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Re: The Artifact Game Begins!
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Re: The Artifact Game Begins!
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Edit : Oops, can't very well put a bodyguard on an artifact warden. Or - yes I can! heh heh! |
Going back to 24hrs
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In other news, I was delighted and amused to wake up and find myself the only player out http://forum.shrapnelgames.com/images/smilies/happy.gif I will turn in a moment now and then switch the server back to 24hrs, now that the holiday weekend is behind us. Turns are pretty easy these days. |
Re: Going back to 24hrs
I will be out of town for a few days.. Hoping to get a friend to do some turns for me, otherwise.. Had a dreadful turn..!
Rathar Person found! Please to not kill me off if ya meet me! Unless it's irresistible, then I fully understand! |
Re: Going back to 24hrs
Ok, let me know if you can find someone, Rath. Your turn is currently in so you have at least 24hrs to do so. If you are unable to find anyone, I may know some people who are willing to just play a turn or two to keep your nation from staling. Let me know.
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just machaka left to go
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What great luck - I lose 25 fodder and a commander in a (succesful) battle, and I get a celebrant of the faith with 25 fodder units.
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heh
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New turn went up. |
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i think im gona die soon
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heh that's because you stole my mercs http://forum.shrapnelgames.com/image...ies/tongue.gif
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lol stole is such a harsh word, i prefer borrowed or forcibly obtained. still waiting on jotuns turn
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Re: Going back to 24hrs
New turn is up, but that is not the purpose of this post. I am posting because I need to vent, rant, and otherwise complain.
"Undocumented features" are the subject of today's rant boys, girls, and things which fit neither definition. There is a certain sword whose description says nothing about berserking, but which nonetheless apparently does berserk its wielder, with a mighty +1 berserk ability. Also, believe not in the maximum range of missle weapons, for the wind howls amidst the carnage of battle, and missles can thereby be propelled well beyond their "maximum" range - and any that are so propelled will of course find the target carefully placed beyond the range of said missles, activating an "ability" which will the turn certain victory into crushing defeat. Sorry for the rant, but posting it was better than going ai, uninstalling the game and burning the cd, which was momentarily a possibilty after viewing the battle which lead to it http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Going back to 24hrs
so you lost some of your starting toys eh? which sword gave berserk +1?
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Re: Going back to 24hrs
Dom2 has undocumented features?! Fabricator! http://forum.shrapnelgames.com/images/smilies/happy.gif
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ugh, I guess I'm not used to 24h quickhost or whatever it is.
I've learned my lesson http://forum.shrapnelgames.com/images/smilies/frown.gif |
Re: Going back to 24hrs
im guessing the unquenched sword?
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on the plus side, seeing that battle gave me consolation for the very poor performance of my own troops that turn...
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lol am i the only one not having problems?
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nope, I would say both pangaea is doing fine (I think this is the first turn they didn't take a province) and I am doing pretty okay too. --- pending on henry bowfingers success against jade maidens and amazons.
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Re: Going back to 24hrs
19hrs till host... but only vanheim and machaka left to go... could this be the one turn that speeds along? Inquiring true gods want to know.
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Re: Going back to 24hrs
Sorry about the n00b inquiry, but quickhost means if everyone takes their turn, it hosts and the 24 hour mark resets, right? So if I am away tonight and I try to take my turn tomorrow night I will probably stale again...? I thought I had some extra time 'cause Wednesday night it said I had 20 hours to the next hosting, and I thought I could get it in this morning. I guess I just have to check twice a day...?
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Re: Going back to 24hrs
i think so
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Re: Going back to 24hrs
it hosts when everyone puts in their turn; or after 24 hrs anyways.
1. this means you are guaranteed 24 hrs after you put in your move; usually a bit more. 2. if 24 hrs QH is too tight for your schedule, you can propose something longer. I'm always fine w/ that. 3. since you have 24 hrs since you last put in your turn, technically you could just check in once a day; though if you are last, likely there will be a "hosting creep" where the host time gets a bit earlier every day... What happened was just that you miscalculated the time - since it would not have hosted for the 20 hrs approx |
Re: Going back to 24hrs
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Re: Going back to 24hrs
Three cheers for two turns in one day!!
Hurrah! |
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heres to hoping the game moves relatively fast
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It seems it will be really fast game for me, with Ulm and Machaka attacking me together.
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Just waiting on Ermor and Pythium...
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having the score graphs show me as having the largest army seems to instil in my neighbors a sense of peace
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note to self: be nice to man
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my turns in
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new turns up, btw
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quantum is very good at expanding. the sun armor helps I am sure.
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heh, well I've already played against you, quantum, when you were ulm...
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Ughhhhhhhhhh!!!
Only machaka out with 12hrs left! Heartbreaking! [img]/threads/images/Graemlins/Poison.gif[/img] [img]/threads/images/Graemlins/Poison.gif[/img] Rev - I need my dom2 fix!! http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Going back to 24hrs
Only 4 hrs left now! http://forum.shrapnelgames.com/images/smilies/wink.gif
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Re: Going back to 24hrs
whoever is next to machaka, take them out ASAP http://forum.shrapnelgames.com/image...ies/tongue.gif the game would speed up (this is not the first time they where the hold up)
no offense, rev zombie |
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Hehe. 3 hours now, and the Rev hasn't been reanimated yet today.
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ehh, w/ this many people its unlikely that we will be able to have turns faster than host time. don't worry about it rev http://forum.shrapnelgames.com/images/smilies/happy.gif
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If nothing else, his neighbors probably don't mind him staling http://forum.shrapnelgames.com/images/smilies/wink.gif 1 minute to blast off, and no Machaka. Wish he was my neighbor http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Going back to 24hrs
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Although... If a unique artifact is going to give berserker, it dang well ought to be +3 or more, not a measly +1. http://forum.shrapnelgames.com/images/smilies/wink.gif Commisserations Truper - here's a toast to a better year. |
Re: Going back to 24hrs
Thanks for the toast http://forum.shrapnelgames.com/images/smilies/happy.gif And I'll agree that "undocumented" was a bit strong. Let's just say that in the little bit of testing I did before beginning the game, I had no reason to notice that little icon - and do wish that something about it was said in the description. To be utterly fair, even if I'd noticed it, I probably would have employed the weapon in the same way, and suffered the same catastrophic consequences of my usual bad luck.
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Re: Going back to 24hrs
Alright, who left their horror-summoning artifact in the hands of some "Kaspar", the Independant Commander? He unloaded at least three or four of those things before he retreated to his doom, taking the infernal device with him. Don't leave your toys around, boys!
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