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-   -   AI construction queue problems (ship construction) (http://forum.shrapnelgames.com/showthread.php?t=1701)

jowe01 February 9th, 2001 06:10 PM

Re: AI construction queue problems (ship construction)
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by HreDaak:
Yes, it appears as if the AI has the normal amount of resources but that is not the case. I have checked it much later in the game and even if the AI has forexample mineral income of 50k and it has 75k maintenance cost (plus construction queue usage) in minerals its mineral storages are always full. <HR></BLOCKQUOTE>
That sounds like a bug. Does MM know about it ?

HreDaak February 9th, 2001 07:04 PM

Re: AI construction queue problems (ship construction)
 
I have not reported it, dunno if someone else has. Made some more tests on this subject and it is true, the AI indeed has more resources in its use when it has AI bonus on (low/med/high). I think that the AI bonus setting should modify the Maximum Maintenance Percent of Revenue line (in &lt;racename&gt;_AI_settings.txt) with the appropriate multiplier the AI has on each bonus level, but it doesnt do it. On the other hand you can modify this line if you wish...

[This message has been edited by HreDaak (edited 09 February 2001).]


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