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-   -   MP: Magellan: All-EA Nations CBM game, 3D spherical map, Running (http://forum.shrapnelgames.com/showthread.php?t=42590)

Quitti May 12th, 2009 05:23 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
I don't mind a small break, even though the game is going rather nicely.

otthegreat May 12th, 2009 01:39 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
My computer just crashed and I'm not sure how long it will take to get it fixed. There's no reason to get a sub at this point so I guess I can stale or if someone wants to set me AI. I hope I didn't sound angry in that last post, it was more roleplay than anything... no hard feelings. Good job to Grudgebringer, hEad and Dragar I've had fun fighting you guys.

cleveland May 13th, 2009 08:26 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
In light of the various issues, lets go to a 75hr quickhost for a turn or 2.

c

Fakeymcfake May 14th, 2009 04:22 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
C'tis is in the market for water gems. Will pay in nature, earth, cold hard cash or items (I can forge about anything dealing with nature, death, water or earth, you want hammers I'll make you hammers) PM with offers and we'll work out a deal.

cleveland May 20th, 2009 12:26 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
The host humbly request a 24hr continuance.

Must...hold back...RL tidal wave...

Sorry,
c

Jarkko May 20th, 2009 06:22 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
I'll be traveling from June 3rd to June 17th. I *should* have access to the internet June 7th to June 12th. Thus I will not be able to send in turns between June 3rd - June 6th and June 13th - June 16th (will be home late on the eveing of 17th).

I would like to ask wether I should try to find a sub for those two periods, or can the game be slowed down during those two periods?

Thanks,

-Jarkko

Jarkko May 22nd, 2009 02:17 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Tien Chi just performed a massive scale sneak attack on Pangaea. They succeeded to conquer one province from Pangaea.

If Tien Chi so badly wants a war with Pangaea, then a war you shall have. I call for all my allies to stomp Tien Chi out for good, they have truly shown their colour by now to all and everybody.

For those going to war with Tien Chi, look out for their double blessed pegasii. Looks like TC has been *very* lucky with other sites too, thus their formidable magic arsenal is even more formidable now. Tien Chi truly is a power-house in its current situation.

chrispedersen May 22nd, 2009 02:55 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Ah, zombie brains.

'Formidable magic arsenal'? I'm dead last in research!

Reconquering lands that you took from me, while I was fighting Formoria hardly constitutes a 'sneak' attack. Especially since you cancelled our NAP yourself...... prior to invading my lands...

Jarkko May 22nd, 2009 03:38 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
To Tien Chi:

1) We never had a NAP, altough Pangaea twice asked Tien Chi for one

2) Tien Chi demanded Pangaea to attack Marverni when we were not prepared, but in the name of mutual friendship Pangaea complied

3) When Pangaea then did attack, Marverni went AI and Tien Chi did immediatly pull out of the war to fight Formoria, leaving Pangaea alone to fight Marverni

4) At this point Pangaea informed whatever alliance we had reagarding Marverni would be now considered void, because it was apparent Tien Chi just had wanted somebody to attack Marverni while itself could focus on Fomoria. Again Pangaea asked for a NAP, but Tien Chi ignored it once again.

5) Pangaea has only taken lands from Marverni plus the one province back which had previosly been "accidently" conquered from Pangaea (funny thing how those accidents seem to happen regularily to some). Pangaea has never attacked Tien Chi lands.

6) After Pangaea had finally trashed Marverni, Tien Chi saw it fit to demand lands it never would have had a chance to conquer. Pangaea didn't even bother to answer such rubbish.


Tien Chi may be last in research, but funnily enough that doesn't prevent them to field dozens of combat mages to the field. A more suspicious mind might actually believe those two facts are somehow connected...


Notice: Tien Chi has *not* broken any NAP when the suprise attack on Pangaea began, simply because we never had a NAP. Foolishly I have however believed Tien Chi to be a friend of Pangaea, and that is why this sudden assault feels so nasty. I really thought I would be smarter than fall for the oldest trick in the book, but seems that was not the case this time :(

chrispedersen May 22nd, 2009 03:29 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
2 Attachment(s)
I find bald faced liars tiresome.

Provide one authentic screen shot of me fielding "dozens" of combat mages and I will resign the game.

As for 'abandoning' the fight against Marverni:

The second picture, turn 25, shows who actually was fighting Marverni. Notice not a single Pan force except all the way up in the ittybitty right.

The first picture shows that you have opportunistically conquered all the lands I formerly held. Except of course the one I just retook.

As for province 304 - it was taken from Arco at his request. And of course I have the documentation to prove that.

I know that TC is widely viewed as a tasty snack - and so it has been this game... having combat with no less than 3 nations to date.

And I have no illusions about actually *beating* you pangaea. My entire objective at this point is to ensure that you choke on your ill gotten gains - and so *lose*.

To the other nations of the world: I killed 300 or so of Pans troops - you see the tiny dent it caused in his troop totals. If you wish me to continue denting pan (and you should), please contribute. If I can dent him long enough - his own carrion woods will consume him.

Jarkko May 22nd, 2009 05:37 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

Originally Posted by chrispedersen (Post 692337)
The second picture, turn 25, shows who actually was fighting Marverni. Notice not a single Pan force except all the way up in the ittybitty right.

How very convenient of you to show only your own empire in that picture without showing the mainlands of Marverni. Mainland where incidently Pangaean troops were fighting in full swing. As for the rest of the comments, I too can create pictures that conveniently leave out the important parts :)

TC did kill only some 280 troops this turn, true. But they were sadly not many maeanads or manikin present, but the heavy hitting stuff of Pangaea :( No, Pnagea is not on its knees for sure, but this means TC will be able to steam-roll for a couple turns. When the best of my best troops get slaughtered by a few double-blessed pegasii (supported by 6 combat mages in that one battle only, with more in the other TC forces), it is time for a strategic withdrawal.

TC diplomats are super quality. They make TC appear weak, so that others, just of pity, would jump in and help them. In Pangaea we found out the truth the hard way, hopefully others don't have to make the same mistakes :doh:

chrispedersen May 22nd, 2009 06:09 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

Originally Posted by Jarkko (Post 692351)
Quote:

Originally Posted by chrispedersen (Post 692337)
The second picture, turn 25, shows who actually was fighting Marverni. Notice not a single Pan force except all the way up in the ittybitty right.

How very convenient of you to show only your own empire in that picture without showing the mainlands of Marverni. Mainland where incidently Pangaean troops were fighting in full swing. As for the rest of the comments, I too can create pictures that conveniently leave out the important parts :)

TC did kill only some 280 troops this turn, true. But they were sadly not many maeanads or manikin present, but the heavy hitting stuff of Pangaea :( No, Pnagea is not on its knees for sure, but this means TC will be able to steam-roll for a couple turns. When the best of my best troops get slaughtered by a few double-blessed pegasii (supported by 6 combat mages in that one battle only, with more in the other TC forces), it is time for a strategic withdrawal.

Most people would say that the "mainlands of Marverni" include its capital. Which is prominantly displayed on the pictures I provided.

It was you, not I, that made the statement that *I* had abandonned the fight against Marverni. So I showed a picture of Marverni troops deep within TC territories. And me fighting them.

I notice you are no longer contesting the fact that you invaded TC lands, not vice versa. Funny how pictures will do that.

As for steamrolling - thats not really the truth either now is it. If it were you would accept the following offer:
Challenge: Return to the turn25 boundaries shown on the map- accept Marverni's capital as your just rewards - plus all the *other* Marverni lands that you have already taken. Keep also the territory to the far right top - that you wanted so badly and where you admitted you *betrayed* me.. or do you need me to repeat your words?

You already have more of Marverni lands than I. Accept those- and its capital and you can have peace - and a chance to win the game.

But of course you will decline, as I am of no actual threat. A mistake, but I will prove it over the next several turns, starting by relieving the siege of Marverni, inshallah.

chrispedersen May 22nd, 2009 08:08 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

TC diplomats are super quality. They make TC appear weak, so that others, just of pity, would jump in and help them.
you mean.. "jump in and help themselves to our territories.."

Sorry, not interested!
Fortunately, not all nations have zombies for brains =P.

cleveland May 22nd, 2009 10:48 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Game postponed through Memorial Day weekend.
Cheers
Cleveland

Jarkko May 23rd, 2009 01:41 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

Originally Posted by chrispedersen (Post 692359)
You already have more of Marverni lands than I.

Of course Pangaea has. Pangaea has done all the fighting while TC saw it fit to attack Fomoria, and *then* come back and claim lands Pangaea has bled for when Fomoria apparently didn't agree to roll over and die as TC had hoped.

Also, *please* try to have *some* truth in the communiques, they would be much more trustworthy if there was even one piece of truth to hang on to. For example, Tien Chi did attack Pangaea, I do not understand *how* you can make Pangaea the aggressor when I have never attacked a single Tien Chi province (except to take one province back from your "accident", which you admitted and gave clearence to(altough Pan had to slightly freak out before TC was able to admit its mistake)) and with Tien Chi pegasi landing out of the blue sky into Pangaean lands.

Quote:

But of course you will decline, as I am of no actual threat. A mistake, but I will prove it over the next several turns, starting by relieving the siege of Marverni, inshallah.
Of course I will decline. It is time *somebody* stands up to face the TC bullying before TC is in the winning position, which it btw is not far away from at the moment. I applaud at the *very* superb strategic skill Tien Chi has shown far managing the charts in an excellent way: To show low performance in charts, while in reality building for a massive turbo annexing frenzy. This is a lesson I do value a lot, and I am grateful I have been able to witness it so closely!


I do not have high hopes about the result of the war if it would remain 1 vs 1. But then again, I am pretty sure it does not stay so; TC silver tongue will lure more people to foolish actions while I certainly do hope some would realise what is going on and stop TC before they grow out of all proportion. At the very least Pangaea will give Tien Chi a full run for the money. Tien Chi *is* already in a class of its own, and none can stand against their might alone anymore.

chrispedersen May 23rd, 2009 01:55 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

Originally Posted by Jarkko (Post 692415)
Quote:

Originally Posted by chrispedersen (Post 692359)
You already have more of Marverni lands than I.

At the very least Pangaea will give Tien Chi a full run for the money. Tien Chi *is* already in a class of its own, and none can stand against their might alone anymore.

Snicker... and you said all that with a straight face....

Jarkko May 27th, 2009 08:58 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Have we lost cleveland for good? Caelum had its second stale in row...

---

FNN (Forest News Network)

*BREAK THE NEWS*

A glorious victory for Pangaea against the cruel and evil Tien Chi invaders!

FNN reporters were present today to witness a Pangaean army under the command of the prophet Hippothoos taking defensive positions outside the city of Marverni. From the east the feared enemy, the forerunners of the Tien Chi army advanced seemingly unstoppable. The Tien Chi forward force consisted of some 50 pegasus riders together with some sacred footmen. During the battle half a score battle-mages were also seen casting deadly spells over and over again against the ranks of Pangaean braves.

After hours and hours of heavy fighting Tien Chi troops retreated off the field. Behind they left the corpses of most of their superb pegasus riders, as well as practically all the sacred footmen. Pangaean losses were incredibly high, some 400 pangaeans will not see the new day.

"This is a great day for Pangea!" exclaimed prophet Hippothoos after the battle. "We have shown what Pangaea is made of, the enemy may kill us in droves but we will prevail!"

Some Pangaen observers were not as positive of the result. FNN succeeded to recieve a comment from an un-named woodsman blowpiper fighting in the Pangaen army: "If it takes this heavy casulties to stop their forerunners, how will we fare when their main army arrives?"

Indeed, the Tien Chi pretender (who is ranked 9F9W5S on the unofficial thaumic meter) leads a massive army consisting of warriors of five elements, Tien Chi national demons and other assorted troops towards Pangaean lands. The land is said to tremble miles away when the army marches. According to one source the army has already slaughtered two Pangaen pre-emptive self-defenseforces, and they were not able to even scratch the Tien Chi army.

Will Pangaea survive the onslaught of the Tien Chi main army? How many victories of this scale can Pangaea take before the casulties get too high? Where is the Pangaean Pretender who almost alone destroyed Marverni forces in the previous war?

Stay tuned to FNN and you will be the first to know the answers!

chrispedersen May 27th, 2009 04:20 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
I'd like to report the use of an exploit:

As *specifically* listed as the biggest remaining exploit in Dominions, it is considered *not* permissible to use multiple domes in a province - which *was* used at the Marverni capital.

statttis May 27th, 2009 05:18 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Isn't it only an exploit if you use multiples of the same kind?

Jarkko May 27th, 2009 05:40 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

Originally Posted by chrispedersen (Post 693121)
I'd like to report the use of an exploit:

As *specifically* listed as the biggest remaining exploit in Dominions, it is considered *not* permissible to use multiple domes in a province - which *was* used at the Marverni capital.

I think the besieged Marverni AI has set up the other one. I am pretty sure when I attacked the province it had just the fire dome up, but I too noticed from this latest turn there are now two domes up. If needed I can backtrack turns and check what the situation was when I attacked the province the first time.

chrispedersen May 27th, 2009 06:36 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Nah, there's not much we can do if its the AI.

But #!@@@@!!! you red baron! Imagine if the other half of the TC army had made it there!

cleveland May 27th, 2009 11:43 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Well, I'm sad to announce that RL finally caught up to me, and in my 2 stales, the combined might of Mictlan and the unscrupulous half-monkey/half-rats of Kalisa have dismantled the Eagle Kings Empire.

Will someone volunteer to take over admin duties?

Jarkko May 27th, 2009 11:46 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

Originally Posted by chrispedersen (Post 693149)
Imagine if the other half of the TC army had made it there!

Considering your forerunners basically trashed my main army, I have to admit I think I can imagine what would have happenened if your main army had arrived :eek:

The city of Marverni has proven to be quite a death-trap for Pangaea. Tien Chi killed some 400 Pangaeans there, and earlier I have already lost on two failed assault attempts some 200 troops and 8 commanders...

fungalreason May 28th, 2009 12:15 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Anyone else for moving to 48 hours now?

Fakeymcfake May 28th, 2009 02:25 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
I can take over cleveland. Just PM me the admin password.

hEad May 28th, 2009 04:53 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
I second a change to 48hrs.

Jarkko May 28th, 2009 05:39 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Too bad to hear cleveland has to step down, I've really enjoyed the map and the game so far! I am however sure Fakey will do an equally good job as GM :)

I am also for 48 hours. I hope the new admin also agrees to (like cleveland already did) possibly hold the turn resolution next week (and the following week) when I am without access to the net; else I'll have a hard time trying to find a sub with such a short notice :(

Quitti May 28th, 2009 06:23 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
48h is good for me.

Hadrian_II May 28th, 2009 12:24 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
i'd also like to go for 48h

chrispedersen May 28th, 2009 06:01 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Dismayedly, the tien chi foot soldiers regarded the monstrous 60 Pangean God bearing down on them.

"Ah, damn thats a load of bull"...

"No doubt" said the second, "but I am sure our glorious leaders have a plan"

"So do I" said the first. "Run!!"

It is said that the dust from the departing army did not settle for several weeks.... (with apologies to bored of the rings)
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ ~~~~~~~~~~~~~~~

Hey, Poros the God of Pangaea, caster of several rituals, is in province 284. If someone wanted to dispel that Mother Oak, by means of arranging his 'accidental' death you would find an appreciative Tien Chi.


Inquire within....

Fakeymcfake May 28th, 2009 10:46 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Well I can switch it over to 48h as soon as I get the admin info (looks in Cleveland's direction) as for the delays, PM me exactly what you want (dates/times/etc) and we'll work something out either in the form of a delay or a sub.

Fakeymcfake May 28th, 2009 11:37 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Correction, I was informed that the rules at the start of the game was that a 75% vote in favor of the change in turn hosting had to be reached and it had to be reached in 24 hours time (which is wasn't). So you'll be able to call another vote in 3 turns. Also I'll send out notice to all the player's emails just so everyone will know if/when it comes to that (so you'll have more of a chance to hit a 75% majority).

Dragar May 28th, 2009 11:43 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
wow, we have a pretty tough constitution!

cleveland May 29th, 2009 12:39 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Fakey - Thanks a lot for volunteering, but the venerable chrispedersen beat you to it via PM. chris is the new admin, though i'll keep watching my PMs to ensure everything transfers smoothly.

All - I postponed hosting by 24 hrs in response to request. The game lasted 42 turns without a permanent timer extension! That's got to be some kind of record.

I really appreciate the positive feedback, particularly concerning the map. I hope you all have had/continue to have fun with this game, and I wish everyone good luck.

Cheers,
cleveland

Jarkko May 29th, 2009 12:52 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Marverni troops decided to storm out of the besieged castle, and caused massive casualties to Pangaea. Good thing TC didnt attack Marverni this turn but went raiding instead :eek:

chrispedersen May 29th, 2009 12:55 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Massive casualties? You still own the place! You ought to try patrolling that siege zone by the way = )

Besides, I have no siege troops. The plan has always been to let *you* take the fort, and then take it from you. That way, you take the casualties, and fort defenses are still down the next turn. Hurry up, will ya?

Jarkko May 29th, 2009 01:00 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

Originally Posted by chrispedersen (Post 693406)
Hurry up, will ya?

My first two assault forces were destroyed. Then I brought some reinforcements, but they were destroyed by TC. Then I brought a new wave of reinforcements and they were scattered to the wind by the Marverni.

That place is cursed, dammit...

Aethyr May 29th, 2009 01:17 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
I agree w/48 hours.

Fakeymcfake May 29th, 2009 02:43 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Eh, no skin off my back.

hEad May 30th, 2009 11:31 AM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
I also request a move to 48hrs.

chrispedersen May 30th, 2009 12:06 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Yeah, according to the rules, the motion failed as it didn't get the 75% needed. Just set up another vote in 3 turns.

fungalreason May 30th, 2009 12:09 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Well then I request 3 24 hour extensions for the next 3 turns.

fungalreason May 30th, 2009 12:32 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Besides where are you getting the idea that a vote failed? Perhaps you'd care to point out a single person voting against it?

If the current admin can manage simple things fairly like the hosting schedule, perhaps someone else is willing to step up and take it over?

Dragar May 30th, 2009 12:37 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
I'm quite happy at 24 hrs but seriously, if this many people want it longer and no-one actually objects, lets amend (or ignore) the consitituion and push it. It has been a great game, lets not spoil it now by rushing people

chrispedersen May 30th, 2009 02:08 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

Originally Posted by fungalreason (Post 693651)
Besides where are you getting the idea that a vote failed? Perhaps you'd care to point out a single person voting against it?

If the current admin can manage simple things fairly like the hosting schedule, perhaps someone else is willing to step up and take it over?

Sheesh fungal. Just look at the conditions on the first page - I am simply following the rules that were agreed to by all the players.

A lot of people liked the fast turn-around the last time this came to a vote. As we haven't heard from them we can't really know whether they want to speed up the timer or not.

The turn was delayed 24 hours for the vote. If you seriously need another 24 hours, of course we'll delay. However, Jarrko has requested the game be pause for a week on June 3rd. And while he is looking for a sub, it seems likely he will not find one.

So, personally, I'd like to get 2 more turns in before the week pause by Jarrko.

fungalreason May 30th, 2009 02:20 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Why does your preference weigh more than the 6 people that Actually responded!?!?!?!

I don't even see why this is an issue. It's turn 43. My turns are complicated, as I'm sure the other people that are in wars are too. I have other commitments than just this game, and at best you save TWO turns.

If you can't understand that, then you have no business being admin.

Calahan May 30th, 2009 02:53 PM

Quote:

Originally Posted by cleveland (Post 680185)

- When you feel the game timer should be permanently extended, post a notice in this thread. If another player "seconds" your motion, a vote will be held. The current turn timer will be immediately extended by 24hrs (to prevent turn-specific influence), and the admin will send an email to all players announcing the vote. All active players will then vote to either (A) Permanently extend the game timer, (B) Keep the game timer as-is, or (C) Abstain. Quorum shall be 75% of ACTIVE players. Majority vote wins. Should a vote fail, no further vote shall be held for 3 turns.

If I can play the role of impartial outsider here regarding the issue of extending the hosting. The above constitution, copied from the status page, states that 75% of the current active players have to vote for a quorum to be reached, with the majority decision winning. It does not say that 75% of the players have to agree, or that they have to respond within a given timeframe.

So far the vote to extend the hosting from what I can see on the forum is...

In Favour

1. fungalreason
2. hEad
3. Jarkko
4. Quitti
5. Hadrian_II
6. Aethyr
7. Fakeymcfake
8. Statttis (Edit: added this vote)

Against

1. ChrisPedersen
2. Drager

So that is currently 7-2 (Edit: now 8-2) in favour of an increase. There are currently 13 active players (according to the llamaserver) so the missing player votes do not matter as even if all the other player voted against the increase, it would still be passed at a 7-6 majority.(Edit: now reads 8-5) The same goes for needing a quorum. (Edit: 10/13 is now over 75%)

Hope I don't offend anyone by posting my views and analysis, but I have a lot of RL experience with constitutions, and if you are following this one to the letter (never a good thing with any constitution in my experience since they all lack common sense) then even then the players wishing to increase the hosting would prevail.

Edit: Managed to edit in time to add statttis's vote below.

statttis May 30th, 2009 03:00 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
I vote to move to 48 hrs

chrispedersen May 30th, 2009 03:25 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Quote:

Originally Posted by fungalreason (Post 693675)
Why does your preference weigh more than the 6 people that Actually responded!?!?!?!

I don't even see why this is an issue. It's turn 43. My turns are complicated, as I'm sure the other people that are in wars are too. I have other commitments than just this game, and at best you save TWO turns.

If you can't understand that, then you have no business being admin.

I suggested you read the rules we agreed, which explained why the motion failed. Since you didn't, I'll repost:

"All active players will then vote to either (A) Permanently extend the game timer, (B) Keep the game timer as-is, or (C) Abstain. Quorum shall be 75% of ACTIVE players. Majority vote wins. Should a vote fail, no further vote shall be held for 3 turns."

We have *14* active players. *Six* is not the *11* votes needed.
I gave valid reasons for prefering to wait two more turns, but it isn't what any one player wants that matters.

The last time there was a vote, the exact same procedure was followed. You didn't give cleveland a problem - why are you giving me one?

Edit:
Calahan: At the time of the vote we had 14 players. We lost one player, and stattis voted after the turn processed (and no one in this discussion staled).

But I would be happy to have Calahan take up admin duties, if he's willing to accept.

chrispedersen May 30th, 2009 05:40 PM

Re: Magellan: All-EA Nations CBM game, 3D spherical map, Running
 
Look, this is what I suggest:

I have no problem in stepping down as admin and letting Fakey admin. I sent an email to that effect to Fakey.

In the interrim, it now looks as if the quorum of people want to extend the timer, (something that wasn't true at the start of this debate).

I'd like to suggest we just stay with the current schedule until June 3rd, and then switch to 48 hrs. But if thats not amenable then we can switch, now by all means.


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