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-   -   Ascendant - Game On! (http://forum.shrapnelgames.com/showthread.php?t=38343)

Wrana May 26th, 2008 12:03 PM

Re: On the same topic . . .
 
Yeah, they have. http://forum.shrapnelgames.com/images/smilies/happy.gif But they are vulnerable enough. Also, Sauromatia probably should have real SCs by now.

lch May 26th, 2008 12:28 PM

Re: On the same topic . . .
 
Timer increased to 48 hours on request of RenoJustin.

Renojustin May 26th, 2008 01:02 PM

Re: On the same topic . . .
 
Sorry guys, I barely made my last move, let alone have time to write battle reports. Maybe now that it's gone up to 48 hours.

The smashing of Lanka's army was exhilarating, at the same time vengefully repulsing an attack from Caelum, who routed from the fortress with heavy losses!

I have several armies, mages, it takes a while to script fights now. So, not bad, made it to turn 40 eh?

Darkwind May 26th, 2008 06:15 PM

Re: On the same topic . . .
 
Sauromatia is bold enough to attack a castle now, eh? Yet still, they avoid the Giboleths like the plague! Yoth'Shothogg is beginning to doubt the 'might' of Sauromatia, if they are so afraid of young Giboleths.

Renojustin May 26th, 2008 08:24 PM

Re: On the same topic . . .
 
Your seas are already ours, you gibbering slime. Tremble in your doomed fortress and bleat your words of fear for all to hear, it will not change your fate.

Darkwind May 26th, 2008 09:19 PM

Re: On the same topic . . .
 
Quote:

Renojustin said:
Your seas are already ours, you gibbering slime. Tremble in your doomed fortress and bleat your words of fear for all to hear, it will not change your fate.

We Aboleths do not see R'lyeh under the hands(or claws, as the case may be) of Sauromatia. Nor, in fact, will we ever see it in Sauromatia's hands.

Zenzei May 26th, 2008 09:46 PM

Re: On the same topic . . .
 
Quote:

...at the same time vengefully repulsing an attack from Caelum, who routed from the fortress with heavy losses!


Some degree of correction is required here. Sauromatia did indeed defend its fortress successfully but Caelum doesn't mind the "heavy losses" of ~70 troops as all of them are very easily replaced. Sauromatia, on the other hand, lost 9 out of 11 commanders who were in the fort and some ~40 troops.

So in the end it's safe to say Caelum won the day.

-This transmission was delivered to you by independent Caelian war reporters-

Renojustin May 27th, 2008 12:17 AM

Re: On the same topic . . .
 
Caelum lost 90 troops, lots of Iron Crows got eaten by some hastily-summoned lions and the bright green ranks of veteran amazon infantry showed their worth in combat; we lost some warrior sorceresses but also some trash commanders. The troop losses were really quite light. The gold and tactical win were both easily on our side.

And Lanka, nice try with your magic arrows from the sky, but Sauromatian camp scouts are trained to watch the clouds day and night for an attack like this and so it was thwarted!

Darkwind May 27th, 2008 07:15 AM

Re: On the same topic . . .
 
I wonder, could Sauromatian scouts stop Polypal Mothers falling from the sky? http://forum.shrapnelgames.com/images/smilies/evil.gif

Zenzei May 27th, 2008 10:46 AM

Re: On the same topic . . .
 
Quote:

The gold and tactical win were both easily on our side.

Okay Sauro, now you provoked Caelum into really digging up the battle data. http://forum.shrapnelgames.com/images/smilies/happy.gif
Caelum lost:
28x iron crow(15 gold): 420 gold
51x spirehorn warrior/archer(10 gold): 510 gold
->79 units in total, costing 930 gold

Sauromatia lost:
4x warrior sorceress(160 gold, these are lot cheaper than I thought!): 640 gold
enarie: 150 gold
indy priest: 40 gold
2x soothsayer (60 gold): 120 gold
ichtyid lord: 40 gold
26x amazon warrior/androphag archer/sauromatian archer (10-13 gold): 260 gold
->26 units and 9 commanders in total, costing 1250 gold

In addition Sauromatia had 52 gems invested in this battle(in form of summons, thistle mace & gems on commanders) while Caelum spent 2 air gems.

Still feeling Caelum was the nation paying the price in said battle? http://forum.shrapnelgames.com/images/smilies/wink.gif


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