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Re: Q&A Chat session with Aaron Hall. (On #se4)
To alleviate the confusions with time zones, the #se4 web site now has a count down page, which gives you the exact amount of time left until the scheduled chat sessions. It was contributed by Tevlik. You can view it here:
http://se4irc.spaceempires.net/countdown.php |
Re: Q&A Chat session with Aaron Hall. (On #se4)
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Thank you Tevlik! And thank you Fyron! |
Re: Q&A Chat session with Aaron Hall. (On #se4)
Just a quick note, the questions you post here will not be asked during the chat sessions, I will be compiling them into a Q&A (with all the questions and Blank spaces for the answers) I will then send this batch of Questions to Aaron who will answer them at his leisure and return the completed Q&A back to me. I will then post the resulting file here for all to see.
Oh, and remember this is a Q&A not a wish list, so post your 'wishes' in that 'other' thread. Cheers! http://forum.shrapnelgames.com/images/smilies/laugh.gif |
Re: Q&A Chat session with Aaron Hall. (On #se4)
Alas, this chart confirms the time I had expected for my own session, and I won't be able to get there (at least, I managed to figure out the time for my zone without being fully confused).
So my questions are as follow: - Will the construction rates "stack"? That is to say, will any excess carry over to the next item in the list, or will it be "one queue element per turn" as in SEIV? For example, will you need two turns to build two ships costing 2,000 minerals at a 4,000 minerals spaceyard, or a single one? - Will the dynamics behind Stellar Manipulation be changed with SEV? - As mentioned before, would it be possible to have a few details about the script system? Thanks! |
Re: Q&A Chat session with Aaron Hall. (On #se4)
While i'll try to be Online and ask this myself, but it is possible i'll not be able to make it, so heres my question:
- Will the game have an option to save smaller, patch like savegame files when generating the new PBW turn? I'm talking about files, the client can use to build the actual savegame file itself, taking the previous turn's one, and applying the changes received to it. (Shameless feature request hidden inside http://forum.shrapnelgames.com/images/smilies/wink.gif) |
Re: Q&A Chat session with Aaron Hall. (On #se4)
I also hope to make it, but just in case I have to work ( http://forum.shrapnelgames.com/images/icons/icon9.gif ) I'll post a couple of my questions here:
1. When will beta testing begin, and when are applications going to be available? 2. (The obvious question on all our minds) When is the approximate release date for SE5 (if there is one)? |
Re: Q&A Chat session with Aaron Hall. (On #se4)
Can someone tell me what I need to do too get to the chat session? I downloaded Trillian and got that setup. But is there anything else I need to do. Not in the mood to problem solve today. Thanks
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Re: Q&A Chat session with Aaron Hall. (On #se4)
Another question.
Will there be some kind of history for communication between empires. Also what will the treaty system in SEV be like ( will there be more options such as the SJ school of trading... We can enter a trade agreement... 1 % organic for 2 % Rad... etc... ) Will there be more flexablity in what we can choose in our relationships with other empires... Such as what they see, intel , research sharing and trading.... Do I get my sortable/selectable reports http://forum.shrapnelgames.com/images/smilies/happy.gif Will there be a better map generating tool ( if so suggestion,,, allow for a statistical overview ) Will there be the ability to set up seneraos or generate full maps that are at later stages in the game ? And Last but not least. What do you think will be hard coded and not available for modding |
Re: Q&A Chat session with Aaron Hall. (On #se4)
ok this is the Last one.
Will we be able to export reports ? |
Re: Q&A Chat session with Aaron Hall. (On #se4)
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