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Re: MP Game - Faerun Folly
So how about going back to 24 hour turns? It seems that none of the big nations ( Ermor, Jotunheim and R'lyeh ) need the time.
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Re: MP Game - Faerun Folly
Yeah, I'd vote for that too. Abysia is using the extra day this turn, but I didn't go to 48 hours originally until I had 2 votes for it. So unless someone other than Abysia votes to stay at 48, I'll put it back to 24 hours.
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Re: MP Game - Faerun Folly
Hmm, deafening silence. OK, I'll put it back to 24 hours at the next opportunity, i.e. when it won't involve trashing lots of current orders.
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Re: MP Game - Faerun Folly
I'd prefer to keep it the way it is myself... I'm not having any trouble making the deadline at the moment, but not much is really going on in my corner of the world except internal stabilization, eventually a war is bound to break out and make the turns alot more time-intensive.
If some people really want to keep it 24QH, well thats the way the game was set up, and i dont want to be the sour grape holding everyone else back. |
Re: MP Game - Faerun Folly
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Re: MP Game - Faerun Folly
I've just restored the turnaround to 24 hours and restarted the server.
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Re: MP Game - Faerun Folly
It may be more work, but i sure do like the sense of actually having a kingdom that the larger maps give you.
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Re: MP Game - Faerun Folly
Catquiet (Ermor) is busy escaping from Hurricane Frances, so I've set the game to 7 days with quickhost. Best of luck Catquiet, if you're reading this.
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Re: MP Game - Faerun Folly
and a good thing too, because i've imbibed way too much alcohol to submit a effective turn at this point. Peril of the occupation i guess. Good luck floridians!
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Re: MP Game - Faerun Folly
I guess I'll bump this, as it seems we are looking for a replacement for Ryleh.
Looks like my little guerilla war took it's toll on his sanity. VICTORY!! http://forum.shrapnelgames.com/images/smilies/laugh.gif |
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