![]() |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
Quote:
But this is the kind of input Gandalf needs so that we can correct any issues in game 3. Thanks for that input. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
Dear friends,
Please take into account that I am going on trek the whole WE. So I would like to request for a delay for next turn. I will be able to play it by Sunday evening / Monday morning by GMT +5. In case that is not possible, Squirreloid is welcome to play my turn. Thanks for understanding, Numahr |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
Don't you fret none Ano. Children of Crom will take care of the secondary forts for you so your team can concentrate on other things! :D Just leave it to us.
Thanks Numahr for that notice, we are going to 40 hour turns as of turn 11, if a delay is needed by your team, they'll let me know. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
Quote:
|
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
For game 3 recommendations:
PD (if used) should be reduced on both caps and secondary forts, secondary forts should have less PD. Perhaps enable one or two other useful units on the BI mod (always thought Barbarians were useful). I think Horse Tribe Chiefs were disabled because Horse Tribe Cavalry was also disabled (probably need both). I think I will likely go with 4 human teams of 3 nations each (makes it easier to place on a square random map). AI team might comprise 4 nations. Haven't decided about a merc yet. Here's a preliminary breakdown including pretenders (all LA pretenders): Heavenly Realm: Air, Astral, Water Caelum Utgard Plus Choice of Bogarus or Midgard Standard Pretender choices: Oracle, Virtue, Destroyer of Worlds, Lady of Fortune, Celestial General, Male Titan, Lord of the Sky, Son of the Heavens, Father of Winters, Daughter of the Dawn, Son of the Sun (Astral), Son of Fenrer, Manticore, Son of Neifel, Allfather, Asynja, Jade Emperor, Phoenix (maybe), Blue Dragon Earthly Realm: Earth, Nature, Water Pangaea Patala Plus Choice of Agartha or Ulm or Pythium Standard Pretender Choices: Sphinx (or Monolith), Great Mother, Forge Lord, Wyrm, Ageless Olm, Female Titan, Cyclops, Lord of War, Keeper of the Bridge, Great Black/White Bull, Lady of Springs, Mother of Rivers, Lady of Love, Gorgon, Carrion Dragon, Lord of the Wild, Lord of Fertility, Lord of the Forest, Divine Serpent, Mother of Monsters, Father/Mother of Serpents, Nataraja, Lord of Rebirth, Green Dragon Underworld Realm: Fire, Death, Blood Abysia C'tis Plus Choice of Gath or Mictlan Standard Pretender Choices: Fountain of Blood, Moloch, Prince of Death, Lord of the Night, Lord of the Summer Plague, Lord of the Desert Sun, Lord of the Gates, Smoking Mirror, Ghost King, Master Lich, Lich Queen, Lich, Saurolich, Deva, Bog Mummy, Dracolich, Vampire Queen, Solar Disc, Scorpion King, Son of the Sun (Fire), Son of the Fallen, Risen Oracle, Red Dragon Collegium Arcanum: (Rainbow theme level 6 max in all paths when designing pretenders) Arco Jomon T'ien Chi' And option to replace Arco, Jomon, or TC with one of the unchosen nations of the three realms. Standard Pretender Choices: Colossal Head, Baphomet, Divine Glyph, Monolith, Freak Lord, Bi**ch Queen, Great Enchantress, Frost Father, Arch Mage, Arch Druid, Great Sage, Serpent King, Master Druid, Crone, Partholonian Sorceress, Master Alchemist, Great Warlock, Divine Emperor, Arch Seraph, Skratti Gandalf's GENOCIDE team (4 nations): Man Ermor Marignon One other nation, possibly R'lyeh. Standard Pretender Choices: Sacred Statue, anything else not listed. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
24/25 hours have been added to the current turn due the request by Numahr and Captain Squirreloid having indicated a preference against other arrangements for turn submission .
Unless a captain chooses to make other arrangements (having someone else submit, etc), a delay request by a team member will stand. Quick host is still on, so if someone changes their mind, the turn can get in well before then. Thanks. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
What happened? I was playing my turn, and when I finished, I connected, and then I announced me that a new turn was ready! I looked, it did not take into account half of my moves!!!!! :( :(
Not a disaster, but a annoyance... Anyway I'm back |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
OK I understand what happened. When I "Quit and Save", my half-finished turn is actually sent to me the servor... and if I am the last, the turn is hosted with my half-finished turn!
That is a real problem, it means we cannot play our turn in several installments, or maybe we have to turn off our internet connexion? Really annoying. |
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
Quote:
|
Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
Not impossible. Its done alot like email.
When you get your turn, disconnect from the server then reopen it as a local game. When you want your turn sent, connect to the server. |
All times are GMT -4. The time now is 05:42 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.