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Re: New map by Jason Lutes
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Re: New map by Jason Lutes
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Re: New map by Jason Lutes
Excuse me for mentioning this, but the other map (parganos) is also very nice. Doesn't have the bridges or the easily recognizable "farm land" fields, but it seems very nice so far. Thanks Jason!
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Re: New map by Jason Lutes
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As far as I can tell, there's currently no way to get a display of province numbers. </font><hr /></blockquote><font size="2" face="sans-serif, arial, verdana">Look at them in the map editor ... BTW I've just started a game and had a capitol surrounded by two rivers and with ... 1 neighbor http://forum.shrapnelgames.com/images/icons/shock.gif Don't have access to the game map right now, will give the province name/number later http://forum.shrapnelgames.com/images/icons/icon12.gif Edit : now I've checked, it's Prov #150 Scythewater, No start flag wasn't positioned. [ April 06, 2004, 20:37: Message edited by: PDF ] |
Re: New map by Jason Lutes
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If you've been hand editting the .map file to set exactly which provinces aren't starting-province material, my hat's off to you. (It is anyway, for such a great map, but still.) |
Re: New map by Jason Lutes
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Re: New map by Jason Lutes
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Re: New map by Jason Lutes
That's what I figured. It's the same source I have for my belief...
In retrospect it seems like you're more likely to be right, as with 40% sites it always seems like most provinces have sites. Then again, it seems like more than 13% of provinces have no sites... |
Re: New map by Jason Lutes
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Re: New map by Jason Lutes
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