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Re: the Mappers Wishlist
That would also make for a very interesting game variant if I could assign items based on a random from 1 to 2000. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: the Mappers Wishlist
Quote:
For example: #land 96 #clearpop #custpop 1 970 -- hybrid trooper #custpop 2 967 -- hybrid #custpop 3 968 -- hybrid #custpop 4 969 -- hybrid #custpopcom 1 972 -- hybrid lord #custpopcom 2 443 -- star child #custpopcom 3 971 -- hybrid soldier #custpopcom 4 331 -- illithid #setland 97 #poptype 33 -- Lt. & Hvy Inf, X-bow #custpop 1 523 -- Fire Drake #custpopcom 1 389 -- Fire Lord |
Re: the Mappers Wishlist
That's a somewhat bad idea, as most summoned creatures have a recruitment cost of 0 gold, 1 resource. It would be more appropriate to have poptype modding added to modding possibilities and then modding the monsters you want to add into that poptype. Then assigning poptypes to provinces.
Otherwise chaos ensues. Edi |
Re: the Mappers Wishlist
Ok, add #goldcost and #rescost to the list of commands. The ability to do it in a mod would be nice, but I would prefer to have it within the map for a bundle of reasons. Or if it is easier to implement, add a command to enable a given mod from a map.
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Re: the Mappers Wishlist
Yeah, I've been wishing for a map command that enables spesific mod for a long time now. It'd be great for scenarios.
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Re: the Mappers Wishlist
Hmmmm there is a command-line switch for enabling a mod but I didnt consider a map command when I requested the switch. It would make sense for scenarios though. And I suppose there might be room for a mod command that specifies that its meant to be used with a particular map only.
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Re: the Mappers Wishlist
Apparently the Map Editor in the game will recognize nostart terrain bits but not the #nostart command.
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Re: the Mappers Wishlist
Apparently #startspell only works for one turn?
Do we have second and third confirmation on this? |
Re: the Mappers Wishlist
If its not majorly prefereable for this not to happen, I would like a switch on map generation (command line switches) to do the random name assignments that is avaiable inside the map editor.
Unless having 1500 provinces named is a cpu drag making it a good idea for the default to be leaving that off. Then the extra steps to get it would make sense. |
Re: the Mappers Wishlist
I would like a map switch (menu and command line) to set how many neighbors means nostart.
And then if it could let me know how many starts we ended up with that would be great also but not if thats too hard to add. |
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