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Re: Are you tough enough to be the "King of the Hill"?
Mar 10, 2004 9:10:04 PM EST
Uploaded game turn (belisarius) Mar 10, 2004 8:10:14 PM EST Turn executed: 2403.0 (asmala) Mar 10, 2004 8:10:10 PM EST Beginning execution of next turn (asmala) Mar 10, 2004 8:10:10 PM EST Kicking off turn computation (narfpoitchezboom) Mar 10, 2004 8:10:10 PM EST Uploaded game turn (narfpoitchezboom) Mar 10, 2004 7:37:48 PM EST Uploaded game turn (belisarius) Mar 10, 2004 7:26:39 PM EST Turn executed: 2402.9 (asmala) Mar 10, 2004 7:26:36 PM EST Beginning execution of next turn (asmala) Mar 10, 2004 7:26:36 PM EST Kicking off turn computation (belisarius) Mar 10, 2004 7:26:36 PM EST Uploaded game turn (belisarius) Mar 10, 2004 7:17:10 PM EST Uploaded game turn (narfpoitchezboom) Mar 10, 2004 7:00:13 PM EST Turn executed: 2402.8 (asmala) There were two turns about an hour apart. But you uploaded both times. From comparing the files it looks like you uploaded the same .plr file both times though. Did you walk away from your pc, or switch to a different window for a while, then come back and hit upload again thinking it hadn't taken the first time? |
Re: Are you tough enough to be the "King of the Hill"?
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Re: Are you tough enough to be the "King of the Hill"?
and, to be more specific, would MB or Asmala mind if i asked for the turn to be turned back, please?
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Re: Are you tough enough to be the "King of the Hill"?
Asmala,
Please put me back at the bottom. http://forum.shrapnelgames.com/images/icons/icon9.gif Joachim beat me in our KOTH match. It was a well played game on his part and I offer much kudos to him for that. |
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Thanks again. |
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Re: Are you tough enough to be the "King of the Hill"?
Thanks for the answer Slynky, but I am afraid my warp openers are somehow unable to protect my worlds. My main concern is currently "how to pull out a nice offensive against Primitive to calm these rioters and to delay these fleets" rather than "how to protect these useless worlds busy rioting". While speaking of this game, here comes another game report, and likely the Last.
KOTH Primitive versus Alneyan, turn 75. "As seen in Sapience, your best source of accurate information certified by the Arcadian Consulate: While it is true that the League suffered from a few drawbacks, her plans backfiring and her armada being defeated thanks to treachery and perfidy, we should not have such a pessimistic outlook on the current situation. Never our values will be forsaken by our people, lest our society should crumble at the hands of these hordes. Nevertheless, we should not put us behind the common masquerade in which the League stands free from all the threats she faces, but rather acknowledge these hard truths to face the foes bent on destroying our very civilization. If there were any doubt left about the motivation of our enemies, it has been cleared by the slaughter of one of our colony worlds, where several dozen thousand settlers were killed by orbital bombardments. Although our ships did manage to save most of the civilian population, often facing resolute enemy opposition, the casualties are inadmissible, and in the memory of all who fell to these Hordes, we shall strive to avenge them. However, the rumours of other such battles have yet to be proven, and should dismissed as being insidious to the League. No other civilian life has been taken on the front, as our ships extracted all our people from the endangered worlds. Another deceitful lie dares questioning our beloved Consul, who has been supposedly departing to another galaxy in his private shuttle. Obviously, this is a blatant deception, as the Consul is, at the moment of the writing, devising a military plan along with the Admirals of the Fleet. While speaking of the military situation, we have the pleasure of announcing the destruction of several key military installations of the Primitive Horde, which were qualified as being "decivise victories" by the High Command of the Second Battlegroup. "They are not invincible, and if we have the willpower, our ships can crush them, an hammer striking down their warships until there is nothing left of them but stellar dust," commented a cheerful Admiral Conceils after the recent victories. Following these engagements, reinforcements have been sent to the borders to assist our forces in liberating the Primitive worlds from their heinous grasp. Once this deployment is achieved, two hundred warships will enforce our presence at our boundaries, and will swiftly strike home. Not only will we head for their obscure lair, but we do expect this offensive to deter them from ever threating the Arcadia League, as any sapient being would question the wisdom of fighting when one's own worlds are in jeopardy. We bear no ill-will towards the civilians who happen to be amid the Primitive berserkers, and will endeavour to avoid any civilian casualty when attacking their systems. On the contrary, our forces stand ready to assist their population if needed be. *A few photos display Arcadian troops doing repairs to a collapsed building and handing food to civilians. But the vigilant reader may realize these pictures were taken several years ago in an Arcadian League* While our state-of-the-art ships able to alter the essence of this universe protect our denizens by collapsing the "holes" used by the enemy forces to strike at our worlds, danger lurks at home as enemy operatives enticed our people into rebelling. Coercing our citizens into revolting, these traitorous spies managed to trigger riotings on several worlds, and strikes put an halt to all economical activity on many of our colonies. It is the duty of all responsible Arcadians not to take part in these disturbances, and any individual seen provoking such distractions should be mentioned to the nearest civil servant, representative for the Consulate. Lastly, we do encourage all responsible and dutiful citizens to fight for the League in this hour of need. This is our finest hour, and those who aid Arcadia shall not be forgotten once our foes are placated. For her, we pledge to fight with all our might until no dagger lays in our back, biding its time to strike the League down. If even under such circumstances, you await for brighter times to come, when will you give this token of your gratitude to Arcadia? And once this war is over, how will you behave when paying your homages to these defenders, when meeting these brave souls who stood up to the Hordes, when speaking to your children about this war?" Propaganda aside, here is the current situation: Half my worlds are rioting, Primitive has crushed a few of my fleets, and I managed to take a few of his worlds. (While he was capturing or glassing several planets a turn) So it is basically my Last stand against the Primitive Ones, as my research production is down to 50,000 research points a turn. (It should be above 200,000, if there were no riots. I gather you have figured out why I don't exactly like this situation? http://forum.shrapnelgames.com/images/icons/icon12.gif ) |
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Re: Are you tough enough to be the "King of the Hill"?
Very nice update, Alneyan! As always, GOOD reading.
Yes, you should disregard what I have said about your game...sigh...looks like you are holding me up in our 2 x 2 game...I'm so far behind as to be embarrassed http://forum.shrapnelgames.com/images/icons/blush.gif ( <--- that's the "embarrassed" emoticon...I should use it more often). Of course, THAT'S why I sucked you into the game...hehe...to boost my chances http://forum.shrapnelgames.com/images/icons/icon10.gif . And, you need a bit of full-tech experience to round out your abilities http://forum.shrapnelgames.com/images/icons/icon12.gif . |
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100 ships (cruisers or so of non-early game technology) is decently large. |
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Heh ya Parabolize,
Are we rating our KOTH game? I'm happy to lose more points. Good Luck |
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KOTH Primitive versus Alneyan: In short, I have been utterly defeated, and surrender to Primitive at once. Put me back at the bottom of the hill Asmala, and ready yourself Ragnarok, for you shall fight against my Fool League and all my silliness!
As issued in Sapience: "The League made her Last stand, and performed her greatest victory of the whole war. Here is a report from the General Smashed-Handkerchief: "Our fully trained fleet made an impressive performance for the worst battle in this conflict! Standing at a wormhole, with more warships than the opponent, our armada made the astounding feat of takind down no less than seven enemy battlecruisers! Your ears did not betray you, we took down seven invincible enemy ships! Our meagers forces composed of fourty odd warships, standing at such a strategical location, had not expected to do half as well, and the bets were on three enemy ships destroyed, four at the best. Before this major victory, the spirits of the fleet were at their lowest when preliminary simulations reported a 73% chance of them winning the day without suffering a single loss. We have proven that treacherous statement to be ultimately wrong, as seven harbingers of our doom collapsed at the hand of our righteous men and women. With this victory to build up our trust, we can surely hope to stand up to the enemy fleet, and eventually drive them off from this galaxy. Henceforth, our Armada shall be known as the Seven Keepers in honour of this battle." When asked about the consequences of this battle, and the enemy fleets marching on our worlds, the General merely replied that "'Tis is a trifling matter when we scored seven kills against the enemy warfleet! We have more pressing matters than the defence of our transient nation and its billion denizens, and we shall strive to launch another offensive with the intent of destroying at least two more enemy warships. This would bring their casulaties in this offensive wave to nine, and perhaps even ten, which is a perfectly fine record when you know they have two hundred warships at their disposal." It is our sad duty to report the demise of our beloved General, which was disavowed for his word by the Consulate, and sent to the nearest blackhole for trial. As we are going to press, the Consulate has yet to issue a formal declaration to the League, but gossips alude to an unconditional surrender to the Primitive Horde after the loss of the Second and Third BattleGroups, while the Fourth Battlegroup is being involved in a fool's errand. We pray the gentle reader to forgive us, but with such rulers, this overthrow is no wonder. As for now, if you will, your most estimed servant will make a swift departure and will seek asylum somewhere else before the Wraiths of the League arrive." [ March 15, 2004, 15:44: Message edited by: Alneyan ] |
Re: Are you tough enough to be the "King of the Hill"?
Kudos to Alneyan for a great game (and great writing BTW). Those warppoints of his popping up early was a big suprise and scared the **** out of me. Luckily for me I had just enough ships to get him on the defence (and in happiness problems) instead of keeping up the offence. Also he never found the undefended and undefandable (doe to looong comunication lines) systems in the south http://forum.shrapnelgames.com/images/icons/icon12.gif
Great fun. Always good to play someone who dare to do things different http://forum.shrapnelgames.com/images/icons/icon7.gif Electrum: Then it us for a shot at the King. Any prefered settings, I am game for (almost) anything http://forum.shrapnelgames.com/images/icons/icon7.gif |
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I'm only kidding of course. I am up to the challenge, I will more then likely lose but no doubt I will learn at least a small portion of something. http://forum.shrapnelgames.com/image...s/rolleyes.gif |
Re: Are you tough enough to be the "King of the Hill"?
Oh, do not forry, I am no Asmala, who should grasp his crown tightly lest it falls as the Primitive moves onward. Sometimes I play well, and more often than not an AI would have done a better job. http://forum.shrapnelgames.com/images/icons/icon12.gif
Do you have any preference about the settings? Besides suggesting PvK Balance Mod, which basically alters the costs needed to raise/lower characteristics and take advanced traits, I don't have any particular wish for this game. Incidentally Primitive, I *had* to try something different to catch you off guard. The first part went rather well, but the actual application of this surprise could have been so much better. Good luck in going in for this crown, and Electrum, I wish you will give Primitive a better run for his money. http://forum.shrapnelgames.com/images/icons/icon12.gif |
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Koth page is updated.
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K.O.T.H. Parabolize vs Joachim
Ok I think we have a problem. The game was made in Balanced System Mod when all I wanted was the map made in Balanced System Mod. The mod was made in 1.84 and does not have the correct data files. I do not want to restart but I will if Joachim wants to. My mouse wheel works and I can save games thats all I care about http://forum.shrapnelgames.com/images/icons/icon7.gif anyway Joachim play the game out of: SE4 Version: v1.91 + Balanced System Mod 1.1 |
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So I need to download the Balance system mod and play with it and 1.91 for this Game? As if it wasn't hard enough switching between Versions and mods already http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/image...s/confused.gif |
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Should I be thanking a admin? |
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You were correct Parabolize, Version 1.91 had some data file changes unrelated to the Balanced system mod. Components file, facilities file, and Fyron's "Smooth pop Modifiers" were added to settings.txt. Because of this games created with Balanced Mod Version 1.1 will not work in "Host only" mode for Version 1.91 games. Your game is fine. All that happened was on the first turn there were some minor discrepancies between the stock 1.84 data in the mod that Asmala used to setup the first turn of the game, and the stock 1.91 data that you guys were using to try and play the first turn. Loading the mod as you did was fine, and avoided having to do a restart. Once you both uploaded, PBW used the stock 1.91 files to process the turn so now you need to use 1.91 to play turn 2 and all the turns from here on. I have updated the Balanced System Mod so that this does not happen again. This new Version 1.2 corrects the problem by incorporating the 1.91 data file changes into the mod. Version 1.2 is otherwise identical to Version 1.1 HERE'S A LINK TO DOWNLOAD THE MOD. As long as the proper Version is used by the game owner when creating the first turn, the mod will be useable as a host only mod, that is, only needed to setup the map on the first turn and not needed by the players at all. For games started with Version 1.84, use Balanced System Mod Version 1.1 For games started with Version 1.91, use Balanced System Mod Version 1.2 As long as the game owner follows this protocol, the players will not need to have the mod and should notice no difference from a stock game, other then having a balanced map. Sorry for the inconveinence. I missed this when 1.91 came out, I should have been prepared for this. Thanks for bringing it to my attention. Geoschmo [ March 16, 2004, 18:04: Message edited by: geoschmo ] |
Re: Are you tough enough to be the "King of the Hill"?
Geoschmo thank you for upgrading the mod http://forum.shrapnelgames.com/images/icons/icon7.gif
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Would anyone happen to have some free time to set up a map for Ragnarok and myself in our KOTH game? I will let the map size and type up to you Ragnarok if you have any preference in this field.
However, using a third party map will also deny me my so common excuse, the usual "The map wasn't balanced! The map was balanced against me! It was a treacherous plot to bring me down!", so I will be lacking a proper scapegoat, which cannot answer back. How annoying. http://forum.shrapnelgames.com/images/icons/icon12.gif |
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You were correct Parabolize, Version 1.91 had some data file changes unrelated to the Balanced system mod. Components file, facilities file, and Fyron's "Smooth pop Modifiers" were added to settings.txt. Because of this games created with Balanced Mod Version 1.1 will not work in "Host only" mode for Version 1.91 games. Sorry for the inconveinence. I missed this when 1.91 came out, I should have been prepared for this. Thanks for bringing it to my attention. Geoschmo </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">No need to apologise http://forum.shrapnelgames.com/images/icons/icon7.gif finding little bugs is what we players a meant to do! Thanks for fixing the mod and uploading. |
Re: Are you tough enough to be the "King of the Hill"?
RE: Electrum v Primitive
Primitive My Last turn came out funky. It's as though I missed a turn. Would it be ok if we do a roll-back? |
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Size of the map does not matter to me. The average setting (small?), if not slightly bigger, would be fine with me.
I wouldn't worry Alneyan, I'm sure you can find any excuse to blame your impending loss on. http://forum.shrapnelgames.com/images/icons/icon10.gif http://forum.shrapnelgames.com/image...s/rolleyes.gif I just wish I could say that with confidence. http://forum.shrapnelgames.com/images/icons/icon7.gif [ March 17, 2004, 13:21: Message edited by: Ragnarok ] |
Re: Are you tough enough to be the "King of the Hill"?
Asmala,
Would you please roll back th Electrum v Primitive game. Primitive has given me his official Okie Dokie. |
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MB, today i've been dealing with a headache and tommorrow i'm going to be gone from the house for about 6 hours, after which, the way things have been going, i may have a headache. so, i really hope you don't mind, but our game might be on hold till friday. sorry.
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Has it been considered to have a KOTH for mods?
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Not sure what you mean At. You can play Koth games with mods now. You just have to agree to it with your opponent. Any of the default Koth settings can be changed if the players agree to it.
If you mean a separate Koth with some particular Mod as teh default, that would be kind of difficult. You probably couldn't get enough people willing to play all their games with one mod. |
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Or, I could be just wrong... http://forum.shrapnelgames.com/images/icons/blush.gif |
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Thanks for your help. |
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That may be what he meant. I would have expected him to say mod for Koth instead of Koth for mods if that is what he meant though. I guess we'll have to wait for him to explain. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Asmala, would you mind deleting Phoenix-D vs Katchoo? The game has been over for a while.
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Electrum: Should work now. I thought if I change the name of the get turn link to previous turn I'd get it. Now I examined the file I noticed it was the newest turn, only name was changed.
Phoenix-D: It's deleted now. |
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Thanks.
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Thanks Loads |
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well, for a game report from me and MB, we recently made contact. no conflict yet, but i'm very nervious.
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