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Re: SCs other than the vq
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Frankly, the fact that many chassis are unattractive is a far bigger problem than the VQ: If the VQ were eliminated, everyone would simply pick the next closest cousin: the GK, which is in some ways better, especially if you aren't willing to sacrifice as much in the way of national scales. The real problem is that so many other options are overpriced, defective, or otherwise uncompetitive. (See: Moloch's Imps). |
Re: SCs other than the vq
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and, again, that he is a good player does not logically entail that the strat isn't abusive/broken. Both can be, and are, the case. Quote:
so, no, they can't do the exact same thing in the same circumstances. and, yes, the VQ is much easier anyways http://forum.shrapnelgames.com/images/icons/tongue.gif |
Re: SCs other than the vq
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And yes, they can provide the same result in the same circumstances. I'm not saying all of them can, but certainly a few can obviously and a few not-so-obviously. Considering the amount of points and planning put into a VQ and put it into something/anything else. If you do so, then perhaps you'll see how. |
Re: SCs other than the vq
but immortality is the crux of it. As has been noted by everyone, you can kill a VQ, just as you could kill any of these other pretenders w/ a ton of points.
The VQ however, loses nothing from this, except a few baubles. [ May 04, 2004, 23:07: Message edited by: archaeolept ] |
Re: SCs other than the vq
[quote]Originally posted by Norfleet:
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[quote]Originally posted by Zen: Quote:
I don't think that's true at all. It allows you to make decisions that would be bad for a non-immortal pretender but become good for an immortal pretender. Immortality isn't just a side-note, it's a major factor. And even if you don't die, the recuperative effects are still useful. - Kel [ May 04, 2004, 23:36: Message edited by: Kel ] |
Re: SCs other than the vq
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Full items slots, a host of natural abilities which lessen the need for scripted spells and/or items, and semi-reasonable path costs. Though, if you are fully utilizing the item slots, then you shouldn't really be utilizing the immortality... the two sort of oppose each other. That's a lot of gems to waste on a loss... certainly not the equivalent of losing a mortal pretender, but clearly still significant. The path cost and natural abilities however, mean that she can be quite potent naked... with 5 turns of buffing. An unbuffed and naked VQ is nothing to fear... which would be where flying units come into play. My admitedly merely moderately experienced self says that raising cost/paths is probably sufficient to bring her back to the pack... though I'd rather see the other pretenders surge forward to catch her... but that's a lot to ask. EDIT: Oh and Archaeolept, stop posting and upload your pretender up for the game on Moggy's server! http://forum.shrapnelgames.com/images/icons/tongue.gif [ May 04, 2004, 23:48: Message edited by: AhhhFresh ] |
Re: SCs other than the vq
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Re: SCs other than the vq
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PvK |
Re: SCs other than the vq
How about these ideas?
* Fighting fire with fires. Vampire Lords (?) seem similar but a bit better than VQ's. They also can summon vampires. This is a blood spell, or national spell for Black Forest Ulm. So... if I am BF Ulm or my pretender or national mages have some blood power, at least by mid game once I can cast summon some Vampire Lords, I am thinking the solitary VQ is going to be in trouble, no? * Priest army. How ofter does a Holy-2 Banish spell hurt a VQ? Even if never, suppose I have some potential vampire-defeating units of some other type. I put them with an army as bait for the VQ to come try to get me, near the edge of her dominion. The surprise is, my mob of priests is that turn Preaching. If I have them, I have Skeptics, Inquisitors, or dominion-draining items in the army. Result: VQ arrives, gets killed, and oops - her dominion was unexpectedly sucked dry in the same turn. So no ressurrection. Or does the sequence of play not allow this to work? PvK [ May 05, 2004, 00:17: Message edited by: PvK ] |
Re: SCs other than the vq
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[ May 05, 2004, 00:29: Message edited by: Zen ] |
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