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Re: Torpedo question
That only works if the enemy is using small fleet sizes Taera. http://forum.shrapnelgames.com/images/icons/icon12.gif Otherwise, it makes no difference (except to make some ships unable to fire) because the ships will be blown up in a single round anyways.
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Re: Torpedo question
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I made battleships, fairly usual loadout (speed 10, 480kt of weapons (8 Heavy PPBs vs 6 Heavy Quantum Torps), 3 phased-shields V, and both def armors. Tried them out in the simulator... with 25 and then 50 ships per side. I then swapped sides in case that mattered, and did it over again. PPBs won ~ 38 out of 40 fights... [ November 12, 2003, 23:38: Message edited by: spoon ] |
Re: Torpedo question
Perhaps you should test based on equal costs of ships on each side, rather than just equal tonnage of weapons? Give each side as many ships as they can build for 200,000 resources (total), for example.
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Re: Torpedo question
actually, my tests were early attempts to find a workable counter to rage's designs - they were the first to use PPB & NSP from early on till end game. I've found out that cost-wise only torpedoes could realy defeat those ships (tests included armor, of course, as well as phased shields and maxed tech)
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Re: Torpedo question
NSP is a weak weapon to begin with, only useful in a minor support role. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Torpedo question
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Re: Torpedo question
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If you include all resources, then the torps win 4 out of 5 times (44 PPB ships vs 56 Torp ships). If you just compare mineral costs, then PPB ships win most of the time (60 PPB ships vs 63 Torp ships). Question is, then, how much the Rads cost hold up your ship production. Although also important: you might be able to build a decent torp ship one turn quicker than a decent PPB ship just based on the mineral difference (for my tests, PPBs ship cost 17,550 and Torp ships cost 15800. At that point in the game, my shipyards are usually building at about 4500, so the likely answer for me is no...) Torps did better than I thought they would, but I still think they could use a boost, especially if you factor in their research cost... |
Re: Torpedo question
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Re: Torpedo question
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If you include all resources, then the torps win 4 out of 5 times (44 PPB ships vs 56 Torp ships). If you just compare mineral costs, then PPB ships win most of the time (60 PPB ships vs 63 Torp ships). Question is, then, how much the Rads cost hold up your ship production. Although also important: you might be able to build a decent torp ship one turn quicker than a decent PPB ship just based on the mineral difference (for my tests, PPBs ship cost 17,550 and Torp ships cost 15800. At that point in the game, my shipyards are usually building at about 4500, so the likely answer for me is no...) Torps did better than I thought they would, but I still think they could use a boost, especially if you factor in their research cost... </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Now test those torp ships against APBs. http://forum.shrapnelgames.com/images/icons/icon12.gif And do some MBs for good measure. |
Re: Torpedo question
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