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Re: Rebalance Mod game starting, everyone welcome!
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The .tga in Cherrys pack is actually the right one, but named incorrectly.
But I would suggest using the revised version (v2) of the Parganos - remade! map (attached). |
Re: Rebalance Mod game starting, everyone welcome!
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Please download the correct map from Arralen, BTW http://forum.shrapnelgames.com/images/smilies/happy.gif Sorry I make so many mistakes... in anime it's cute, but in real life... http://forum.shrapnelgames.com/image...es/redface.gif |
Re: Rebalance Mod game starting, everyone welcome!
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I have come down with either the flu or pneumonia and don't think adding to my dominions play would be wise just now. Looking forward to getting better quickly so I can try the Mod in MP on the next cycle! http://forum.shrapnelgames.com/images/smilies/happy.gif Rabe the Infirm |
Re: Rebalance Mod game starting, everyone welcome!
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Re: Rebalance Mod game starting, everyone welcome!
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Thanks for giving us notice, and I wish you the best! Be sure to tell us the details. And congratulations http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Rebalance Mod game starting, everyone welcome!
Sorry to say, but you broke the Celestial Master ...
Holy-3 is missing. Air instead of Water makes Acid Spells unusuable, while lighting-tossing isn't really that inventive ... .. for more commentsm, see the thread in the main forum .. A. |
Re: Rebalance Mod game starting, everyone welcome!
Fixed! Corrected version is attached. Thanks for noting the error, Arralen!
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Re: Rebalance Mod game starting, everyone welcome!
... and Spirit Mastery was exempted from the Level 4 Limit mod rules as a national starting spell.
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Re: Rebalance Mod game starting, everyone welcome!
I was about to fire up the server but it seems there has been a flurry of activity with the mods. Lets give it another day to make sure it's stable. SC, I'm going to PM you back in a sec with my email addy and you can send me the exact map and mod files we will be using.
In other news: with the re-enactment of national spells, a relatively simple theme choice for me is Ulm BF, whose national Sanguine Heritage spell is effectively a substitute for the level 7 or 8 blood spell that gives you vampires. Is it against the theme of this game for me to choose BF? Also, we are using Zen's latest pretender mod, are we also using the latest scale mod? |
Re: Rebalance Mod game starting, everyone welcome!
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If you have not yet downloaded any files, the final version of EVERYTHING (all mods and maps) is posted here! |
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