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-   -   MP Game, Middle age (http://forum.shrapnelgames.com/showthread.php?t=31033)

RamsHead October 21st, 2006 11:13 PM

Re: MP Game, Middle age
 
I PMed you.

Graeme Dice October 23rd, 2006 01:11 AM

Re: MP Game, Middle age
 
I going to be setting up an automatic emailer this week. If everybody could PM me their email addresses, I can set up the automailer and get a list sent out to everyone for diplomatic purposes.

RamsHead October 23rd, 2006 07:03 PM

Re: MP Game, Middle age
 
Graeme Dice are you going to change the time back to 24 hours now that we are out of the weekend? Just curious.

Graeme Dice October 23rd, 2006 07:07 PM

Re: MP Game, Middle age
 
I'll be switching the game back to 48 hours once the next hosting occurs.

RamsHead October 23rd, 2006 07:19 PM

Re: MP Game, Middle age
 
Ah, yes 48 hours. Sorry I got confused there.

FAJ October 23rd, 2006 07:29 PM

Re: MP Game, Middle age
 
can you make it any faster for the first couple turns?

Graeme Dice October 23rd, 2006 07:42 PM

Re: MP Game, Middle age
 
I'm not planning to make it any faster, as it's much easier to get into a rhythm when the turns come at predictable intervals.

RamsHead October 24th, 2006 12:42 AM

Re: MP Game, Middle age
 
Somebody has to tell me what the Snake Charmer is like. I haven't seen him in SP yet, and as I am Atlantis, I can't even try to recruit him.

FAJ October 24th, 2006 05:07 PM

Re: MP Game, Middle age
 
Um, does misfortune just increase the likelyhood of bad event or does it also influence the severity of the events? In 2 turns, random events have increased capitals unrest significantly and cut its population by over a fifth. Is this just bad luck? It never happened in SP.

JaydedOne October 24th, 2006 05:32 PM

Re: MP Game, Middle age
 
Heh. I don't believe it necessarily influences the severity of the events directly -- however, there are certain HORRIBLE events that are restricted to the lower levels of Misfortune, so that you can only get them with a 2 or 3 rating.


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