![]() |
Re: MA team game for new players, new thread
I've had contact as well, those damn Abysians tried to assasinate me but I fought them off.
Btw renaming the thread really confused me at first, I'd got used to the last name! |
Re: MA team game for new players, new thread
Quote:
|
Re: MA team game for new players, new thread
From now on, Acenoid will substitute HJFudge as R'lyeh. Also, Agema's email address has been changed for Arcoscephale. We will return to the 30 hour cycle after next turn.
|
Re: MA team game for new players, new thread
R'lyeh greets all other nations and we hope for a good and fair game http://forum.shrapnelgames.com/images/smilies/happy.gif
Is there an IRC channel being used for this game?:) |
Re: MA team game for new players, new thread
No IRC channel (but if you wish, you can found one), all talk has been in this thread to this point.
|
Re: MA team game for new players, new thread
Quote:
|
Re: MA team game for new players, new thread
We freely admit to attacking Ermor (with no provocation on the part of your gentle death-worshipping cult) - did not mean to suggest otherwise.
In Eriu we view Ermorians like a bad case of jock itch – you just have to keep treating it (with Banishment) til it goes away. http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: MA team game for new players, new thread
We are back on 30 hour hosting now?
|
Re: MA team game for new players, new thread
Yes, after this turn. The changing of the interwall won't change the ongoing turn, but next turn will be 30-hour max.
|
Re: MA team game for new players, new thread
FrozenFalcon: You can always postpone hosting by minus hours http://forum.shrapnelgames.com/images/smilies/happy.gif
Are there any wars yet? |
Re: MA team game for new players, new thread
It appears that I cannot access Dominions from monday to friday next week, So I may need to get myself a temporary substitute. Of course, if it is ok to everyone, I could use my power as the game host and postpone hosting at monday till friday. I have allowed other players to postpone the game for personal reasons, so if no one absolutely disagrees, I'll dealy the hosting. Temporary substitute would also be possible, but I'd prefer not take that option.
|
Re: MA team game for new players, new thread
FrozenFalcon:
I don't remember delaying for 5 days http://forum.shrapnelgames.com/images/smilies/happy.gif Try to find a temporary sub, I really want more turns here http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: MA team game for new players, new thread
Quote:
|
Re: MA team game for new players, new thread
Also fine with me.
|
Re: MA team game for new players, new thread
Fine by me too.
|
Re: MA team game for new players, new thread
Of course, no-one has to this point asked me to delay the game for such a long time, but there are many reasons for which I don't prefer temporary substitute. I'll ask a friend of mine, but if he disagrees, I'd really prefer not to take a substitute. The game has been delayed many times, but if most of the players are ok with this, I'd rather postpone the hosting.
|
Re: MA team game for new players, new thread
I am of course OK, I would just prefer to have that 4 turns played. I will need few days of delay too at the end of February too probably, but I will probably find a sub.
|
Re: MA team game for new players, new thread
I'm fine with it.
|
Re: MA team game for new players, new thread
I'd rather not delay but I'll live with it.
|
Re: MA team game for new players, new thread
whatever is okay for you is okay for me as well?
|
Re: MA team game for new players, new thread
Check out Ermor's army size on the stats chart...ughh.
|
Re: MA team game for new players, new thread
That's a lot of corpses.
|
Re: MA team game for new players, new thread
DonCorazon:
You are his neighbour, do something about it http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: MA team game for new players, new thread
Trying. Eriu is setting up bible study camps across the nation to try and get more Tuatha holy rollers.
|
Re: MA team game for new players, new thread
Eriu is strong with glamour units for surprise attacks inside enemy territory.
|
Re: MA team game for new players, new thread
Shhh!!!
|
Re: MA team game for new players, new thread
Well done!
|
Re: MA team game for new players, new thread
Quote:
|
Re: MA team game for new players, new thread
NGG,
I normally would agree with you if you were any nation other than Ermor but my understanding (correct me if I am wrong)is that Ermor grows exponentially stronger with its free summons as time goes on. I think the rule book even has a special section on dealing with Ermor. I wish I had not started next to you. |
Re: MA team game for new players, new thread
That's LA Ermor, mostly. MA isn't quite so bad, although the volumes of Longdead Horsemen they throw out can be pretty darned unpleasant.
And there's a lot to be said for attacking the big guy near you before he is large enough to step on you without noticing. |
I\'m back
Ok, I'm now back and as soon as I can post a turn I will resume the game to the 30 hour schedule. Sorry for all the inconvenience my break has caused to you.
|
Re: MA team game for new players, new thread
Quote:
|
Re: MA team game for new players, new thread
I agree that me battling Ermor is dragging us both down while others profit (Machaka). That said, just seeing how fast Ermor can generate troops in a few turns leads me to conclude that waiting to fight would also be a losing strategy.
|
Re: MA team game for new players, new thread
Machaka is in other part of the map http://forum.shrapnelgames.com/images/smilies/happy.gif That is team game so it is a bit different. I suppose DonCorazon neighbours only Ermor so he does not have much of a choice to expand. The only team that can use it and attack him is Pythium + Abysia, which is quite strong too.
|
Re: MA team game for new players, new thread
I didn't mean in this case specifically. I was just observing that In any war especially early in the game it seems that both nations suffer in the long run.
But it does make sense to attack Ermor early. As your teammate I support your strategy and of course will help as much as I can. |
Re: MA team game for new players, new thread
Quote:
That's LA Ermor. MA gets no free spawns. All MA can do is reanimate longdead, which is where you are seeing my military build up. As others have said, you are dragging us both down for no real good reason. There are only a handful of uber-nations, an MA Ermor isn't one of them. That being said, if you want a fight, I won't be backing down. |
Re: MA team game for new players, new thread
We all fight sooner or later and I have no regrets about attacking you sooner given your ability to reanimate hordes of longdead.
If you want diplomacy then offer something up. I am all ears. |
Re: MA team game for new players, new thread
Networkingguru:
But if he wins he can only benefit from the war. More gold, more gem income, more mages to recruit, safe border... So use your diplomacy, there are other players on the map that may want to help you. Or him. |
Re: MA team game for new players, new thread
Quote:
/rant |
Re: llamaserver
Darn. I didn't realise that Llamaserver wouldn't take two 2h fies in one email.
|
Re: llamaserver
Why would you send two 2h files? Are they for two different games?
|
Re: llamaserver
Yup - this one and KingOfTheIsle. My guess is it took the one for KotI because Bandar Log comes alphabetically before Pythium.
I can only blame myself - I left it late sending the turns in, so I hurried and sent both files in one mail, then didn't wait up to check for the response from Llamaserver. It's cost me enough in lost opportunities to make sure I don't do it again, though. |
Re: llamaserver
I have just realized that Arcoscephale has already 4 stales. That isn't right.
|
Re: llamaserver
I think two predate me taking over.
I've definitely staled at least twice because the internet company have messed up installing my home line THREE(!) times, so I'm having trouble at the weekends as I can't get net access. I expect it should be sorted for next weekend. |
Re: llamaserver
Could I request the turn time is extended to 48 hours.
|
Re: llamaserver
Is it absolutely necessary? There are many players that want to play as many turns as possible. I'm afraid I can't make this decision myself; everyone with an opinion in this matter should state it and Niarg, can you specify how important it would be to extend the turn time?
|
Re: llamaserver
I'm not too fussed either way, although I'd like to request that after the ~10 am Saturday turn generation the next hosting be delayed until Monday am (a one-off 48 hour turn would do it), as I'm going to be away from home for a couple of days and don't think I'll have Internet access.
|
Re: llamaserver
FrozenFalcon:
I guess there are some small wars started, but I am also against increasing host time and if it is necessary granting single postpones. |
Re: llamaserver
It wouldn't be necessary, just convenient and I am happy to wait until there are a couple more requests. Consider this an invitation to comment on the turn time rather than just wait until everyone is rushing their turns.
|
Re: llamaserver
iam also for schedule only between monday - friday. If all ppl should send their turn we can have extra turns during weekends optionally due to quickhost.
|
All times are GMT -4. The time now is 08:45 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.