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Re: New info at MM
I would have thoguht that if an enemy was successful in removing youre whole minefield you would be more interested in moving to that point and perhaps taking remedial or countering action - otherwise you wouldnt know and could be invaded through a warp point etc.
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Re: New info at MM
One thing I hope he does consider is the ability to rename your empire/emperor and add/edit your race description during the game. It's not really a must have game feature, but one that has great RP aspects to it. There's even space for buttons on the relevant menu screens too!
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Re: New info at MM
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Re: New info at MM
Well id like to know when my mines are removed (swept away)
Editing emporer name and racial description is a great idea and would be very quick to program in so i hope MM adds it. Perhaps with the events you could also have a choice of what you are told and not told so that they mines notification and other non core event notifications could be player chooseable. |
Re: New info at MM
I hope in the next patch, he makes it so the AI will build battlestations and fortresses on wormholes (at least in their systems) and more then only 1 or 2. This would put a little crimp in human player just coming thru them all the time and just sweeping mines or shooting up a few sats.. http://forum.shrapnelgames.com/images/icons/icon7.gif
just some ideas mac |
Re: New info at MM
You know more diverse defenses surrounding wormholes will make it a lot harder - id like to see more diverse weapons types ie something that just destroys cloaking devices ?
Cloaking mines would be another if you have to retreat you can leave a nice surprise (they wouldnt work while cloaked but you could decloak - have them still undected until the enemy came across them) but if they were cloaked then the enemy would pass through normally until they become decloaked/activated by the player - would allow all sorts of fun behind enemy lines so to speak Of course detection technology could also be developed expanding the tech tree within the game |
Re: New info at MM
mines in SEIV have a hull cloak.
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