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Re: OT: Null has gone looney and wants to GM.
...yeah, that would be a good idea.
I've been letting you get away without it because I didn't bother reading the handle animal skill description too much. |
Re: OT: Null has gone looney and wants to GM.
Well, so far, it's something I've done twice. For a Druid, Pushing an animal companion (getting it to do a trick it isn't trained for) is a move action, but it's still DC 25 - which, due to the +4 from Link, 8 ranks (at the time; 9, now), and -1 from a Charisma of 8, I make on a roll of 14 - 35% chance. Assuming a successful roll, it means I got an extra move action in; even with the lack, though, it wouldn't have made too much difference - next round on getting Amaki recovered to do the actual deed on the Ogre Mage, but the Ogre Mage was basically stymied anyway. Cost the readied action (which never went off, and was primarily for show anyway) vs. the Zombie Queen (Did we ever catch her name? Oh well). Assuming both rolls were made for Pushing an animal.
But then, Grapple is under the special attacks section, and they are trained to Attack.... Hmm... oh well, I pointed it out before I was called on it; no point overthinking it too much. |
Re: OT: Null has gone looney and wants to GM.
Say, nice suggestion about the Deinonychus. Next time we fight something that actually cares about sneak attack damage I think I'll try it out.
Can the apes actually pick up Improved Grapple, without Improved Unarmed Strike? Picked up Craft Wand. |
Re: OT: Null has gone looney and wants to GM.
Violist:
Yes and no. Technically, RAW, the ape's need Improved Unarmed Strike before they can take Improved Grapple. However, the basic feats assume one of the core races; Improved Unarmed Strike lets you deal lethal damage without provoking when unarmed. With their natural claw attacks, the Apes can deal lethal damage without provoking when unarmed. Null has quite reasonably ruled that the particular technically required feat won't be enforced. |
Re: OT: Null has gone looney and wants to GM.
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Re: OT: Null has gone looney and wants to GM.
Slight problem for next D&D session... this Saturday I'll be on the road all day, and won't be able to show up for D&D.
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Re: OT: Null has gone looney and wants to GM.
1 Attachment(s)
Well, enjoy the drive.
Meanwhile, I've put the finishing touches on my 6th level character sheet; see attached. All it's missing is the HP rolls, although they are noted as being needed. |
Re: OT: Null has gone looney and wants to GM.
Everyone on for tomorrow?
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Re: OT: Null has gone looney and wants to GM.
I'll be there.
-cdi |
Re: OT: Null has gone looney and wants to GM.
I plan on it.
Oh, and Null - any settlements that fit any of my three checks? |
Re: OT: Null has gone looney and wants to GM.
I just got invited to a friend's house who I haven't seen in about a year, so I may be a little late tomorrow. Shouldn't be a problem, but thought I'd inform.
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Re: OT: Null has gone looney and wants to GM.
Uh, I don't think I can make it. I've been busy on vacation, and haven't had time to make another encounter, not to mention I'll be busy packing and getting ready to leave today.
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Re: OT: Null has gone looney and wants to GM.
...
So, anyone up for a quick impromptu? |
Re: OT: Null has gone looney and wants to GM.
Having monitor difficulties. I'll check in as soon as I can sort it out...
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Re: OT: Null has gone looney and wants to GM.
Ah, card got knocked loose. Server not up, no impromptu?
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Re: OT: Null has gone looney and wants to GM.
...
That explains why it's so quiet. Must have tried to start up when my net connection was momentarily down. Restarting... How's it look now? |
Re: OT: Null has gone looney and wants to GM.
Ah well.
Offline. |
Re: OT: Null has gone looney and wants to GM.
I've got bad news. I don't have time to play.
I just found out that my office is about to be very very busy for an extended period of time. Sorry, -cdi |
Re: OT: Null has gone looney and wants to GM.
Hmm.
Well, happens. Life takes precedence. At least you get overtime pay, right? Everyone else up for tomorrow? |
Re: OT: Null has gone looney and wants to GM.
I am.
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Re: OT: Null has gone looney and wants to GM.
Whoohoo!
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Re: OT: Null has gone looney and wants to GM.
I am as well.
*diabolical laughter* |
Re: OT: Null has gone looney and wants to GM.
In that case, server online.
So... any results on my three checks for surrounding communities? |
Re: OT: Null has gone looney and wants to GM.
Er, what version of openRPG are you using? I'm not seeing the server...
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Re: OT: Null has gone looney and wants to GM.
Server closed (Version 1.7.3).
Lots of sneaking around empty places with only sleeping people to listen, uncounted number of everburning torches snitched, BBEG met and politely conversed with, two guards slain. Taylia is the name to remember (BBEG's deceased wife). Per BBEG letters to deceased wife, she's a saint who likes the coast (or comes from the coast, or wants to retire to the coast... unclear). Unevaluated value of diamonds in possession - hanging onto them, for now, as a polite excuse for the next time we meet BBEG. We never heard his name spoken - will need to check with abandoned minions to get the "Ransar" name. Oh, and loot from the two guards. I suspect a nice sale from them. Null - can I get a full loot and XP listing? Edit: Notes to remember: BBEG uses diamonds to power the spell to attempt to bring his wife back from death by old age. BBEG regretful about the "acceptable losses" in his research. BBEG looking for a Large City for the next attempt - and specialized equipment, including glass tubes. |
Re: OT: Null has gone looney and wants to GM.
Should also see if there's another city continuing the pattern, now that we've got 3 points to follow.
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Re: OT: Null has gone looney and wants to GM.
The pattern method is no longer particularly useful; an intelligent adversary who knows he's being tracked will often deliberately avoid patterns (unless he's of the opinion that those tracking are not a threat - which, well.... we aren't - yet).
We do, however, have some good clues as to his next location - large city, diamonds available, glass made to order. |
Re: OT: Null has gone looney and wants to GM.
Everyone good to go for tomorrow?
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Re: OT: Null has gone looney and wants to GM.
Yup. Absolutely nothing to do, and sodas and potato chips are restocked in the morning.
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Re: OT: Null has gone looney and wants to GM.
ROAR!
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Re: OT: Null has gone looney and wants to GM.
I don't see the server... will try again in 5 minutes.
Edit: Ah, no 'server online' post... |
Re: OT: Null has gone looney and wants to GM.
Violist? It's been up, I just didn't have a minute to put the post in.
You can go to 67.168.48.61:6774 if you can't find it on the listing. |
Re: OT: Null has gone looney and wants to GM.
Server closed.
Two bandits defeated - one ran away, the other dropped all gear, and ran away. Some gold from the sale of stuff. I've already marked inventory changes on my character sheet. Spent a bottle of wine gathering info - worked, sort of. Notes to remember: Ransar is the name of our opponent; comes from a costal area, made a business of Teleport; also occasionally helped out the town guard. The Captain of the Guard is missing from the current, as-yet-unnamed city. Found what appears, at fist glance, to be Ransar's current hideout - a cave just outside town. He's already got his glass tubes, we haven't checked up on the diamonds as far as I'm aware. We plan on raiding current hideout tomorrow, with a scroll of Dispel Magic (caster level 6) in Amaki's possession in case he starts casting, and with Ageun with a prepared Dispel Magic. Might be funny if we can successfully dispel the ritual in the middle of it taking effect. Let's see... I'm told it was two CR 6 encounters last session, so for two 6th level characters, that would be 1800 xp each. What's the CR/XP for this session? |
Re: OT: Null has gone looney and wants to GM.
Oops, closed openRPG before I noted the everburning torch sales. Looking forward to maybe sneaking up on the wizard...
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Re: OT: Null has gone looney and wants to GM.
Server online.
Yeah, a little early, I know. Edit: And just in case it is needed: 67.168.48.61:6774 |
Re: OT: Null has gone looney and wants to GM.
Server closed.
No treasure; two armed guards frightened away, one Fireball trap negated (poor Summoned Dire Rat - good thing Summons don't actually perish when "killed"....). Trap was probably about CR 4 (spell level +1), I don't have any decent yardstick by which to judge the guards. |
Re: OT: Null has gone looney and wants to GM.
Summons seem rather undefined in where they come from, where they go and what happens when the die.
Unless I missed that part of the core books. |
Re: OT: Null has gone looney and wants to GM.
Narf:
You missed it, sort of: Quote:
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Re: OT: Null has gone looney and wants to GM.
I thought of starting a campaign with the PCs being summoned. It would be good for newbies, since it would give them one free true ressurection, and give a reason for all the PCs to actually work together.
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Re: OT: Null has gone looney and wants to GM.
Well, it only sort-of gives them a free True Resurrection - once out of HP, they go home, and reform their 24 hours later... but they are out of the "summoned adventure" game unless they're capable of getting back themselves (which requires a Cleric-9, at a minimum - and the rest of the party can't fetch them, as a Summoned critter is unable to use Summoning spells or plane shifting abilities).
Unless they were Summoned from the same plane... hmm.... Ah well; there was some discussion of every week, starting earlier; how early is everyone willing to get up (please specify time zone)? |
Re: OT: Null has gone looney and wants to GM.
It seems that everyone's getting together about 9 AM PST... 9 or 10 am *should* work for me barring unusual circumstances. Sorry about last week...
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Re: OT: Null has gone looney and wants to GM.
I'm in EST.... three hours earlier is probably about the limit for me, I like sleeping late.
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Re: OT: Null has gone looney and wants to GM.
I'm in PST; 7 AM (10 AM EST) is fine with me; I start work at 5 am PST m-f; starting at 7 AM PST is sleeping in, for me.
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Re: OT: Null has gone looney and wants to GM.
So.... 10 EST this weekend, for how long?
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Re: OT: Null has gone looney and wants to GM.
Oh, about three or four hours, I'd imagine.
Although we don't actually have confirmation from Violist that 7 am Pacific works for him... especially as, being in Oregon, he's on Pacific time. |
Re: OT: Null has gone looney and wants to GM.
7 AM should work for me...
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Re: OT: Null has gone looney and wants to GM.
Cool. Server online at 67.168.48.61:6774
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Re: OT: Null has gone looney and wants to GM.
Server closed; one guard (looks like it's probably the missing captain of the guard from the city) disenchanted, lightning trap survived by all; Ransar escaped, but nursing a headache, inkeeper commanded to stay still in hand, running out of an exploding cave.
Still no declared XP from last session (two guards, one trap). Methinks Ransar might just be upset soon. So, how much XP do I need to write into my character sheet? |
Re: OT: Null has gone looney and wants to GM.
Getting enough to level would be really nice... I'd feel so much happier going after Ransar if we had level 4 spells http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: OT: Null has gone looney and wants to GM.
Ah, but how do you know Ransar hasn't leveled?
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