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Re: SE4 Rating System
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Re: SE4 Rating System
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Re: SE4 Rating System
Some response after all http://forum.shrapnelgames.com/images/icons/icon12.gif
Slynky, your adendum to Geo's formula is not bad, but it still gives a bit strange results. What my little table do is to mix the logaritmic of Geos formula with some linear components. By changing some simple factors I can get it to give (almost) the results I want. The computation of the actual game results could be done just the same way you propose using your formula (with a little fix of the table), calculating the knocked out players points first and dividing the result among the remaining players. Just som examples (remember the table can be twisted to give both higer values and more/less spread): 3 Players Slynky/Geos formula: 2,60 / -0,87 / -1,73 Primitives table: 1,51 / -0,08 / -1,44 4 players: Slynky/Geos formula: 3,67 / -0,33 / -1,33 / -2 Primitives table: 2,04 / 0,29 / -0,74 / -1,59 10 players: Slynky/Geos formula: 8,95 / 2,62 / 1,04 / -0,01 / -0,80 / -1,44 / -1,96 / -2,42 / -2,81 / -3,16 Primitives table: 3,73 / 1,58 / 0,71 / 0,17 / -0,25 / -0,60 / -0,91 / -1,20 / -1,48 / - 1,75 Anyway, Its your call Slynky. If you want me to make a table I will do so. If you will go with the formula I'm okay with that too http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: SE4 Rating System
Primitive's calculations are not quite what I envisioned you mean, Slynky. Is he right? If so, I heartily endorse your plan.
Sorry Primitive, but I still find the numbers in your table a tad low. Just my opinion. |
Re: SE4 Rating System
As I said, they can be tweaked http://forum.shrapnelgames.com/images/icons/icon12.gif
But if everybody is happy with the Slynky/Geo formula then there should be no need http://forum.shrapnelgames.com/images/icons/icon7.gif |
Re: SE4 Rating System
I am looking to get a rated game going. I just finished up a game with Baron Grazic. He worked me over pretty good but that is how you learn. Great game Baron I learned alot. I am a newby with just a little experience. If anybody is interested let me know.
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Re: SE4 Rating System
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Re: SE4 Rating System
What I like is when you can schedule a turn fest with your opponent. Then the game become really interesting really quick.
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Re: SE4 Rating System
Hi Joachim,
I was thinking of a game like this: No Events No Intel No Anchient Race No Religion 3 Lg Planets 2000 Race Points Geos Balanced Map Standard KOTH Settings If you have any preferences let me know. Fire |
Re: SE4 Rating System
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