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Re: Are You Addicted To SE IV?
Problem is, I never sit around a (sp) game for long enough to even GET to mid-game for at least four months or so. Probably six or more.
Oh and I know the value of Stellar Manip tech. Once, when playing the Pexlerr (a game where I actually researched everything and colonized about 15 or 20 systems) I started out in a corner and a damned system full of a Neutral race (forgot their name, the green rocky Berzerkers) was blocking my path to the rest of the Galaxy. Battle cruiser after battle cruiser (stock game, not Capship, as that wasn't really in development then) was lost. Fleet after fleet got crushed when trying to glass their homeworld. Eventually, I sent in a cloaked star destroyer... the rest was history. So was that Neutral race. I recreated the planets and colonized where appropriate. Then later, I ran into the Phong and had an on-off relationship with them for a while until my last save. The game is still loitering on my HD. |
Re: Are You Addicted To SE IV?
Use monoliths instead of organic and rad mining facilities. By the time you get it, organics and rads will hardly be of any use. And yes, mineral mining facility III gives you 1k minerals each. With the scanner II, you get 1.2k a turn http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Are You Addicted To SE IV?
System robotoid factories. And planetary robotoid factories on each planet. I do not know if the values will stack but if they do I get 60% production bonus on everything, which means 1.6k production (at 100% value). Now I do not construct extractors for things with values lower than 100%, so the 1.6k value will be higher still...
and I do not use resource converters for some reason. |
Re: Are You Addicted To SE IV?
Interesting... I never use resource converters either, more micromanagment x.x
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Re: Are You Addicted To SE IV?
Resouce converters are a galactic dictator's best friend. Not using them is a very bad idea.
A planet and a system robotoid stack. They also affect Monoliths, which brings the total production of each of them up to 4563. Compare this to 1600 and Monoliths are even better. 2963 extra production instead of 1700. |
Re: Are You Addicted To SE IV?
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Re: Are You Addicted To SE IV?
Holy crap...
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Re: Are You Addicted To SE IV?
My problem is that I'm addicted to addictions.
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Re: Are You Addicted To SE IV?
Erm... correct me if I'm wrong, but I believe that (stock) Scanners Lvl III and Robotoid Factories both have 30% bonus? So a system scanner + planet scanner is equal to a system robotoid + planet robotoid for minerals? With the difference that the robotoid also improves org/rad collection ofcourse and only takes up one facility slot... (two if it's the planet with the system factory, as it will probably have a planet version as well, unless it's a worthless moon)
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Re: Are You Addicted To SE IV?
Mineral Scanners/System Mineral Scanners (and their equivalents) give +15/+30/+45 bonuses since 1.91; before this patch, they gave +10/+20/+30, like Robotoid Factories, and were thus useless. Now, they can actually be helpful, if you have several million research points to sink into getting Mineral extraction to the highest levels.
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