![]() |
Re: SC\'s vs Thugs
Artifact WOULD help - but it could also be used elsewhere for even greater effects.
Remember, the truly great SC builds aren't about achieving the most power, but being very effective for their cost. Gift-of-Reasoning, Empowering and giving artifacts to a single Abomination makes him very powerful, but you could have dozen very powerful thugs, or 5-6 SCs, with the same price. EVERY thing can die. Because of that, NOTHING is good enough to use all those resources on. Except in SP, and just for fun... http://forum.shrapnelgames.com/image...ies/tongue.gif I remember someone playing Ulm, and the stories of the heroic Cave Drake leading his assault squad on a flying carpet. http://forum.shrapnelgames.com/images/smilies/laugh.gif I'd like to do something as cool as that! |
Re: SC\'s vs Thugs
Quote:
*25+20(GoR)}+5(Amulet of Antimagic) gems vs a Tartarian's 10-30+equipment+means of healing afflictions). Bearing in mind the Achilles' Heel that is undeath, to say nothing of superior HP and built in lifedrain/regenration combo, I find abominations well worth the slightly higher base cost. |
Re: SC\'s vs Thugs
Quote:
|
Re: SC\'s vs Thugs
an abomination commander w/ the gift of kurgi would last as long as bumping into the first astral mage. survivable, maybe - still yours, maybe not.
|
Re: SC\'s vs Thugs
i thought even when feebleminded abombs had good mr?
|
Re: SC\'s vs Thugs
"good" is a bit relative - the AI will preferentially target them (cause they have tons of hp); so, while my statement was a bit exagerated ;p - a group of astral mages w/ some chaff would almost certainly prevail, since the mages will spam enslave and the like on it.
|
Re: SC\'s vs Thugs
Quote:
Besides, think of the alternatives. Abominations have the highest base MR in the game*, waste no spell levels by being gifted, and can take down any horrors that come their way with relative ease. How much equipment would you have to give any other summon for them to survive Kurgi's Gift? How much more would it sting if you lost all that equipment to a lucky Soul Slay or Enslave Mind? *I believe they tie with doom horrors and vastnesses. I may be wrong. At any rate, both are overpriced. With the possible exeption of an Astral-9 blessed Vastness. Expensive, but one hell of a giftbearer. Edit: Also, if we're talking about army vs army combat, the least you could do is throw in a casting of Army of Lead or Resist Magic. |
Re: SC\'s vs Thugs
Quote:
|
Re: SC\'s vs Thugs
Quote:
|
Re: SC\'s vs Thugs
Quote:
I still consider this perfectly acceptable, since this sort of thug simply isn't meant to go up against astral mages, particularly without a friendly mage to boost its MR further. Once again, I'd like to point out there are few alternative combat platforms for Kurgi's Gift which aren't simultaneously more expensive, more vulnerable to both magic and conventional weapons, and much more painful to lose. |
All times are GMT -4. The time now is 05:59 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.