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Re: STM "Final v1.7.5" Discussion
You got to love front page. http://forum.shrapnelgames.com/images/icons/icon9.gif
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Re: STM "Final v1.7.5" Discussion
Site looks great Atrocities
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Re: STM "Final v1.7.5" Discussion
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Found this when I load up a ship with 2 did pop types on planet and found I was having HW pop on it too [ September 18, 2003, 13:31: Message edited by: mottlee ] |
Re: STM "Final v1.7.5" Discussion
If this is going to be a problem, how do we fix it?
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Re: STM "Final v1.7.5" Discussion
Sounds like the improbability drive to me. It's highly improbable that 1M population will spontaneously appear when the colony ship lacks them, especially at a planet that isn't even colonizable by that race. And so of course, being nearly infinitely improbable, this event will occur whenever an improbability drive is activated at full power elsewhere in the universe! Lower improbability events such as Supernovae, completed road construction, remembering your parents' anniversary and world peace may also occur when shorter distances are traversed by said improbability drive.
I suggest that we have a gentlemans agreement to not abuse this game error. I trust y'all http://forum.shrapnelgames.com/images/icons/icon12.gif [ September 18, 2003, 15:37: Message edited by: jimbob ] |
Re: STM "Final v1.7.5" Discussion
It is not a problem, I just thought you would like to know of things in your mod (good one I might add) I have been playing this and others and I just happened to find this, I do not know if it is anything you did or not I have not tried to mod yet so I do not know what can or can not be changed...was just an FYI
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Re: STM "Final v1.7.5" Discussion
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To be honest with you, I never modded this bug/feature/expliot into the game. I don't know how it came to be, or really what to do about it. |
Re: STM "Final v1.7.5" Discussion
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Found this when I load up a ship with 2 did pop types on planet and found I was having HW pop on it too</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Oh... ick. http://forum.shrapnelgames.com/images/icons/icon9.gif Definitely send this in to MM. This is a nasty bug. http://forum.shrapnelgames.com/images/icons/icon9.gif It can not really get you much, esp. in a PBW game, with just 1 M per trip, so there is no reason to remove the default 1 M pop in STM. But MM definitely needs to know. se4@malfador.com AT, just list it as a Banned bug in the STM game description. http://forum.shrapnelgames.com/images/icons/icon7.gif [ September 18, 2003, 18:46: Message edited by: Imperator Fyron ] |
Re: STM "Final v1.7.5" Discussion
I do not rember it doing this in the stock game???
I feel a TEST! coming on http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: STM "Final v1.7.5" Discussion
The Stock game has 0 default pop for new colonies. This is why noone would have noticed it. http://forum.shrapnelgames.com/images/icons/icon12.gif But, there is obviously a bug, becaus the pop should be added to the colony after it is made, not to the colony ship before the colony is made.
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