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Re: Forest Of Loren - Release
FYI, I found that the Flaming Arrows spell doesn't work on the arrows from the Elvish Longbow.
Leadman |
Re: Forest Of Loren - Release
When I went through different weapons (see Edi's weapon list) I noticed that there are two versions of every ranged weapon. First one is the normal one, e.g. "Longbow" or "Boulder". The second one is "Fire Longbow" or "Fire Boulder", and it has fire damage. Adding "Fire Elvish Longbow" might do the trick, but I don't believe this bug/strangeness can be corrected through modding tools.
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Re: Forest Of Loren - Release
I'm playing this mod on faerun and I'm having a good deal of fun. Overall, this is a superb job
Only one regret, after more than 100 turns, still no heroes (I have luck +1) so I'm assuming none will turn up. That's disapointing because heroes, even when crap, leaving an excellent immersive/rpg feel to a faction. |
Re: Forest Of Loren - Release
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No hero will ever show up, the mod has a #clearheroes command to "delete" them. I think it'll work to mod the Pangean heroes (by id, they are 540, 611 and 614) and remove the #clearheroes to get FoL ones instead. Someone has to design them though http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: Forest Of Loren - Release
I'll pass, I'm only good for criticising other people's jobs, not for doing anything myself http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Forest Of Loren - Release
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