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-   -   Perpetuality - 62 Player MegaGame (Finished!) (http://forum.shrapnelgames.com/showthread.php?t=34497)

Wikd Thots May 18th, 2007 11:57 AM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
So I guess the name of the game now is "adapt or die" http://forum.shrapnelgames.com/images/smilies/evil.gif

jutetrea May 18th, 2007 12:09 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 

I'm not too worried till we see the second turn, and even then it just means there's a crazy fog of war http://forum.shrapnelgames.com/images/smilies/happy.gif Playing conservatively will be an understatement.

Velusion May 18th, 2007 12:17 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

Velusion said:
Ok... here is the deal...

I backed up the game and then processed the turn. I logged in and checked and I could see everything as is should be. I then restored back to the original game.

So my assumption is if we stick it out this turn, things will get back to normal.

Now, as more and more people submit turns I'll be be backing up the server and checking to make sure it isn't a specific player or something strange. But as it stands now, I think things will get back to normal after this turn.

Unless you are very confident I suggest you play conservatively this one turn.


atul May 18th, 2007 12:22 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Heh, conservative, scouting-by-retreating, relying on immortals, or... I just don't know any word to describe those guys with gods claiming 20+ kills on HoF on turn 2. "Very confident". Let's hope normality ensues.

BTW, the status page is very cool. Almost addictive.

Velusion May 18th, 2007 01:02 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

atul said:

BTW, the status page is very cool. Almost addictive.

Yea, a user on here LCH made it awhile back and updates it every so often - it really is handy. I have a tab up at all time for each of the the games I play in! Just don't be toooo reliant on it. Sometimes it screws up (or rather I screw it up) so make sure and go by what the game says first.

FAJ May 18th, 2007 01:24 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
It is going to be harder to keep up with this thread than keep up with the game!

Amhazair May 18th, 2007 01:32 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Blegh, scales bug. http://forum.shrapnelgames.com/images/smilies/Sick.gif

There goes my order and my growth... remind me to go turmoil/luck next time. http://forum.shrapnelgames.com/images/smilies/wink.gif

Velusion May 18th, 2007 01:36 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Oh how I wish I had the scales bug... http://forum.shrapnelgames.com/image...ies/tongue.gif

WSzaboPeter May 18th, 2007 01:58 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
Quote:

atul said:
I just don't know any word to describe those guys with gods claiming 20+ kills on HoF on turn 2. "Very confident". Let's hope normality ensues.


I take this as a compliment.

Salamander8 May 18th, 2007 02:24 PM

Re: Perpetuality - The 60 Player MegaGame (Signup)
 
My god locked himself in the basement and no one has found the keys to let him out yet.

Starspawn 1:"Our most dreadful lord and master has locked himself in the cellar, and someone drew one of those damn elder signs on it, so I can't use my otherworldly powers to get him out!"

Starspawn 2:"Did you try tricking some hapless b-movie actor into daring to explore the basment? That works in all the horror movies. And our god can devour their soul when they release them as an aded bonus."

Starspawn 1:"Yeah I tried that, but they keep drowning. That's the problem with cheap undersea real estate."

Starspawn 2:"Well, keep the slaves looking for the keys I guess. Did you try the freezer yet?"


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