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Re: Conceptual Balance Mods - Version 3.0
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Re: Conceptual Balance Mods - Version 3.0
Well, I'd have released a full compilation, except I was seriously pressed for time with all sorts of school work and other stuff deadlining around then. Sorry about that. But it seemed the natural thing to do, to put out the halfversion along with the readme, because it did fix some pretty obscure problems that were not the easiest to find.
I'm looking forward to the next version. http://forum.shrapnelgames.com/images/smilies/happy.gif Edi |
Re: Conceptual Balance Mods - Version 3.0
Don't know if this has been mentioned yet, there is a problem with the description of at least one of the units of Ulm's troops in 4.0: the actual elemental resistance and flavor text do not agree with each other (text mentions heat resistance, but actual resistance is to cold).
I have dl'ed a few different versions of the mod, and am not 100% sure this error is in the very latest, but I think so. |
Re: Conceptual Balance Mods - Version 3.0
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Also, an update on the new release, it should be out tomorrow with complete readmes for each mod section, with the exception of heroes. |
Re: Conceptual Balance Mods - Version 3.0
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