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-   -   Dominions II Bug Thread (http://forum.shrapnelgames.com/showthread.php?t=16593)

The DarkOne April 8th, 2004 11:22 PM

Re: Dominions II Bug Thread
 
Burning pearl gives 100% fire resistens not the partial protection it is supposed to give.

ioticus April 9th, 2004 12:14 AM

Re: Dominions II Bug Thread
 
Quote:

Originally posted by Kristoffer O:
</font><blockquote><font size="1" face="sans-serif, arial, verdana">quote:</font><hr /><font size="2" face="sans-serif, arial, verdana">Originally posted by splooger:
The bug letting you recruit when under siege STILL exists.

<font size="2" face="sans-serif, arial, verdana">But you get no units, only a recruitment queue. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">I know. The point is the game lets you waste the gold and resources but you get nothing in return. It's easy to screw yourself this way.

archaeolept April 9th, 2004 05:51 PM

Re: Dominions II Bug Thread
 
a minor, though still irritating, bug. http://forum.shrapnelgames.com/images/icons/icon7.gif

I play in a window, and specifiy a resolution (-w --res) in my specific MP game shortcuts. However, now most of the time the window will open up off center (down and to the right), thus meaning that I have to drag the window back up.

sometimes it remembers/centers its position, like it did in 2.08, but usually not.

the most common cause seems to be opening up a window in Internet Explorer. this will cause the next dominions window to be down and to the right.
http://forum.shrapnelgames.com/image...s/confused.gif

It wasn't like this before, but I have no idea what could have been changed.

April 9th, 2004 06:18 PM

Re: Dominions II Bug Thread
 
A minor bug : there are now two units with unit number 105 in the game. The Siren should have 1055 but the Last "5" is missing.
I dont know if this is a real problem, unless you try to script a siren on your map (you should have a druid, he has the same nr)...
Cheers.

Taqwus April 10th, 2004 06:46 PM

Re: Dominions II Bug Thread
 
Some strangeness I've observed in 2.11 playing with a Succubus w/ Tartarian Chains:
- The Ashen Angel attacks have -always- resulted in an unplayable battle, bad vcr header. This occasionally happens for Earth Attack castings, and never for regular battles.
- When seduction fails and the victim gets enslaved by the Chains, the enemy commander becomes a unit and apparently vanishes. He does not attack any province (that one or nearby), or at least I don't get a battle report for it; odd since he'd be one of my units. He doesn't end up in my capital, or where he was either.

Daynarr April 10th, 2004 07:28 PM

Re: Dominions II Bug Thread
 
Quote:

Originally posted by Taqwus:
Some strangeness I've observed in 2.11 playing with a Succubus w/ Tartarian Chains:
- The Ashen Angel attacks have -always- resulted in an unplayable battle, bad vcr header. This occasionally happens for Earth Attack castings, and never for regular battles.

<font size="2" face="sans-serif, arial, verdana">If you have a save game of this you should mail it to Illwinter.

Taqwus April 11th, 2004 06:02 PM

Re: Dominions II Bug Thread
 
Saved games mailed re: enslaved victims vanishing, broken battle recordings of Ashen Angel attacks.

AI quirk: Does it take into account magical sites that hurt units? Marignon AI, regular theme as far as I could tell (inquisitors, for instance; no Goetic Masters seen, no demons) had a Spectral Mage and dispossessed spirits hanging around the capital for many turns according to an Astral Window.

This may or may not be a bug, but prophets brought back with Ritual of Rebirth retain the prophet bonus even when there's a new prophet. Perhaps prophets reborn, enslaved, charmed, seduced, or hellbinded should lose the bonus unless they're made the current prophet of the new owner?

Additional RoRebirth oddity: When an ex-Bane Spider prophet came back as a holy-3 mummy, he came back on Hide. This would rarely actually be a gameplay issue I suspect since he couldn't sneak, but this was somewhat odd as it was no longer stealthy.

[ April 11, 2004, 17:16: Message edited by: Taqwus ]

mivayan April 11th, 2004 09:30 PM

Re: Dominions II Bug Thread
 
Quote:

When seduction fails and the victim gets enslaved by the Chains, the enemy commander becomes a unit and apparently vanishes. He does not attack any province (that one or nearby), or at least I don't get a battle report for it; odd since he'd be one of my units. He doesn't end up in my capital, or where he was either.
<font size="2" face="sans-serif, arial, verdana">A unit without a commander cant attack a province. My guess is that the unit will be treated like a unit fleeing from a battle, if there is no friendly province to run to they disappear without a trace. What happens if you control a neighbouring province?

I have had the lord of the hunt charm an enemy priest and the priest attacked the province it was in, but it was still a commander so it does not really apply.

calmon April 13th, 2004 02:56 PM

Re: Dominions II Bug Thread
 
i can select "Ceremonial Faith" with Mictlan Empire but after clicking the selected special dominion is "default"... order moved to 1 but there is no "Ceremonial Faith" selected (and visible).

Kristoffer O April 13th, 2004 04:14 PM

Re: Dominions II Bug Thread
 
Mictlan is not supposed to be able to choose Ceremonial Faith. They do not preach at all.


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