.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Multiplayer and AARs (http://forum.shrapnelgames.com/forumdisplay.php?f=145)
-   -   MP: Noobs and Vets II: Days of Infamy. MA, BI. Game Over. Supplicants Triumph! (http://forum.shrapnelgames.com/showthread.php?t=45227)

Gandalf Parker May 31st, 2010 10:44 AM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
Crap missed my edit window.
Added note: realized I can have the chk.cgi grab the turn lines from the scores.html
Now the chk cgi also shows a turn count. the last turn turned in I believe

Willburn May 31st, 2010 04:27 PM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
i thought we where at 40 hours per turn now? I just finished my turn and went to upload and recived a new turn straight away and most of my moves had not been done.

Wrana May 31st, 2010 04:30 PM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
Nataraja was meant to be more a generic representative of warlike Hindu deity. I think that Underworld realm should include a rarely-seen Dracolich among its Pretenders... and it looks like I staled with my turn! :doh: :D

ano May 31st, 2010 04:35 PM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
Willburn
It looks like exactly the same problem Numahr has a few posts ago. You should not upload your semi-done turn to the server until it is finished.
You need to
1) connect and download your turn
2) disconnect
3) go to local games
4) play your turn
5) upload

And do not connect to server until you finished your turn as you don't want your half-done turn uploaded. This is what happened to you now most likely

Willburn May 31st, 2010 04:55 PM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
OK. I am sad for my team I first suicide on a 120+ pd wall in a secondary fortress then stale a turn. Appologizing to my team captain. The most sad part is the turn must have gone exactly when i was about to upload because it was at 40hours when i recived it (when i was about to upload the turn 12)

Septimius Severus June 1st, 2010 02:13 AM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
Quote:

Originally Posted by Wrana (Post 747348)
Nataraja was meant to be more a generic representative of warlike Hindu deity. I think that Underworld realm should include a rarely-seen Dracolich among its Pretenders... and it looks like I staled with my turn! :doh: :D

Thought I already included the Dracolich/Bog Mummy in the underword realm. Instead of attempting to distribute the unmodified 3 four armed divinities among each realm, I could use modified versions of the rather generic Nataraja instead. Each with appropriate magic. The heavenly one having Awe, Astral, Air, maybe a lightning weapon/mind blast and/or the apotropaic weapons of the Deva, the earthly one having Earth, Nature, and maybe an appropriate earth effect, and the underworld one having fire, death, and fear and maybe a plague weapon or something appropriate.

Wrana June 1st, 2010 03:41 AM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
Quote:

Originally Posted by Septimius Severus (Post 747387)
Instead of attempting to distribute the unmodified 3 four armed divinities among each realm, I could use modified versions of the rather generic Nataraja instead. Each with appropriate magic. The heavenly one having Awe, Astral, Air, maybe a lightning weapon/mind blast and/or the apotropaic weapons of the Deva, the earthly one having Earth, Nature, and maybe an appropriate earth effect, and the underworld one having fire, death, and fear and maybe a plague weapon or something appropriate.

Yes, it may be just the thing. I wouldn't add fancy special abilities, though, as they would be hell to balance against cost. Adding appropriate paths may be enough.

Squirrelloid June 1st, 2010 04:09 AM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
Quote:

Originally Posted by Wrana (Post 747391)
Quote:

Originally Posted by Septimius Severus (Post 747387)
Instead of attempting to distribute the unmodified 3 four armed divinities among each realm, I could use modified versions of the rather generic Nataraja instead. Each with appropriate magic. The heavenly one having Awe, Astral, Air, maybe a lightning weapon/mind blast and/or the apotropaic weapons of the Deva, the earthly one having Earth, Nature, and maybe an appropriate earth effect, and the underworld one having fire, death, and fear and maybe a plague weapon or something appropriate.

Yes, it may be just the thing. I wouldn't add fancy special abilities, though, as they would be hell to balance against cost. Adding appropriate paths may be enough.

... you do realize you're talking about a game that generally uses Vanilla rules. There is no balance to start with...

Gandalf Parker June 1st, 2010 09:50 AM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
Quote:

Originally Posted by Wrana (Post 747254)
Quote:

Originally Posted by Septimius Severus (Post 747163)
Gandalf's GENOCIDE team (4 nations):

Man
Ermor
Marignon
One other nation, possibly R'lyeh.

Standard Pretender Choices: Sacred Statue, anything else not listed.

Not sure about Man here, but...

Im also not sure theme-wise.
But as the programmer Im happy to see Man there. Man, and Marignon, both follow the standard AI "thinking process" fairly well and can be expanded well. In this game when I view the turn files of the AI's Im mostly happy with how Man and Eriu are working with the expansions, and less happy with how Caelum and TienChi are seeming to ignore most of it. Oh well, lessons learned. LA Ermor and LA Rlyeh will have to be experimented with abit

--
feci quod potui, faciant meliora potentes

Squirrelloid June 1st, 2010 11:58 AM

Re: Noobs and Vets II: Days of Infamy. MA, BI. In Progress.
 
The AI is absolutely terrible using LA Ermor. Can you forbid them from spending gold on anything but forts and temples? Because otherwise they're going to do stupid stuff. (Ie, to make the AI any good for LA E, you basically have to use the NI mod).


All times are GMT -4. The time now is 02:06 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.