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Re: Game on!
well, we did clarify that shedu's and monoliths were titans, right? http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Game on!
Vampire Queens are basically very very small Titans, right?
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Re: Titan\'s Task - open
Wow, victory points seem very clustered. I count about five in the river valley system northwest of the bigger sea.
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Re: Titan\'s Task - open
uh oh. clustering is bad
It also looks like there are a number of independent VPs (for instance the lone waste #67). this should probably lead to the victory conditions being altered a bit... but I admit i find it very hard to count the total number of vps. If it seems too crowded in that big river, we could easily roll the dice again... |
Re: Game on!
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Re: Game on!
I wish pirates where recruitable http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Game on!
How do people feel about the clustering? I would be willing to re-start if they think its too much? The key question is: will it be any better the next time around? And unfortunately I did not save off your pretenders this time around so it would require a re-upload.
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Re: Game on!
hey ironhawk is it true that there are indy VP's, because its really hard to count them all - but at least a couple of them don't seem to be paired w/ another close by...
No opinion on restart - my position is middling. |
Re: Game on!
My guess is that a number of those are player's home provinces, which means that they'll be fighting it out pretty quick.
Not sure that it'll be any better next time - Dom2's code is pretty horrible about how it places VPs and capitals. I'm okay with continuing (and no, I'm not in that clustered area http://forum.shrapnelgames.com/images/smilies/wink.gif ), or with restarting. (If we do restart, you should probably save the pretenders and restart until it seems decent.) |
Re: Game on!
With 20 VPs (stated in the threads first post), there'd kinda have to be indy VPs. http://forum.shrapnelgames.com/images/smilies/wink.gif |
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