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-   -   Are you tough enough to be the "King of the Hill"? (http://forum.shrapnelgames.com/showthread.php?t=7944)

Asmala February 27th, 2004 10:22 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by spoon:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Asmala:
Spoon, what settings you'd prefer?

<font size="2" face="sans-serif, arial, verdana">Fairly standard -- no ruins, no events, Good starting planet. Looking forward to the game, from what everyone says, you're the Man to Beat! </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Those are OK for me. What about map, default (small spiral arm) or Balanced?

spoon February 27th, 2004 10:29 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Aren't there problems still being worked out with the Balanced maps?

Stone Mill February 27th, 2004 10:38 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Goodness gracious, just catching up on the updates.

[bows to Asmala] Congrats and well done, Sir! http://forum.shrapnelgames.com/images/icons/icon7.gif

And Geo making a hard run for the throne!! Superb.

Slynky February 28th, 2004 06:13 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by spoon:
Aren't there problems still being worked out with the Balanced maps?
<font size="2" face="sans-serif, arial, verdana">I think the Balanced maps he is speaking of is generated by the Geo mod. Take a look around for Geo's comments on it (I did a review it in a thread I can't remember). Basically, there is NO advantage in taking any atmosphere/colony type. You will find the exact number of planets in EVERY system for each type. Also, they will ALL be 100%, 100%, 100%.

I will assume, since no one said anything else, that I will set up the game. I will use any map type that you two agree upon.

You may read further down on how I decide on starting points. I spent about 30 minutes picking a map for Asmala's Last game and adjusting starting points for the best balance I could imagine I would want for a game.

If you chose to have a random map generated by the game, I will generate over and over till I find one that looks interesting. Then, I will save it and look at it in the editor. I will look for balanced starting points. If the generated map doesn't yield a good position for each...nebulas, equal points out of the home system, etc., I will do another one...and look again.

Making a map that gives as much equal chance to 2 players playing for the crown is an important task to me. It's easier with the Balance Mod by Geo. But if you chose a random map...I will look for unequal nebula placement, asteroid placement, access to the center, etc. as I can when I decide a map is good to both players. I will NOT evaluate percentages, sizes, atmospheres, etc. when using a randomly generated map. I will make sure that the starting systems have lots of planets, warp points exiting are equal, and that, as much as possible, there will be colonizable planets within 2 jumps away from each home system. Just so you each understand, if the second jump from a home system results in a nebula, I will make sure the second jump from the other person's system has a nebula, too. (or asteroids...you know what I mean...a WORTHLESS system for colonizeing)

Slynky February 28th, 2004 06:18 AM

Re: Are you tough enough to be the "King of the Hill"?
 
To shorten my previous response:

(1) I consider it a privalege to set up a map for an important game;

(2) My goal is as much equality as I can find in a map...even if I have to get map after map;

(3) Make it an interesting map.

When the game is over, my hope is that the loser will not complain the map was unequal.

There!

[EDIT] PS: Game is set up under 1.91 (if that matters)

[ February 28, 2004, 04:24: Message edited by: Slynky ]

spoon February 28th, 2004 07:52 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Ah, gotcha Slynky - thanks for the detailed response -- I was thinking of the Tesco maps, not the Geo mod.
Asmala - do you have a preference? I think I'd rather go with the standard map style (with Slynky's loving balance-checking), but I could be convinced otherwise if you want to go with the Geo style maps.

Asmala February 28th, 2004 11:11 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Yes I meant Geo's Balanced mod but since you'd prefer normal we'd take a standard map.

One more thing Spoon, do you want this to be a rated game?

spoon February 29th, 2004 12:12 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Asmala:
One more thing Spoon, do you want this to be a rated game?
<font size="2" face="sans-serif, arial, verdana">Sure, if you don't mind squaring off against an as-of-yet unrated player...I'd hate to have your rating drop too severely after I glass your worlds and sell your populations into slavery.

Phoenix-D February 29th, 2004 02:17 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by spoon:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Asmala:
One more thing Spoon, do you want this to be a rated game?

<font size="2" face="sans-serif, arial, verdana">Sure, if you don't mind squaring off against an as-of-yet unrated player...I'd hate to have your rating drop too severely after I glass your worlds and sell your populations into slavery. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">You could always arrange a challenge or two to get that rating in a better spot. http://forum.shrapnelgames.com/images/icons/icon7.gif

Slynky February 29th, 2004 07:23 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Spoon it UP!

King of the Hill game underway!

Small spiral map;
1 good starting planet;
2K racial points;
V 1.91;
All else KOTH default.

Balanced placement...randomly generated map.

We expect updates http://forum.shrapnelgames.com/images/icons/icon10.gif .

Good luck to all!

(I will be available all day tomorrow if there are any problems)

Slick February 29th, 2004 07:26 AM

Re: Are you tough enough to be the "King of the Hill"?
 
So when is the King going to give us his "State of the Hill Address" ???

http://forum.shrapnelgames.com/images/icons/icon10.gif

Slick.

Slynky February 29th, 2004 07:37 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Slick:
So when is the King going to give us his "State of the Hill Address" ???

http://forum.shrapnelgames.com/images/icons/icon10.gif

Slick.

<font size="2" face="sans-serif, arial, verdana">http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon6.gif

David E. Gervais February 29th, 2004 11:48 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Slick:
So when is the King going to give us his "State of the Hill Address" ???

http://forum.shrapnelgames.com/images/icons/icon10.gif

Slick.

<font size="2" face="sans-serif, arial, verdana">And don't forget the 'History of Kings" needs to be updated as well.

Cheers! http://forum.shrapnelgames.com/images/icons/icon10.gif

geoschmo February 29th, 2004 06:56 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Yes, I haven't forgotten the book of kings. Just need to sit down long enough to write the new chapter.

Asmala March 1st, 2004 05:53 PM

Re: Are you tough enough to be the "King of the Hill"?
 
I'll be away till Saturday so no updates before that.

Slynky March 6th, 2004 07:01 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Asmala:
I'll be away till Saturday so no updates before that.
<font size="2" face="sans-serif, arial, verdana">Wow!

You sure know how to kill a thread! Since you left, there's not been one post here. A bit unusual http://forum.shrapnelgames.com/images/icons/icon12.gif .

narf poit chez BOOM March 6th, 2004 07:07 AM

Re: Are you tough enough to be the "King of the Hill"?
 
i killed the 'forum story' thread with one post. and it only had the first post when i posted.

Slynky March 6th, 2004 07:18 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by narf poit chez BOOM:
i killed the 'forum story' thread with one post. and it only had the first post when i posted.
<font size="2" face="sans-serif, arial, verdana">Might be the hammer, narf http://forum.shrapnelgames.com/images/icons/icon10.gif (gotta watch that thing and weild it with care http://forum.shrapnelgames.com/images/icons/icon12.gif )

Slynky March 6th, 2004 07:29 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Just another way to look at the KOTH standings (percentages listed for those completing 3 games or more).

Got tired of seeing myself near the top just because I play a lot.

http://se4-gaming.net\images\KOTH.jpg

[ March 06, 2004, 05:30: Message edited by: Slynky ]

Alneyan March 6th, 2004 10:25 AM

Re: Are you tough enough to be the "King of the Hill"?
 
I cannot see the image Slynky. (Hmm, strange, I seem to recall I never managed to see your images while they worked fine for other people) Is the URL the following? http://se4-gaming.net/images/koth.jpg

Renegade 13 March 6th, 2004 09:05 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Asmala, could you please turn off timed turns for the KOTH game I'm playing vs. Dav? I got a request from him that we do not have timed turns, and I don't see any reason to have them on. Although he isn't exactly prompt about getting his turns in....... http://forum.shrapnelgames.com/image...s/rolleyes.gif

Thanks.

spoon March 6th, 2004 10:58 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Slynky:
Just another way to look at the KOTH standings (percentages listed for those completing 3 games or more).
<font size="2" face="sans-serif, arial, verdana">Yes, this looks much better! http://forum.shrapnelgames.com/images/icons/icon12.gif

Slynky March 7th, 2004 12:29 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by spoon:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by Slynky:
Just another way to look at the KOTH standings (percentages listed for those completing 3 games or more).

<font size="2" face="sans-serif, arial, verdana">Yes, this looks much better! http://forum.shrapnelgames.com/images/icons/icon12.gif </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">LOL, now THERE'S an unbiased opinion if ever I read one http://forum.shrapnelgames.com/images/icons/icon12.gif .

Slynky March 7th, 2004 02:22 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Alneyan:
I cannot see the image Slynky. (Hmm, strange, I seem to recall I never managed to see your images while they worked fine for other people) Is the URL the following? http://se4-gaming.net/images/KOTH.jpg
<font size="2" face="sans-serif, arial, verdana">I won't swear to this, but since I capitalized koth to KOTH, you might need to change the tail end to KOTH.jpg (as I did above).

This is strange since you can see the website.

Alneyan March 7th, 2004 02:31 AM

Re: Are you tough enough to be the "King of the Hill"?
 
And here it works! Thanks Slynky, in the URL given by my broswer it wasn't capitalized. (Actually, it was looking for http://se4-gaming.net\images\koth.jpg. No typo, it was \ instead of /) Don't ask me why it was so though.

Asmala March 7th, 2004 11:04 AM

Re: Are you tough enough to be the "King of the Hill"?
 
I'm back now.

Renegade, I put the game on ALPU.

Renegade 13 March 7th, 2004 06:44 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Thanks Asmala http://forum.shrapnelgames.com/images/icons/icon7.gif

Iansidious March 7th, 2004 10:10 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Asmala, my king(I see no wrong with kissing up). Do you or any one else plan on changing any of the K.O.T.H games to Version 1.91(like Gravey vs. Hustler)? Thanks!

Asmala March 7th, 2004 10:44 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Versions of KOTH games are changed by PBW admins if players want. Do you both agree in Gravey vs Hustler game to update it?

gravey101 March 8th, 2004 12:05 AM

Re: Are you tough enough to be the "King of the Hill"?
 
No definitely not for me just yet. I am unable to upgrade right now as I'm waiting for a replacement Gold CD. I'll let you know when I ready. Hopefully early this week.

[ March 07, 2004, 22:05: Message edited by: gravey101 ]

Iansidious March 8th, 2004 01:39 AM

Re: Are you tough enough to be the "King of the Hill"?
 


[ March 07, 2004, 23:42: Message edited by: Iansidious ]

Iansidious March 8th, 2004 01:39 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Just let me know when you are updated.

[ March 07, 2004, 23:44: Message edited by: Iansidious ]

Iansidious March 8th, 2004 01:40 AM

Re: Are you tough enough to be the "King of the Hill"?
 
I hate it when I push the wrong button and double post! sorry

[ March 07, 2004, 23:45: Message edited by: Iansidious ]

Alneyan March 8th, 2004 09:20 PM

Re: Are you tough enough to be the "King of the Hill"?
 
KOTH: The Primitive Horde (Primitive) against the Arcadia League (Alneyan). Turn 65 or so. Settings were: a rather large galaxy, high tech cost, everything else default.

Primitive did the first blood, taking down a colony ship or two and likely a planet as well. (Afterwards warships went down to his nasty trick, or were damaged at the very best) After these initial skirmishes, the map was pretty well shared in two, with the Evil Ones in the north/north east and the Primitive Ones at the other end of the galaxy. Nothing too surprising, as we were both using the same scheme for expanding our influence (unless Primitive did altered his plan since the Last discussion on the forum about early expansion). In the end, there were about five or six contested systems, in three corners of the galaxy.

The League retaliated by building a few ships to begin the negociations and swiftly remove the Primitive Horde from a few contested systems. However, all of these were critical failures, being destroyed by minefields bigger than expected or by enemy fleets none too friendly. Worse, Primitive took a few minesweepers and outdated warships from the League, which were not outfitted with the Self Destruct Device due to protests from the crews of the aforementioned ships. Erh, let's just say I forgot to retrofit these ships, it will be closer to reality.

The League did not fret after her first initial plans backfired, and instead cheerfully kept up with producing warships to throw against the Primitive Horde. It goes without saying that a handful of these were once again lost, and the Fiendish Primitive managed to convince the League to withdraw peacefully from a few systems. (The fleets headed towards the aforementioned systems might have help for this peaceful resolution though)

As history tends to repeat itself, so the League lost a few more battles at wormholes, defeated by superior numbers, treachery and the bribing of some officials. Other do argue that the Primitive Horde won merely thanks to much more efficient tactics, but the gentle reader should not pay any attention to these vile lies. (Actually, I hadn't expected to lose so badly. I will ask Primitive about the why at the earliest convenience, but I'm afraid he will not let me in the secret until the end of the game. http://forum.shrapnelgames.com/images/icons/icon12.gif But I fear I know the answer, unfortunately) To the pride of the League, a few engagements were won however, and two systems were freed from the Horde. Once again, the scandalmongers are minded to think that taking down two enemy planets isn't exactly worth losing fifty warships and several systems, but they know naught about military strategy.

The League, in a pretty poor position, can only pride herself of her lead as far as score goes, as she took the first position at turn 35 or so and has remained ahead since then. One might question the truth of these rankings when losses follow slaughters, but being ahead in a field can never hurt. To handle this situation going out of hand, the League decided to take chances and launched a massive technological problem aiming at both keeping up with the foe and bringing Stellar Manipulation ships Online as soon as possible.

Thus the very first warp opener was out as early as turn 55 (recall the peculiar settings of the game) and its intent was to start wreaking havoc behind the enemy lines. Likewise, other ships were out the following months, or they should have been if an enemy operative had not sabotaged the spaceyards in which they were built. This unfortunate perfidy resulted in an additional delay of several months, while the enemy fleets were closing in with our very worlds in the meantime. (Actually I forgot to launch Emergency Build for several turns. I gather I deserve my dunce's cap. Yes, I will go stand in the corner as soon as I am finished typing this report.)

And so here is the current situation. The Primitive Ones are ahead and achieving critical successes at the borders, while the League went for technological superiority and played her gambit. Will these advanced ships and the economical powerhouse supporting the League be able to turn the tables? The circumstances do not bode well, but you may very well be able to help the League! Please enlist in the nearest recruiting center if you feel this patriotic blaze within your very own heart, and you may very well be the one saving our Beloved League! Yes, you! The League is undergoing her finest hour, and calls all her children to protect her in her direst need! (Erh, I am digressing, but it does reflect the current situation. Unless you can provide a miracle, Primitive will reach the Top of the Hill and will likely challenge Asmala if you ask me. http://forum.shrapnelgames.com/images/icons/icon12.gif )

Phoenix-D March 8th, 2004 09:29 PM

Re: Are you tough enough to be the "King of the Hill"?
 
K.O.T.H. Katchoo vs Phoenix-D, 2406.4; Katchoo surrenders.

This was on one of the Tesco maps, with lots of Rock None medium moons. Fortunately neither of us took that type. The map also had warp points..lots and lots of warp points. The resulting geometry scared the crap out of me early game, because it made defense difficult.

So I went for speed and dropped a lot of weapons platforms along the way. In the end I think that's what made the difference- I captured more systems faster; Katchoo filled his systems up, I concentrated on getting as MANY systems with 1 or more colonies as I could. It helps when in the end-game your ships are speed 9 (JP + prop. experts) while your opponents are speed 6 (ion engines)..

He also listened to Fyron a little too much. http://forum.shrapnelgames.com/images/icons/icon12.gif Didn't deploy a single weapon platform. the result was my fleets running unchecked except by his fleets, while several of his fleets were bLasted apart by my platforms.

Asmala March 8th, 2004 10:22 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Koth page is updated.

We have a new player: Welcome Zharktas!

Katchoo March 8th, 2004 11:29 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Phoenix-D:
K.O.T.H. Katchoo vs Phoenix-D, 2406.4; Katchoo surrenders.

This was on one of the Tesco maps, with lots of Rock None medium moons. Fortunately neither of us took that type. The map also had warp points..lots and lots of warp points. The resulting geometry scared the crap out of me early game, because it made defense difficult.

So I went for speed and dropped a lot of weapons platforms along the way. In the end I think that's what made the difference- I captured more systems faster; Katchoo filled his systems up, I concentrated on getting as MANY systems with 1 or more colonies as I could. It helps when in the end-game your ships are speed 9 (JP + prop. experts) while your opponents are speed 6 (ion engines)..

<font size="2" face="sans-serif, arial, verdana">Well, my bubble certainly burst once my Fleet of 14 Frigates & Escorts got slapped aside by Phoenix's Weapons Platforms. Watching those Ships fall as every single shot from the WPs struck (none missed that I could tell) was like a hot knife slowly digging into my heart. http://forum.shrapnelgames.com/images/icons/blush.gif

I've tried Phoenix's strategy of placing 1 Colony in as many Systems as possible in a previous game with MasterBelisarius; and fell flat on my face in that game. So in this matchup with Phoenix I secured as many Colonies in a System that I could before moving outward. The strategy seemed to work as my Resource & Research Points grew steadily, and I didn't encounter the early resource shortages I did against MB.

Quote:

He also listened to Fyron a little too much. http://forum.shrapnelgames.com/images/icons/icon12.gif Didn't deploy a single weapon platform. the result was my fleets running unchecked except by his fleets, while several of his fleets were bLasted apart by my platforms.
<font size="2" face="sans-serif, arial, verdana">Now that I think about it, I don't think I deployed WPs soon enough against MB either. http://forum.shrapnelgames.com/images/icons/icon9.gif I made building ship hulls the priority over other defenses, so that when the time came to attack Phoenix, i'd have number superiority.

Unfortunately Phoenix didn't conduct his Research in the path I expected him too. Right from the outset I pumped all my research into Sheilds; reason being that I wanted to negate any advatage Phoenix could get if he researched PPBs. Once I reached level 5 Shields, I stopped to start researching Combat Support & Sensors, along with Hulls & APBs inbetween (having seen that Phoenix had Destroyers & level 5 DUCs). Although I had plenty of Frigate Hulls ready for retrofitting, I didn't have enough minerals to upgrade all of them. Thus by the time Phoenix started to pick off my Planets, I could only upgrade 4-6 Ships per turn. Add in the problem that my Ships couldn't intercept his Ships in any reasonable amount of time, and quite soon I was in trouble. Planets started rioting and my resource base went to hell (along with all of my research). My Frigates couldn't matchup 1on1 with his Destroyers, so I had to pool my Ships together, which meant that I couldn't intercept all of his Ships which were all over the place.

Needless to say, the bird pecked me but good.

Oh, and in the final couple of turns he started assaulting me with Intel Projects. http://forum.shrapnelgames.com/images/icons/icon9.gif

Phoenix, congratulations again on thumping me but good. Don't fall back down to the bottom of the ladder anytime soon please.

PS, Fyron's name shouldn't be mentioned in the same breath as my mess. There's only enough tar a feathers for me, and me alone.

http://forum.shrapnelgames.com/images/icons/tongue.gif

Phoenix-D March 9th, 2004 02:08 AM

Re: Are you tough enough to be the "King of the Hill"?
 
That intel assult took about a year to do, actually. I was getting parinoid because your score was higher than mine, and with 50% intel I needed to have CI up -before- you attacked if I was to survive it. Once I had a decent base and no attacks came..well, the answer was obvious.

The game was a bit insane..I had retrofit problems too. Even into the Last battles I was fighting with ships that were 2, 3 models out of date. I don't bother retrofitting, ussually- I do suicide missions instead. Which is why I almost panicked when I warped into your home system and saw "40" over your home world..

Paul1980au March 9th, 2004 02:56 AM

Re: Are you tough enough to be the "King of the Hill"?
 
This was interesting - you got lucky with that Intel project Phoneix and good work - the slow but sure expansion usaually works against the AI, the only alternative i use is to settle into new systems quickly with lots of green star planets (they of course are better in terms of resources and potential) lots of defenses are maintained. It also expands my systems faster and fastre contact with new races and if i am rock and i come into contact with gas and ice types - i exchange 10K of minerals and propulsion tech for their other colony types - it is way to easy. ALso capturing some of their planets - take away their populations to settle youre other atmosphere and take advantage of the native population and the removal of domes.

Missile and projectile and point defense weapons are the early reserach projects.

Slynky March 9th, 2004 03:01 AM

Re: Are you tough enough to be the "King of the Hill"?
 
Now, THERE are some excellent write-ups! I find those interesting to read. Entertaining.

Of course, I must still question my spy friend from France who seems to do a better job at whipping out a story in his second language than I do in my native tongue http://forum.shrapnelgames.com/images/icons/icon9.gif .

Welldone, Phoenix-D, Katchoo, and Alneyan!

primitive March 9th, 2004 01:45 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Alneyan:
KOTH: The Primitive Horde (Primitive) against the Arcadia League (Alneyan). Turn 65 or so. Settings were: a rather large galaxy, high tech cost, everything else default.

...... lotsa mumba jumba .......

Unless you can provide a miracle, Primitive will reach the Top of the Hill and will likely challenge Asmala if you ask me. http://forum.shrapnelgames.com/images/icons/icon12.gif )

<font size="2" face="sans-serif, arial, verdana">Kudos to Alneyan for a well executed strategy so far http://forum.shrapnelgames.com/images/icons/icon7.gif

His constant nagging of “Oh, I don’t have a chance against the mighty Horde” and “Oh, made a crucial mistake that cost me the Last tiny bit of hope I ever had” worked like a breeze. The Primitive one became well buttered up and became lazy, never wondering why Alneyans ships never seemed to get more advanced. Not once did the thought “wonder where he spends his research points ?” make a guest appearance in the dim-witted barbarians brain.

Needless to say I was quite surprised when a warphole appeared and some small fleets started the slow march towards my home system. Luckily for me the fleets are not too large and would be low on supplies so it don’t stray too much from the shortest path. The first is still one jump away from the Hordes lair and I may or may not get enough defences ready to stop it http://forum.shrapnelgames.com/images/icons/icon12.gif . Meanwhile the Horde are pushing forward at the regular borders, glassing many and capturing a few planets on the way. It’s still a long way to go before I reach Alneyans central systems (Huge Tesco map) so if he can control his happiness levels this one can go on for a long time yet.

Still a lot to play for and this game is far form over. One thing is for sure though; I won’t make the mistake of underestimating the snickering one again http://forum.shrapnelgames.com/images/icons/icon12.gif

gravey101 March 9th, 2004 03:02 PM

Re: Are you tough enough to be the "King of the Hill"?
 
I've upgraded to the latest patch so my KOTH game can be upgraded whenever convenient.

Alneyan March 9th, 2004 03:10 PM

Re: Are you tough enough to be the "King of the Hill"?
 
We shall see how it plays out Primitive, but be warned of the trump card! I recently learnt the Summon Asmala spell, and thanks to this powerful invocation the League should save the day. I can daydream, can't I?

Let's see if the gambit can actually prove to be successful, along with a few other surprises, which I will not mention lest I should spoil the fun for you. http://forum.shrapnelgames.com/images/icons/icon12.gif

Why, I thought our 2vs2 game was supposed to revel any doubt about my status Slynky. Somehow you are stil questioning my word though, in spite of your little inquiry concerning my true erh... occupation. It will be my sad duty to report this behaviour to the agency and... No, I swear it was a mere lapsus and not a confession.

Iansidious March 9th, 2004 11:19 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by gravey101:
I've upgraded to the latest patch so my KOTH game can be upgraded whenever convenient.
<font size="2" face="sans-serif, arial, verdana">I'm ready also. On with the upgrade!

Slynky March 10th, 2004 01:33 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Alneyan:
We shall see how it plays out Primitive, but be warned of the trump card! I recently learnt the Summon Asmala spell, and thanks to this powerful invocation the League should save the day. I can daydream, can't I?

Let's see if the gambit can actually prove to be successful, along with a few other surprises, which I will not mention lest I should spoil the fun for you. http://forum.shrapnelgames.com/images/icons/icon12.gif

<font size="2" face="sans-serif, arial, verdana">Regardless of how the game comes out, I suspect you have gained a bit of respect. I see a good player in you...kind of like an Asmala in training but with a bit more eccentricity (and who types more http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/images/icons/icon12.gif ).

Alneyan March 10th, 2004 04:33 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Am I talkative? Nay, I merely romance what could be summed up in a few sentences and... Granted, I attempt to play tricks over the Primitive One mind, but that's all. http://forum.shrapnelgames.com/images/icons/icon12.gif

Still, thanks Slynky, but do not speak too much about it lest Primitive should become wary. After all, who knows, a window of opportunity might still appear, giving me free leave to turn the tables. Taking him by surprise seems to have worked in this regard at Last, even if the military wasn't exactly able to exploit this situation. But I do digress.

On a (not so) competely unrelated topic, would it be allowed to use the 10 wormholes per system rule to protect a few systems from warp openers and other annoying things along the same lines? Obviously, there should always be at least a way to reach any colony, and it would be almost impossible to ward all your systems but one in such a manner. Still, preventing from unwanted entrances behind the lines could be useful, if given the time to do so. Thanks for the answer!

Slynky March 10th, 2004 05:44 PM

Re: Are you tough enough to be the "King of the Hill"?
 
I think you will find there are differing opinions on 10-holes in a system to stop other holes from opening.

Most people don't like turtling (I think that means closing yourself completely off in such a way). Although you may find some people who would call creating 10 holes cheesy, I'm sure you'd find some who think it's OK to do as long as there is a path to attack you. Like me for instance.

narf poit chez BOOM March 11th, 2004 06:52 AM

Re: Are you tough enough to be the "King of the Hill"?
 
my game with MB seems to have double-generated. the Last turn i played was #30 and it generated 31 and 32. there was about an hour between turn generations.

Asmala March 11th, 2004 07:05 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by narf poit chez BOOM:
my game with MB seems to have double-generated. the Last turn i played was #30 and it generated 31 and 32. there was about an hour between turn generations.
<font size="2" face="sans-serif, arial, verdana">I can see nothing wrong in log. Geo, do you have any clue what happened?

spoon March 11th, 2004 07:35 PM

Re: Are you tough enough to be the "King of the Hill"?
 
Quote:

Originally posted by Asmala:
can see nothing wrong in log. Geo, do you have any clue what happened?
<font size="2" face="sans-serif, arial, verdana">Did someone press the Send Turn button twice?


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