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Re: Arga Dis, Blood and Bronze - QUICK UPDATE 0.7
Chance of B4 or above (pretty damn good) is 52.5%
Abysians Warlocks have a 25% chance of B4 I hear. |
Re: Arga Dis, Blood and Bronze - QUICK UPDATE 0.7
Anywha, I've made some balance changes based on suggestions I've been hearing and will release 0.8 quite soon.
I'll also throw in a bit of new content. A pretender or a blood summon or something. Suggestions are welcome. |
Re: Arga Dis, Blood and Bronze - QUICK UPDATE 0.7
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I dived into the manual for the exact mechanics of blood hunting, and - unless I made a mistake somewhere along the line - as things stand now the Misborn is still a more efficiënt bloodhunter. With a sanguine dousing rod Haimgrots generate 1,22 slaves/gold of upkeep, (1B)Misborns 1,37, so while the difference is not as big as I thought it still favors the Misborns. If you were to change goldcosts to 120g for a Misborn and 70g for a Haimgrot, things get turned around, giving 1,39 slave/gold for Haimgrots, and 1,24 for Misborns. You'll loose a little bit of that edge since 3 (effectively) 3B hunters will generate just a bit more unrest on average than you can recuperate with 0% taxation, so you'll miss the occasional hunt due to unrest. I'm not sure how to start calculating how much you'd loose, but I suppose the relative values would be allright here. (and your bloodhunting efficiëncy will still be behind Lanka and Mictlan, but better than most other nations. ) The occasional 2B Misborn would still be the best bloodhunter, by the way, but I don't think that's a huge problem. Quote:
Standing on itself the Misborn is a nice mage, even at 120g. He's a good researcher, depending on paths either a good bloodhunter or a good low level battlemage, has access to quite a few useful items for forging, and is sacred to boot. Add him to an existing nation - say Abysia - and they'll get a huge powerboost. But in the context of Arga Dis he's fine. Unless you envisage Arga Dis as really slow researchers too, because that they won't be with the Misborn in his current state. Quote:
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Re: Arga Dis, Blood and Bronze - QUICK UPDATE 0.7
I'll get 0.8 of this released on the weekend. I think I'll give them a new pretender. A blood and air tornado I think, like a huge air elemental only red ;]
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Re: Arga Dis, Blood and Bronze - QUICK UPDATE 0.7
Ridiculously minor comment: In the Blackwing description (they are very cool by the way), 'reigned' should be 'reined'.
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Re: Arga Dis, Blood and Bronze - QUICK UPDATE 0.7
Also, the Sworn Companions should in my opinion have a price increase - the Fear effect is extremely powerful, and almost no unit can stand up to them for any length of time (apart from units that can't rout of course). They are not bad fighters either. Maybe 100 gold? I think this is what Nightmares cost, and I suspect the Companions are definitely better than them.
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Re: Arga Dis, Blood and Bronze - QUICK UPDATE 0.7
Yeah they cost more in 0.8
90 or 100, I forget. Standards and morale buffs like sermon of courage seem to pretty much stop them, btw, and they are of course quite vulnerable to getting shot or blasted with magic. Even a knot of crossbows can mess them up. |
Re: Arga Dis, Blood and Bronze
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I've updated the mod to 0.8 - get it from the first post.
Attached to this post is the updated national preview. It will also appear in the first post. |
Re: Arga Dis, Blood and Bronze
Just thought I would note that I'm just setting up an MP game with mod nations, and Arga Dis is still free. Someone sign up, they're awesome! (The game's called Marmoset).
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Re: Arga Dis, Blood and Bronze - UPATED 0.9
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New version is up.
Adds a couple new summons, tweaks some stuff. Arga Dis is very near completion now, as the 0.9 status suggests. Please give it a go and let me know what you think! (Attached is just a preview pic that is displayed in the first post, where you can find the mod) |
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