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Re: OT: Narf has gone looney and wants to GM.(Edit
Quote:
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Re: OT: Narf has gone looney and wants to GM.(Edit
Um, sorry Brian. Totally forgot about you. I'm a bad person.
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Re: OT: Narf has gone looney and wants to GM.(Edit
I'm assuming we're go. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: OT: Narf has gone looney and wants to GM.(Edit
Meant to post this yesterday - The next dungeon will be a seige situation - You're the attackers.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Server online.
Today's Random: [100d20] = 1112 Edit 1: Narf has arrived. Edit 2: Anybody else coming? It's 15 after. |
Re: OT: Narf has gone looney and wants to GM.(Edit
Game broke up due to other issues.
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Re: OT: Narf has gone looney and wants to GM.(Edit
Such as no players (Jack had to leave). Brian, Rudy - Unless you both post here that you'll show up, there really isn't much point, unless one of you wants to have random encounters. It is a fort...
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Re: OT: Narf has gone looney and wants to GM.(Edit
I do hope that the anti-post padding measures go into effect soon. http://forum.shrapnelgames.com/images/smilies/happy.gif Narf look out, one word posts will subtrack 10 posts from your count each offense. LOL You'll be -10,000 posts before you know it.
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Re: OT: Narf has gone looney and wants to GM.(Edit
I think you posted that in the wrong thread. http://forum.shrapnelgames.com/images/smilies/happy.gif
More trouble - Got a server up and running, but not sure how to add a room. |
Re: OT: Narf has gone looney and wants to GM.(Edit
The little "Create Room" button from the Game Server window will work for a one-shot; for a longer-tern solution, you need to edit server_ini.xml (in /openRPG/myFiles)to something like:
<font class="small">Code:</font><hr /><pre> <server> <service port='6774' address='hostname/address' /> <map file='myfiles/Lobby_map.xml' /> <message file='myfiles/LobbyMessage.html' /> <validate_protocol value='true' /> <room_defaults> <passwords allow='yes'/> <map file=''/> <message file='myfiles/LobbyMessage.html'/> </room_defaults> <room name="D and D" password="NotTelling" boot="NotThis"> <map file='myfiles/Lobby_map.xml' /> <message file='myfiles/LobbyMessage.html' /> </room> <cheat text='**Fudged Roll**' help='The text will be included in any faked roll by anyone but a GM' /> </server> </pre><hr /> And then restart the server, of course. I've actually got my server set up so that all I need to do is run the shortcut (or have the task schedular run it for me) with some command line arguments already included: start_server.py -p -n Loony -l NotThis (starts server, registers as "Loony", lobby password "NotThis") Note that all passwords have been changed in the above examples. Those aren't quite what I use. If you want to connect to your own server, you can't just select it from the list in the game server as when connecting to someone else's (I couldn't, anyway - might be a security issue with my router - but I can get around it trivially). To connect to your own server, type <font class="small">Code:</font><hr /><pre>127.0.0.1:6774</pre><hr /> into the address bar from the game server window and hit the connect button. |
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