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-   -   MP: The Good, the Bad intermediates and the Ugly noobs // Team BAD (Bbz - Bullock) WIN !! (http://forum.shrapnelgames.com/showthread.php?t=48378)

Bullock March 24th, 2012 08:22 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Yeah indeed it is kinda slow.
12h added to the timer.

Legendary League March 24th, 2012 08:24 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 799539)
Quote:

Originally Posted by Vanguard X (Post 799537)
Quote:

Originally Posted by Nosantee (Post 799535)
Hosting in about three hours. Maybe time for an extension for the two?

This game is unbearably slow for me as it is. Seems whatever the timer is set to, it always seems to take (timer - ~2hous) long to complete a turn. And it's been this way since turn 3. :(

Haha yes that tends to happen often. I'm not sure what's keeping Ulm (Probably just a busy life!) But like I know Hinnom said he'd hurt his hand pretty bad. And myself playing Arco, the amount of micro... Oh God I couldn't even imagine trying to get a turn done one handed!

I'm trying to figure out what to do about Abysia. He's a pansy and hides behind walls.

:p

Won't let his army leave the fort to di- fight like a REAL man!


...:D

Excist March 25th, 2012 12:54 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 799539)
Quote:

Originally Posted by Vanguard X (Post 799537)
Quote:

Originally Posted by Nosantee (Post 799535)
Hosting in about three hours. Maybe time for an extension for the two?

This game is unbearably slow for me as it is. Seems whatever the timer is set to, it always seems to take (timer - ~2hous) long to complete a turn. And it's been this way since turn 3. :(

Haha yes that tends to happen often. I'm not sure what's keeping Ulm (Probably just a busy life!) But like I know Hinnom said he'd hurt his hand pretty bad. And myself playing Arco, the amount of micro... Oh God I couldn't even imagine trying to get a turn done one handed!

Try left-handed.

er....and being naturally right-handed.

Thanks for the compassion.

On another note, I now feel the pain of why so many people leave the game after trying their HAND at building communions lol :)

no pun intended, and no I didn't injure my good hand via communion building.

Although, that would make an awesome update on the Revenge of the Nerds broken arm from the chess club championship schtick.

Broken hand from playing Dominions 3.

Bullock March 25th, 2012 01:11 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Excist (Post 799604)

Try left-handed.

er....and being naturally right-handed.

Thanks for the compassion.

On another note, I now feel the pain of why so many people leave the game after trying their HAND at building communions lol :)

no pun intended, and no I didn't injure my good hand via communion building.

Although, that would make an awesome update on the Revenge of the Nerds broken arm from the chess club championship schtick.

Broken hand from playing Dominions 3.

Do you want a temporary increase of the turn pace ? Would it help?

Excist March 25th, 2012 01:26 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Actually I think turns 30-40 are usually a good time to go to 48 hour cycles in general since those are usually turns I tend to catch mistakes when I double check the turns I sent in ;)

That said, half of my games have dojango in them and are now paused while he figures out whats going on with his computer so I can probably finish these turns in 36 hours if people want to keep the current pace.

Bullock March 25th, 2012 01:58 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Alright for 48H permanent if other players are ok with that.

bbz March 25th, 2012 03:14 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
yea sure

Legendary League March 25th, 2012 03:20 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Ofc!

Bullock March 25th, 2012 03:23 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
alright switched to 48 with immediate effect.

Nosantee March 25th, 2012 06:16 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Excist (Post 799604)
On another note, I now feel the pain of why so many people leave the game after trying their HAND at building communions lol :)

I like to equate my communions with baking. It takes a lot of time and if you **** up even ONE ingredient (Forgot even a single spell script, any of the pearls or gems, battle placement, over fatigue, timings, etc) you just wind up with one big cluster **** of "OH GOD WHY NO MY ARMY OH GOD THEY'RE ALL DEAD WHY GOD WHY"

Also, totally good with 48 hours.

As a side note: I noticed you have a crystal mage producing site, Ulm. I want that site, Ulm. I want that site.

Excist March 25th, 2012 07:17 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Yea, I understand the Xtreme Baking analogy.

Its funny because before this game started, I told my friend that quit Dominions over communions constantly going off-script that I was soon to join him in 'Dom3 Exile' since I was starting my first game with an Astral/Blood nation.

Legendary League March 25th, 2012 08:45 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 799672)
As a side note: I noticed you have a crystal mage producing site, Ulm. I want that site, Ulm. I want that site.

Is that a threat?

If you wish, we can certainly come up with some arrangement a few crystal coins.

Legendary League March 27th, 2012 12:54 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Scripting error kills scout ferrying gems, news at 11.

Excist March 27th, 2012 01:14 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
In other news PATHOS THE THUG is finally dead.

yay.

Killed with the aid of certain arena treasures :)

Nosantee March 27th, 2012 08:28 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Excist (Post 799815)
In other news PATHOS THE THUG is finally dead.

yay.

Killed with the aid of certain arena treasures :)

Hehe, as sad as it is that the glorious Pathos has passed he outlived his usefulness. Enjoy the magic items he brought though. A new SC is rolling off the lines as we speak and this one wont be so forgiving of arena items.

Nosantee March 28th, 2012 01:32 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Honestly is everyone fighting this game with dominion? Now Aby is blood saccing and Ulm has two temples right on my border

This is a very bad game to be smack dab in the middle. Wish I had a nice corner position like Hinnom or Fomoria got.

Excist March 28th, 2012 02:44 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Well, I only bloodsacced with my prophet because I didn't have anything else to do with him.

I did want my growth scales to spread into provinces that I would eventually own, but it shouldnt have been enough to domkill anybody.

Of course, once you broke your NAP without warning I upped it and focused on killing your dominion since you had more mages and research than me.

Legendary League March 28th, 2012 03:05 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by Nosantee (Post 799984)
Honestly is everyone fighting this game with dominion? Now Aby is blood saccing and Ulm has two temples right on my border

This is a very bad game to be smack dab in the middle. Wish I had a nice corner position like Hinnom or Fomoria got.

I'm not, actually. I just need temples to recruit black priests is all. :D

And if my dominion spreads as a side effect, well. My counts wouldn't mind it.

If I were, I'd be using a combination of stone idols on unmindhuntable spies, and inquisition preaching for that. ;). It'd be quite blatant, I think.

Bullock March 28th, 2012 03:06 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
I ceased blood sacking near our borders since the fall of nief and i did it only 2 turns.

BTw if it was a trick to get some informations, here they are ! :)

Nosantee March 28th, 2012 06:16 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
1 Attachment(s)
Hah welp, it seems I may be a smidge mistaken. Either way though, this is me at the end of turn 30 something with a fairly mid-line starting dom of 6 with an active pretender, about 16 H2 priests preaching and about five temples. See those eight provinces? Yep, that's all my dominion touches.

I do still hold my believe I was right in the abrupt end of Hinnom and my NAP3 though! Had action not been taken I'd have surely parished in the next five turns after. Just look at all those 8-10 candle provinces on my border! If any others continue to creep into and overwhelm my lands I may take equally swift actions as well.

A low-mid dominion nation has fears that are not always militaristic.

Vanguard X April 2nd, 2012 07:18 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Everybody is so quiet. We must all be thinking really hard about how to crush each other huh?

Nosantee April 2nd, 2012 07:42 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
1 Attachment(s)
Quote:

Originally Posted by Vanguard X (Post 800536)
Everybody is so quiet. We must all be thinking really hard about how to crush each other huh?

Crush? Nonsense! Infact, here is Arcoscephale with their business propositions!

The Arcoscephalian Forges are OPEN!
Unable to forge a certain special item? Are you tired of spending all of your mages time forging those darn items that you just don't have the time or gems for?

Well then look no further! For the Nation of Arcoscephale is here to make all of your forged item dreams come true. For the low low price of of the item itself*, the greatest smiths of Arcoscephale will forge your item and send it straight to you in a rapid, timely manner! It matters not the paths necessary as we have ALL of them covered! Yes, you heard right. We will forge you just about anything if the price is right. We're so sure of our products your satisfaction is guaranteed, or your gems BACK*!

Act now, and we'll throw in a Bear Claw Talisman ABSOLUTELY FREE!!

-Chi'ra-din "Lord, and master smith, of the nation of Arcoscephale"

*Some items will have special pricings and time constraints.
**Gems cannot actually be refunded

Bullock April 3rd, 2012 10:22 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Nice! i hope i won't be disappointed by this new shop.

I want dwarven hammer & forge lord.

bbz April 4th, 2012 05:04 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Hinnom, man thank you so much, you've been sending me those gifts all the time, rings of regeneration, helmets, boots I guess you wanted your fellow Giants to dress in style.:)

Excist April 4th, 2012 02:55 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Enjoy the loot :).

In hindsight this was not a good build to endure 2v1 for long which should have been expected going solo in a teams game.

bbz April 4th, 2012 03:03 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
No to be honest if you weren't blood sacrificing I wouldn't have declared war at all. And at the moment after having destroyed like 5 of your temples your dominion is still increasing and mine decreasing so... I guess I picked the right time to try and stop you. Otherwise it would have been me that is vanishing.

Excist April 4th, 2012 03:08 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Actually, I just started bsaccing since that's the only chance of knocking one of you off the map before I die.

Earlier I just had prophet bsaccing which shouldn't have been enough to domkill anybody.

I did have a lot of temples though, which spread Dom pretty quickly.

Nosantee April 6th, 2012 08:54 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
It's been fun everyone. But unfortunately I got screwed by positioning and will soon die a dom kill, my first ever and boy does it hurt! To get killed not by battle but by DOMINION! It was inevitable I believe, since I am bordered by all other five nations... Dozens of priests counter preaching, an awake pretender and prophet... I tried to race to juggernaut construction but yet... It ends like this.

I give myself five turns at most, more likely three, and there is nothing I can do about it. The Blood Sacrifice is simply far, far too much for one in my position. Tons of provinces in the center will be freed. Do not be the last to grab them up.

They are... extremely gem rich. He who controls the gems, will win the game. I've got almost all the important artifacts, they will be free'd again. Forge them quickly.

Dwarven Hammer, Hammer of the Forge Lord, Dimensional Rod, Sword of Arlgmer, Sceptre of Dark Regency, it goes on.

Bullock April 6th, 2012 08:58 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Wow i wasn't expecting that !
and i m not even bsacking near our border.

But yeah you had one of the worse position on this map and low dom in mid of the map is deadly.

Excist April 6th, 2012 11:49 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Well, that was a happy but unexpected announcement. :)

Seeing as that is my only chance to survive to the mid game with your insane research and magic dueling, communion wielding, golem raiding astral armies.

It seems that the 2 best have effectively canceled each other out as Hinnom has been depleted to the point where we have no chance of winning and Arco who is the wouldbe undefeatable in the game looks like he will indeed be domkilled.

So, I guess the question is who will succeed between the bad and the uglies.

Legendary League April 6th, 2012 12:02 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Oh dang, Abysia and Fomoria or me and Caelum. This'll be difficult. :(

Considering we've been nothing but stalemated in the east (Abysia won't fight me in the open, and I can't siege his fortresses without starvation issues), Fomoria's going to roll us in that case.

bbz April 6th, 2012 12:15 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
I think you overestimate our power o.O I don't see myself as such a power at the moment. I am lagging behind.

Excist April 6th, 2012 12:29 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Well, you do have water blessed morrigans now, which are Fomorias most powerful weapon.

Legendary League April 6th, 2012 12:39 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by bbz (Post 800834)
I think you overestimate our power o.O I don't see myself as such a power at the moment. I am lagging behind.

Any sort of attack from the west will be enough to break this stalemate, really. Abysia still won't fight me, so there's not much I can do in that department.

Quick question on dom kills. Can't you just stack priests (or priestesses) in a province (or a couple of provinces) and just preach your heart out to save yourself, and combine that with copious amounts of temples everywhere? Or does that not work as a strategy (gold constraints etc.)? It seems to me Arco can do that just fine since you're already rolling everyone with everything from your grotesque research, so you may as well have enough mages.

Just asking, I have no idea how you'd defend yourself from a dom-kill (I don't need to worry about this with my position and inquisitor priests that are my most cost-effective researchers (minus really fortune tellers, but wolfherds are awesome).

bbz April 6th, 2012 12:46 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Yea I don't think Arco is going to die from the domkill at first place. About the morrigans yea they are scarry, but they need a lot of fnesse to be handled properly:)

Excist April 6th, 2012 12:54 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Well, H3 national priests can make you fairly immune to domkill since they can preach up to Dom 8 regardless of initial Dom, but the problem with weak priests is H1 priests have almost no chance of reducing -4 Dom to -3 and no chance to reduce higher levels so with a lucky round of domspread you might see bloodsaccing pop a province with enemy dom up above where their priests parked in that province can affect it. This has already happened in a few provinces where Arco has summoned a bunch of H2 telematic animates.

bbz April 6th, 2012 01:02 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
well we just have to finish you off sooner then:)

Legendary League April 6th, 2012 01:05 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Hm. Couldn't Stone Idols work as a means of diminishing enemy dominion? It's the effective equivalent of an H3 priest preaching in reducing dominion, and it's a pretty common set of paths for MA Arco (I believe). Just curious how that would work.

Also, what about The Ark (I know Arco can forge that in a turn or two)?

EDIT: Just realized his pretender has no astral, that explains it.

bbz April 6th, 2012 01:11 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Yea I was wondering about how effective would stone idols if you place loads of commanders holding them at your borthers to the blood sacrificing nation has to fill the dominion again and agian at those borther province.

Excist April 6th, 2012 01:15 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Stone idols don't prevent Dom spread, they just reduce Dom to 0 in their current province. It just takes 1 temple check to pop Dom up to 1 and then future Dom spread to that province will take it higher or spread from there. Since preaching happens before random Dom spread it will likely reduce the Dom to 0 and then get pumped back up by random spread every turn.

bbz April 6th, 2012 01:23 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
yea but that uses up dominion checks right? so if you have say 2 lanes of this your blood sacrificing will be filling up those provinces instead of invading enemy ones right?
Meaning more checks done refilling that proinve= less checks done reducing enemy dominion in inner provinces.

Legendary League April 6th, 2012 01:27 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Still, it seems like a good way of reducing high enemy dominion to a point where you can preach back your dominion. Priestesses are H2, which means they have a 60% chance at raising from a dominion of 0, and a temple puts them at H2, so 90%.

...jesus, how many blood slaves are you sacrificing a turn!?!?!?!

Also, note to self, remember the importance of dominion in my games, and don't try to survive with low dominion in MP games without inquisitors.

Excist April 6th, 2012 01:46 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Well, I started blood sacking in earnest after nosantee violated his NAP and I currently am generating 33 temple checks/ turn. My peak was 44 when I had temples in the countryside and a 5th fort to sac out of.

Excist April 6th, 2012 01:55 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
LL: only the priests recruited/summoned after the stone idols would preach after the heretic effect since I think preaching occurs in order of unitID.

Otherwise, I like your thinking there since I like running Agartha with Dom 4. My defense against domkill has been a strong early game and an H4 Oracle prophet to preach the fort temples up to dom10 to resist random domspread in the late game.

Stone idols with earth readers could provide some additional domsinks which would help since dom4 can be scary.

Legendary League April 7th, 2012 11:56 PM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Damnit, slaves refuse to cast Gifts, whyyyyyyy.

Oh anything I scripted, really. Also, derped and gave a Bane Lord Behemoth boots. Man I'm bad.

Hmmmmmm.

bbz April 8th, 2012 12:08 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
what spells did you set them to? Also remember they need to have earth and astral so that they are able to cast it.

Legendary League April 8th, 2012 12:18 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Oh they did have it. all my slaves had E4S4, yet they just refused to cast them. Think they switched over to Solar Rays or somesuch, or even Blade Winds. And probably not even the former, too.

Plus, a major battlefield ench I was casting didn't fire, arrrrgh.

Time to meticulously review everything.

Ah well, nothing major. Didn't lose anything too valuable.

Vanguard X April 8th, 2012 12:21 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Hinomm- The Caelum Empire is feeling the effects of your vile dominion from all the way on the other side of the world.

Quote:

...currently am generating 33 temple checks/ turn. My peak was 44 when I had temples in the countryside and a 5th fort to sac out of.
Tone it town, or else we will make it so that you are no longer able to generate that ridiculous amount of dominion spam.

bbz April 8th, 2012 12:39 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Btw just to make sure, you know that slaves won't cast a spell in a turn if a master has caster a spell(but as you are saying that they switched to some other spells that desn't seem to be the case).

Legendary League April 8th, 2012 12:45 AM

Re: The Good, the Bad intermediates and the Ugly noobs (Running)
 
Quote:

Originally Posted by bbz (Post 800964)
Btw just to make sure, you know that slaves won't cast a spell in a turn if a master has caster a spell(but as you are saying that they switched to some other spells that desn't seem to be the case).

...Well that explains it then, actually. Must've been one of the masters casting it.

:doh:

No wonder my reverse communions fail Miserably.


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