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-   -   Mod: Blood Elves (http://forum.shrapnelgames.com/showthread.php?t=30627)

Amos November 7th, 2006 02:06 PM

Re: New Mod: Blood Elves
 
Quote:

Their missiles will always hit at range 25 or less. ALWAYS. Whatever square they choose to target, they hit.

That hasnt been my experience. They miss, a lot. I beat them with Nephilim (light armored if at all). So they are accurate, as the elven archers should be (when did you ever see or read about an elf missing with a bow), but they are far from unbeatable. If I were to change the accuracy it would be unthematic and IMHO unneeded. But if you dont like it fell free to modify.

Amos December 14th, 2006 10:18 PM

Re: New Mod: Blood Elves
 
Version 0.19

Minor graphical changes(ex. Lord Deceiver had a wrong sword). Blood Chalice got 50 regen. Deceiver got a bow(Deceiver's Sting) instead of Vision's Foe which is a crossbow.

Amos February 6th, 2007 02:59 PM

Re: New Mod: Blood Elves
 
Flytrap's #castledef lowered to 10.

Morkilus February 16th, 2007 04:13 PM

Re: New Mod: Blood Elves
 
I really like this mod. I'm a little curious why the Vermillon commander disobeys orders and always charges to his death... maybe he's very anxious to get turned into a tree? Changing into trees after death is very cool, especially after reading Orson Scott Card's Speaker for the Dead.

Amos February 16th, 2007 06:27 PM

Re: New Mod: Blood Elves
 
Quote:

I'm a little curious why the Vermillon commander disobeys orders and always charges to his death...

Its a bug.

Theonlystd February 17th, 2007 03:40 AM

Re: New Mod: Blood Elves
 
haha wow this feels like cheating to be honest .


I like the idea of the Nation but wow every things overpowered. Get 50 archers put them way at the back of the map. Put a few decievers in front of em with hold and attack commands. And watch armys be decimated before meele starts

Amos February 17th, 2007 11:02 AM

Re: New Mod: Blood Elves
 
I destroyed them, archers and all, on Large maps with both Trade Confederation and Nephilim Empire. Just use alot of heavy cavalry if you are playing against them.

Sombre February 17th, 2007 01:54 PM

Re: New Mod: Blood Elves
 
Amos has said several times that they aren't balanced for use against vanilla nations - so give them a go against his other nations. Like the two he just mentioned.

Theonlystd February 17th, 2007 03:12 PM

Re: New Mod: Blood Elves
 
ah well if hes not going for any balance then i guess my comments where pointless ;p

Amos February 17th, 2007 04:49 PM

Re: New Mod: Blood Elves
 
IMHO the best vanilla opponents against Blood Elves are Ulm and Caelum.


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