 02:31 PM

Re: Newbiegame 3 on mosehansen . status : open
 
Quote:

Huzurdaddi said:
Quote:


fight Abysia, be prepared to fight devils


True enough. I would be more worried about SC's though. While Mictlain may get some of them I doubt he will get all of them. A properly equipped ID can take on as many normal devils as you can throw at it. And the SC's cost less total resources to make a fearsome fighting machine than soul contracts do.


I'm surprised to see your concern about Ice Devils (I assume ID=Ice Devil, right?). When playing Abysia, I skip Ice Devils and go right to Arch Devils. Doesn't summoning Ice Devils require getting a Warlock whose random is 1W, forging a water bracelet, then empowering a Warlock on top of that? And, then when you're done with that they still don't have fire immunity, and have a cold aura that certainly isn't compatible with your army. I would've guessed that it's smarter to let Mictlan have the Ice Devils, and make sure that you beat Mictlan to the punch in summoning Arch Devils.


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