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-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Worthy Heroes Mod(Version 1.7b! Hydra bug fixed) (http://forum.shrapnelgames.com/showthread.php?t=31818)

Xietor May 5th, 2007 03:23 PM

Re: Nations that still need heroes
 
This is a fantastic mod. It formed the basis for my Epic Heroes Mod, which is designed to be played with Turin's Worthy Heroes. I stand on Turin's broad shoulders, so to speak.

Thank you again Turin. Your mod single handily took a great game to an even higher level of enjoyment.

Turin May 7th, 2007 07:44 PM

Re: Nations that still need heroes
 
So I have the fixed version ready, but I want to take some more time to test it and add some more heroes. Endoperez had some great ideas and with all the funky new mod commands there are lots of interesting heroes possible.

lch May 7th, 2007 08:22 PM

Re: Nations that still need heroes
 
Uhh, I'd be quite interested in an intermediate release for 3.08 compatibility, as we're already using the mod in a MP game we're playing (NewDawn). I dunno if I'd appreciate two-headed, one-armed heroes or something like that. http://forum.shrapnelgames.com/images/smilies/happy.gif

Xietor May 7th, 2007 10:17 PM

Re: Nations that still need heroes
 
I sort of like my 2 headed hero(double lightning helms) in my mp game!

Morkilus May 8th, 2007 12:25 PM

Re: Nations that still need heroes
 
Thanks for working on this again, Turin! Any chance for heroes with a "spawning" ability in the next version? Any chance on boosting the rather vanilla Eriu heroes? http://forum.shrapnelgames.com/image...ies/tongue.gif

Edi May 8th, 2007 03:49 PM

Re: Nations that still need heroes
 
Just release the fixed mod for now, Turin. http://forum.shrapnelgames.com/images/smilies/happy.gif

It'll fix the heroes in the existing games. If you release the fully upgraded one later with the same version number, it'll just overwrite the old one and keep the games intact as long as everyone upgrades at the same time, since altering mods will change things on the fly as long as you just restart Dom3.

If the only changes compared to the fixed version are additions of new heroes, it shouldn't even affect much of anything.

Turin May 8th, 2007 04:46 PM

Re: Nations that still need heroes
 
Quote:

Edi said:
Just release the fixed mod for now, Turin. http://forum.shrapnelgames.com/images/smilies/happy.gif


Thatīs true, but knowing my lazy old self, Iīd just leave it at that and wouldnīt get around to including the new heroes http://forum.shrapnelgames.com/images/smilies/wink.gif .

lch May 8th, 2007 07:19 PM

Re: Nations that still need heroes
 
Well, since we're already running a game with the mod as I said, how much do I have to maim you to get the new release out within this week? Or can somebody just tell me which flags I have to change and how to accomodate the changes introduced by 3.08? Is it a search and replace job, or does it involve bitmasks (which still wouldn't be that hard to do if I'd knew what exactly has to be done)?

murteas May 16th, 2007 09:31 PM

Re: Nations that still need heroes
 
Did anyone get this to work with 3.08 yet?

lch May 17th, 2007 11:31 AM

Re: Nations that still need heroes
 
Yeah, Turin did, but he keeps it to himself. http://forum.shrapnelgames.com/image...ies/tongue.gif


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