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Re: New Mod: Reign of the Vampiri
Version 0.23
-Some people complained about inability to bless Undead soldiers, so I included Dr. Praetorious' hot fixes for blessing type spells (Dr. if you are against this send me a message); -Red Monks weapon changed to Magic Staff. |
Re: New Mod: Reign of the Vampiri
Added another spell "Blood Frenzy".
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Re: New Mod: Reign of the Vampiri
Version 0.24
Vampires got new armor that costs alot of resources (now some of them cost more than cavalry resource wise) to prevent massing in the early game. |
Re: New Mod: Reign of the Vampiri
Armored Vampires. Sounds scary.
Ahhm, but doesn't sit to well with the image of Dracula in a suit http://forum.shrapnelgames.com/images/smilies/wink.gif |
Re: New Mod: Reign of the Vampiri
Didnt you see the movie "Dracula"? He was armored at the beginning http://forum.shrapnelgames.com/images/smilies/wink.gif.
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Re: New Mod: Reign of the Vampiri
The idea of a vampire dressing up in heavy chainmail in order to feed on some unsuspecting victims sounds a bit... unusual. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: New Mod: Reign of the Vampiri
Ever played Vampire: Dark Ages?(RPG from White Wolf) fits right in.
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Re: Mod: Reign of the Vampiri
There's also Late Ulm's Blood Marshall hero, who is rather awesome in his plate armor, especially if you forge him a helmet...
Might want to compare these guys to his stats for balance considerations, and realize that he's a unique Ulmish hero. |
Re: Mod: Reign of the Vampiri
I like Vampire: Dark Ages! Well, I've never actually played it, but I've read the book cover to cover.
As chance would have it it's out on my desk right now in fact. White Wolf books are awesome. |
Re: Mod: Reign of the Vampiri
Game balance is a difficult, thorny question - I talked about this some in another thread (and suggested the higher resource costs).
However, I'm not sure that LA Ulm (not generally regarded as a powerhouse of deadly kung fu) is the right standard to judge national power levels. |
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