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-   Dominions 2: The Ascension Wars (http://forum.shrapnelgames.com/forumdisplay.php?f=55)
-   -   patch 2.06 out (http://forum.shrapnelgames.com/showthread.php?t=17264)

Kristoffer O January 12th, 2004 09:37 PM

Re: patch 2.06 out
 
You must use the same mods in MP. If all agrees to enable 'Alexmod - Ulm' amd disable 'Alexmod - Marignon' the host can start a game with these mods.

The hosting computer is what really matters. If you try to play a modded game with a different mod on the client computer you will have either corrupted turns or false information i believe.

Arryn January 12th, 2004 09:43 PM

Re: patch 2.06 out
 
Minor gripe: Pre-patch the arrow keys would auto-repeat when held down. Now they do not. This is one "fix" we could have done without methinks. http://forum.shrapnelgames.com/images/icons/icon9.gif

Saber Cherry January 12th, 2004 10:11 PM

Re: patch 2.06 out
 
Quote:

Originally posted by Arryn:
Minor gripe: Pre-patch the arrow keys would auto-repeat when held down. Now they do not. This is one "fix" we could have done without methinks. http://forum.shrapnelgames.com/images/icons/icon9.gif
<font size="2" face="sans-serif, arial, verdana">They work for me...

Keir Maxwell January 12th, 2004 10:22 PM

Re: patch 2.06 out
 
I seem to be having more problems with the Shrapnel web site as I can't get the patch download to show - I have had odd problems like this with it before. I've tried deleting all my offline content but all I can see on the dom2 download page is the different demo options and the SDL library. http://forum.shrapnelgames.com/images/icons/icon9.gif

If someone could email me the patch that would be great - my provider is not concerned with attachments.

Cheers

Keir

[ January 12, 2004, 20:23: Message edited by: Keir Maxwell ]

Jasper January 12th, 2004 10:30 PM

Re: patch 2.06 out
 
Try getting it from Avault:
http://avault.com/pcrl/patches_temp....tch=dominions2

[ January 12, 2004, 20:31: Message edited by: Jasper ]

Saber Cherry January 12th, 2004 10:32 PM

Re: patch 2.06 out
 
New 2.06 bug: You can recruit while under siege. The gold you spend is used. But the units mysteriously never show up. Where do they go? I'm looking in my recycle bin...

I was testing luck, and Pythium (only scale: misfortune 3) got attacked by knights on turn 8, who took the capitol (defense: 30, plus initial troops patrolling). Ouch! With no way to recruit, they're out of the game for good. I don't know if troop should be recruitable under siege or not, but the gold shouldn't be used if they don't show up.

Gandalf Parker January 12th, 2004 10:36 PM

Re: patch 2.06 out
 
Quote:

Originally posted by Keir Maxwell:
I've tried deleting all my offline content but all I can see on the dom2 download page is the different demo options and the SDL library.
<font size="2" face="sans-serif, arial, verdana">It has to be in your Cache.
http://wkti.listenerpoints.com/wkti/...learCache.html

But having my own server has some advantages so if you want to use this to snag the Windows update feel free.
http://www.techno-mage.com/~dominion/dompatch206.exe

Gandalf Parker January 12th, 2004 10:40 PM

Re: patch 2.06 out
 
Black Forest, Hoburg and Trollheim

I think these are perfect. Black Forest is great to play with and a definate good choice for a theme. Hoburg and Trollheim are very interesting but not really theme material. Much better as mods. Thank You Illwinter.

I think Black Forest has replaced my favorite "sneaking armies" choices of Pangea and Man(Tuatha)

ceremony January 12th, 2004 10:42 PM

Re: patch 2.06 out
 
Quote:

Originally posted by Saber Cherry:
New 2.06 bug: You can recruit while under siege. The gold you spend is used. But the units mysteriously never show up.
<font size="2" face="sans-serif, arial, verdana">This was true in v 2.02 as well.

Saber Cherry January 12th, 2004 11:05 PM

Re: patch 2.06 out
 
New 2.06 bug: The deepest cave in the province can be found twice. I suggest the second one be called "The Second-Deepest Cave In The Province" http://forum.shrapnelgames.com/images/icons/icon10.gif


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