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-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Bug: Bug Thread: Discussion (http://forum.shrapnelgames.com/showthread.php?t=30593)

Agrajag December 1st, 2006 01:54 PM

Re: Bug thread
 
Not that much of a serious bug but, and I'm hoping it hasn't been mention already, but:
Voice of Tiamat must be cast from an underwater province, yet doesn't say so in the description
I'd think this spell should be castable even from the ground, though it just might need a description update

Wazooking December 2nd, 2006 12:56 PM

Re: Bug thread
 
--nonationselect and --noscoregraphs don't seem to work. When creating a game from the commandline in linux, use of either switch will reply with unkown switch.

kevzen151 December 2nd, 2006 01:13 PM

Re: Bug thread
 
Anyone know if this is a bug? I empowered my prentender from level 3 air to level 4. I have watched several battles with my sacred units and they are not getting the air shield buff. Do you only get the bless effects from the magic paths when you initially create your prentender? Any help would be appreciated. Thanks

Agrajag December 2nd, 2006 01:24 PM

Re: Bug thread
 
Quote:

kevzen151 said:
Anyone know if this is a bug? I empowered my prentender from level 3 air to level 4. I have watched several battles with my sacred units and they are not getting the air shield buff. Do you only get the bless effects from the magic paths when you initially create your prentender? Any help would be appreciated. Thanks

Only the paths your pretender has at creation time count toward blesses.

Nachtbringer December 2nd, 2006 02:52 PM

Re: Bug thread
 
Casting Fata Morgana still causes the Turn Resolve to break right after the AI Thinking part in 3.1.

This is extremely nasty, unpleasant and annoying, since we just figured this out the hard way deep into a multiplayer game.

mehrunes_dagon December 2nd, 2006 04:01 PM

Re: Bug thread
 
On 1 of my computers game falls when viewin battle (hangs under linux and reboots or tries to send bug report to ATI under windoz). Replacin motherboard+processor+memory (switchin from socket 939 to socket am2) did not help. The faulty computer has ATI X700 video, the good computer has Nvidia. I strongly suspect that closed-source ATI drivers I'm usin are incompatible with Dom3.

If you are playin on ATI X700 or similar, what's your video drivers version?

Endoperez December 2nd, 2006 08:31 PM

Re: Bug thread
 
Storm Generals of Caelum can only lead 40 units. High Seraphs and Seraphines can lead the same amount, cost less resources and one is a mage, the other a stealthy priest. There's no reason to ever buy a Storm General. They should have better leadership value.

Taqwus December 2nd, 2006 09:31 PM

AI behavior
 
Possible AI silliness: a living, non-recuperating nation building and garrisoning fortress/lab complex on top of Inkpot End -- legal, but strange since Inkpot End is an always-visible disease-causing site.

Olive December 3rd, 2006 11:58 AM

Re: AI behavior
 
[img]/threads/images/Graemlins/Bug.gif[/img] When the right side menu is hidden - key (h) - , the access to the options menu - key (esc) - doesn't work anymore, the right menu must be unhidden to regain access to the options menu.

Cainehill December 3rd, 2006 02:03 PM

Re: Bug thread
 
Quote:

mehrunes_dagon said:
On 1 of my computers game falls when viewin battle (hangs under linux and reboots or tries to send bug report to ATI under windoz). Replacin motherboard+processor+memory (switchin from socket 939 to socket am2) did not help. The faulty computer has ATI X700 video, the good computer has Nvidia. I strongly suspect that closed-source ATI drivers I'm usin are incompatible with Dom3.

If you are playin on ATI X700 or similar, what's your video drivers version?

X800 GTO here, 8.205.0.0 drivers as reported by Windoze, Catalyst version 06.1 which reports 6.14.10.xxx for the sub-drivers.


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