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Re: STACKERS, newbie game, (started)
I show Ermor missing one turn. But if it continues feel free to bring it to my attention.
Id rather get a sub than set him AI though |
Re: STACKERS, newbie game, (started)
A sub with good morale
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Re: STACKERS, newbie game, (started)
I take it since he was complaining earlier, Ermor is pouting in his tower and refusing to submit turns. "Giving up" is worse than turning AI, IMO as it forces everyone to wait for the maximum amount of time before the turn runs.
He needs to be replaced ASAP or turned AI. Has anyone sent him a PM? |
Re: STACKERS, newbie game, (started)
From the first post....
"Going stale twice in a row without explanation will be cause for being replaced." Anyone know someone wanting to die an honorable death? But for the new people let me say this... usually stales fix themselves quickly. Someone staling slows the game which irritates people. They also flag themselves as an easy kill. Particularly because you dont want to let that nation build up gold and then go AI. If that happens it "fixes" one of the main complaints of AI not using elite units enough and creates an elite-army rush on the nearest neighbor. Stale is one of the best times to attack someone who is next to you. |
Re: STACKERS, newbie game, (started)
I'm glad that the dom 3 engine occasionally says "**** you, I will not carry out that script" without any explanation. Really keeps the game from getting boring.
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Re: STACKERS, newbie game, (started)
"Excuse me mage, but did I not tell you the things I expected you to do in
that combat? Do you want to explain WHY you chose to defy me?" "Oh I see. Gems. Lack of range. Fatigue. Yeah fine. OK I promote you to gem generation." "Hey Lackey, give that mage a fever fetish." (spoiler: fever fetish turns HP to fire gems killing the person using it) |
Re: STACKERS, newbie game, (started)
R'lyeh is willing to trade for water gems, the more the better. offering earth gems at a 1:1 ratio, if you want other gems(pearls, death, nature) than ratio will be a bit lower due to the quality of those gems, also I'll have less of them to trade for your water gems.
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Re: STACKERS, newbie game, (started)
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I either hit a bug or ran into some undocumented bull**** mechanic. Neither one would surprise me too much, but it couldn't have happened at a worse time. |
Re: STACKERS, newbie game, (started)
Please dont trade water gems with the squishy fishies. Nobody can touch them right now and they are busy clamming and researching. Yes Yes he will kill me. And then clean up the rest of the world.
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Re: STACKERS, newbie game, (started)
I agree - Embargo on the fish!
As for Ermor, it has no territory left only sieged castles. Turning them to AI now won't be an issue. |
Re: STACKERS, newbie game, (started)
...Technically, it has one lonely little valley province as well, but I don't have a problem with needing to squash a couple AI recruits there.
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Re: STACKERS, newbie game, (started)
you guys would be fools if you listen to Ashdod's propaganda. right now I'm your best chance of stopping the evil giants before they grow too large even for the fishies to handle. fall into his trap and you play right into his ends until he reaches ultimate domination. I'm the alternative. being in the water has its advantages(harder for you guys to invade) but also disadvantages(very hard for me to go onto land) so I'm stuck in my territory, without an ability to move either north or south, so the longer the game progresses I become less and less of a threat to Ashdod and those of you who killed off AI Marignon and now Ermor.
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Re: STACKERS, newbie game, (started)
Ummm. Why is it hard for you to go on land? All your units are amphibious.
Edit: Almost all |
Re: STACKERS, newbie game, (started)
I also vote to put Ermor on AI.
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Re: STACKERS, newbie game, (started)
Yes for sure Rlyeh is not a threat, you have just the double of research points and double of gem income and as i noticed you have some ideas about how to play nations effectively, as you say you have big aquatic problems, i propose to organise a collect for you if you need help.
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Re: STACKERS, newbie game, (started)
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hint: it has something to do with Ashdod(you). moreover, the fact that most of my troops are amphibious doesn't mean they excel at above water combat, after all they're meant to fight first and foremost beyond the waves... so while you're happily expanding and thrashing all opposition I'm sitting there contained in the water, not really able to push against you, but can't leave you roaming free either... |
Re: STACKERS, newbie game, (started)
There's always your northern neighbor, heh.
Though as someone who's not Ashdod, I appreciate your efforts to keep him... er, less uncontained. |
Re: STACKERS, newbie game, (started)
Hey now, Greyjoy, don't give him ideas! My lawn is all nice and pretty now that he has gotten off of it.
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Re: STACKERS, newbie game, (started)
Two down, Man's probably next; though going by the army graph he's pulled some pretty good small victories off.
I wish I had scouts up on the Ashdod/Shinuyama front. That looks pretty interesting. |
Re: STACKERS, newbie game, (started)
Man is up against two opponents one being Jotunheim. We will see.
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Re: STACKERS, newbie game, (started)
I'll send you a replay if you tell me a good way to counter Staffs of Corrosion (acid bolts)
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Re: STACKERS, newbie game, (started)
Acid magic is the most unconquerable effect in Dominions. You would need to use spells to supplement armor on the units affected by the acid. Secondly, after being affected by acid, you need to plant your army in a province with significant resources to repair the damage. Any resources not allocated to troop production will be used to repair damaged armor.
There is no spell that can stop acid damage. Units with natural armor are unaffected. |
Re: STACKERS, newbie game, (started)
Thanks for the info. I haven't had to worry about damaged armor, as I either avoid the battery of acid throwers, or simply die.
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Re: STACKERS, newbie game, (started)
1. Could we go to 36 hours? I am starting to have problems with the 24 hour turn cycle. Although I would strive to stay with it, the complexity of the turns is demanding more and more time. One small time problem (like today!) and I have a stale.
2. I also have to request an extension this coming weekend. I will not be able to make a turn from noon GMT Saturday until midnight (GMT) on Monday. That should be about a 24 hour extension. Thanks. |
Re: STACKERS, newbie game, (started)
A motion has been made. Comments on the 2 requests?
Going 36 hours? an extra day on the weekend? |
Re: STACKERS, newbie game, (started)
I'm fine with #1, better a little slower than a stale turn.
#2: If we approve #1, do we need #2? Either way is fine with me. Although I find myself counting down the minutes to see what the samarai swords and the squishy fishies have done to me this week. |
Re: STACKERS, newbie game, (started)
certainly, as I said from the beginning, we should allow for extension when needed, it's standard practice on Llamaserver games, no reason for it not to be standard practice here as well...
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Re: STACKERS, newbie game, (started)
Actually there are multiple reasons, and it will not be standard practice here. :)
But changing the maximum time for every turn, such as 24 to 36, is simple and can be requested as often as the group wishes. Remember that Im often in the Chat if anyone wants to discuss something |
Re: STACKERS, newbie game, (started)
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yes and yes. |
Re: STACKERS, newbie game, (started)
Agree on increasing turn length to 36.
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Re: STACKERS, newbie game, (started)
Thanks everybody for the support. I felt like I was on the hot seat every morning at 0830 to get my moves in. I actually did most of the move the night before and then I had problems this morning and couldn't connect = Stale.
Gandelf, this brings up a point perhaps you can think about long term - there should be the possibility of "provisional" orders. These would only be used if no final orders are received by the turn's time deadline. I could have sent in my "provisional" orders last night to avoid a stale, but at the same time had the option to submit final orders by the deadline. I think many players are hesitant to send in orders until they are 100% complete because they don't want to allow the server to host a new turn prematurally. |
Re: STACKERS, newbie game, (started)
Thats a problem with the "quickhost" switch which is separate from the "max wait" timer. We can turn off quickhost completely.
There is a provision in the Dom3 switches to set the game on specific hosting times. Such as everyday at midnight, or Mon, Wed, Friday at 2pm. Actually I wish all the dom3 games did that since its much easier on the server, and much easier to do things like extensions. But people dont seem to go for that. If we went to that arrangement then people would have the chance to make all the chances to their orders that they might want up to the final minute. |
Re: STACKERS, newbie game, (started)
While I'm fond of quickhosting when it speeds turns up, I can see where you're coming from; and I'm supportive of the 36-hour shift anyway.
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Re: STACKERS, newbie game, (started)
Nothing is impossible, its a computer. Impossible is just a technical term we use for "yeah I suppose I could do it but I really believe that it would be more time and effort than its worth".
In this case I could setup something that allowed upload to a different port, or by webpage, or by email. And then set up some sort of check routine for IF the timer runs out and IF xxxxxx nation has not uploaded to the primary port and IF they have a provisional turn file THEN copy the provisional file into place before HOSTing. I take that back. Its impossible. But that was fun. Thanks for the idea. Maybe some game. Some really monstrously large long-running game like using all 93 nation slots on a 1500 province map. |
Re: STACKERS, newbie game, (started)
Ohhhhh Shiny.
Sign me up for the mega game. Make research very very slow, and make most provinces without recruitable troops. Yum! |
Re: STACKERS, newbie game, (started)
That sounds like a noticeably less complicated method than I was visualizing, but then, my programming expertise is limited to some fairly basic screwing around with Java and SQL.
Cool. |
Re: STACKERS, newbie game, (started)
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Re: STACKERS, newbie game, (started)
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Theoretical Computer Science is fun. ^_^ |
Re: STACKERS, newbie game, (started)
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http://www.dom3minions.com/ServerInfo.htm Gandalf Parker -- I used them, they used me now I am an ISP. With a knick-knack paddy-whack debian linux clone I am now my /root at /home |
Re: STACKERS, newbie game, (started)
Verjigorm, you went too far ;) the most basic impossible command for a computer is to divide something by 0, no matter why no matter when. same as in math, after all computers use the mathematical language... than there are the more complicated issues such as the infinite loops that you've mentioned, among some others. oh and while we're at it, computers can't judge situations, they can only make comparisons.
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Re: STACKERS, newbie game, (started)
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Re: STACKERS, newbie game, (started)
You people get deep. :)
I just use the "impossible" thing to try and spark people into actually asking for things. No matter whether its a consult job, or something in a forum like this, I have a hard time getting them to ask for "impossible" things. I have a hacker attitude that makes it hard for me to put time in on something that just amounts to lots of "doing" and no creative thinking. Ive turned down paying jobs because they couldnt come up with anything challenging. |
Re: STACKERS, newbie game, (started)
I just sat down to finalize my moves, only to find out that the game has hosted after 24 hours. I thought the 36 hour limit was accepted. Anyhow, I can't afford another stale, I'm battling for my life.
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Re: STACKERS, newbie game, (started)
It did seem to be accepted.
But by the time I had accepted that, taking it down and putting it back with 36 was abit much. Now that it has hosted I took it down, changed the timer to 36, and put it back up. |
Re: STACKERS, newbie game, (started)
Well, that was fast.
Anyhow - it's pretty easy for me, as I said before, I cannot afford another stale. You can go back to 24 hours as far as I'm concerned. I won't be making any more moves. Sorry guys, it was fun while it lasted. |
Re: STACKERS, newbie game, (started)
Yeah its not every time that I happen to be sitting right at the machine when it hosts in order to stop it and reset the timer. But its nice when it happens that way since people dont see a wrong timer for a few hours then complain because they planned on the time it originally showed. Its best to try and keep the countdown display on the game and in the check webpage to be un-fluctuating
So I guess we will be looking for a sub for Jotunheim which is in a very strong position in the game. |
Re: STACKERS, newbie game, (started)
I posted the opening in the appropriate forum, we'll see.
Perhaps you (Gandelf) should have acknowledged that a mistake had been made and made a rollback (as I requested immediately after the hosting) at the same time you reset the timer. Mistakes happen, and how one handles them is the important thing. |
Re: STACKERS, newbie game, (started)
??? Im not sure how appropriate it would be for me to acknowledge that you made a mistake. Did you want to request a rollback to the group?
The timers, both in the game and in the webpage, showed correctly the whole time so it wasnt a server error. The switch to 36 hours for the weekend and after went rather more smoothly than normal I thought since I was able to catch it right at hosting time. I thought it would solve your problem. I dont see anything about another timeframe for the change being mentioned by me. I will look thru the posts again. |
Re: STACKERS, newbie game, (started)
Regardless of the outcome, I at least move that this turn be sufficiently extended to allow for the finding of a substitute. Jotunheim's in too strong a position for me to be comfortable with them going stale or AI; Ermor was one thing, with his armies essentially gone, but Jotunheim still has a very good shot at beating one or both of its opponents.
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Re: STACKERS, newbie game, (started)
I still don't understand why Jorus is quitting. ok so he made a mistake and staled. big deal... he's still in a strong position, he can recover and get back on track, why throwing all this **** at Gandalf and quitting...?
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