![]() |
Re: Galactic Civilizations II impressions
Quote:
Of course I can see the flaw in this, but on the other hand I like the fact that the game tries to get you back into game if you had a bad start or if you are a new player. |
Re: Galactic Civilizations II impressions
Hi Sandstig,
With respect to your (2) below, I should have been more clear - I was referring to filtering those already added to a design - in some of the bigger ships, you have to scroll forever to find the one "real" component that you want to replace, such as engines. With respect (3) below, you are absolutely correct - that was a typo that I forgot to correct. I compare it to MOO2 right above that line, and the last line should have been a reference to Star General, not MOO2. |
Re: Galactic Civilizations II impressions
Tampa_Gamer, thanks for your detailed review of GalCiv 2. It was very helpful.
|
Re: Galactic Civilizations II impressions
Thanks Tampa for that awsome review. It would seem that the GalCiv developers paid very close attention to the "tell Aaron what you want" thread here in this forum. http://forum.shrapnelgames.com/images/smilies/frown.gif
|
Re: Galactic Civilizations II impressions
I dunno. GalCiv has flashy graphics and a good AI, but even SEIII had way more depth and control over every aspect. Not to mention ease of handling a large empire. In GalCiv2 it's very difficult to handle anything larger than about 30 planets. In SE, that's miniscule! http://forum.shrapnelgames.com/images/smilies/laugh.gif
|
Re: Galactic Civilizations II impressions
You can never under value a good UI. Trust me on that.
Here is something I read on gamespot about Starforce moderators posting links to illegal downloads of GalCiv II. Quote:
|
Re: Galactic Civilizations II impressions
Good to see more people seeing the big, gaping hole in copy protection.
(Aside from the fact that any system can be cracked by certain fourteen-year olds in a matter of weeks.) |
Re: Galactic Civilizations II impressions
Good to see you up tonight Narf. You really should post a picture of yourself on the Wiki page. Ears and all. http://forum.shrapnelgames.com/images/smilies/happy.gif
|
Re: Galactic Civilizations II impressions
Brad Wardell: "By releasing frequent, convenient, free updates, we reward people for buying the game."
In other words, Stardock's key-based system requires that the initial product release include numerous bugs and/or missing features. In fact, if they're really on the ball, they can release with deliberate bugs and pre-scheduled patches to "reward" their buyers. http://forum.shrapnelgames.com/image...es/biggrin.gif |
Re: Galactic Civilizations II impressions
Sure...
Every game has bugs on release nowadays. But to be honest, GalCiv2 didn't have any that were showstoppers, more annoyances. Not to mention the fact that needing a CD key to download the patch means nothing at all. All that has to happen is someone with a valid CD key downloads the patch then distributes to whoever wants it. The CD key is only required for the original download, not to install or anything. |
All times are GMT -4. The time now is 08:34 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.