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-   -   Invisible Swarm (finished) (http://forum.shrapnelgames.com/showthread.php?t=34662)

CUnknown May 21st, 2007 12:29 AM

Re: Invisible Swarm
 
I don't want Caelum to stale twice in a row, so I re-set the hosting timer to 24 hours. I probably won't give the full 24 hours, but at least another 11-12 hours from now.

Jurri May 22nd, 2007 05:19 AM

Re: Invisible Swarm
 
Any word from Remmy? Sucks to lose a player... The game is small enough that a sub shouldn't be impossible to come by, though, if he really is AWOL for good.

CUnknown May 22nd, 2007 11:10 AM

Re: Invisible Swarm
 
I haven't heard anything from him. Yeah, it does sort of suck. Jeffr, wanna play Caelum?

Edit:

Report from the Front: "We have engaged the enemy. A huge unholy terror of a bird has showered flaming destruction upon our ranks. The Prophet is dead. The mercenaries have fled in terror. We've counted at least a hundred charred bodies, their faces mostly unrecognizable. Request additional combat brigades to continue the offensive."
-Ulm Field Commander


Edit x 2:

Just warning everyone, I am going to be out of town from this monday 5/28 to the next sunday 6/3. I'll be able to take turns both on monday and sunday, though, so really I'll only be gone for tues, wed, thurs, fri, sat = 5 days.

First, is anyone else going to be gone this weekend (memorial day)? And second, I was wondering if I should try to find a sub and maybe slow down the game to like 48-hour non-quick host? Or, the game could just be down for 5 days. I think I will post that I'll need a sub.

Also, i'm going to post that we need a replacement for Caelum (unless you tell me that you don't want to be replaced, Remmy!).

CUnknown May 23rd, 2007 10:21 PM

Re: Invisible Swarm
 
So, I'm getting the impression that Remmy is AWOL. So far, no one has responded to my request for a substitute. I think we should turn him AI unless we get a sub in the next few days.. what do you guys think about that?

PashaDawg May 23rd, 2007 11:06 PM

Re: Invisible Swarm
 
I could take over his slot and attack Jurri! :-)

CUnknown May 24th, 2007 03:26 AM

Re: Invisible Swarm
 
Are you serious Pasha? I'm guessing probably not.. http://forum.shrapnelgames.com/images/smilies/happy.gif

I have to admit, I just took a look at his empire. It is pretty bad.. he took 3 turmoil and 2 death, and built some Caelian High Seraphs. Now he's completely maxed out on upkeep. He can't build any more units.. His gem income is somewhat poor. And his dragon pretender is cursed and has several afflictions.

I really think we should turn him AI, but I'll only do that if Digress agrees, since it mainly would affect him.

Edit: Oh, by the way, a new turn is up!

Digress May 24th, 2007 05:22 AM

Re: Invisible Swarm
 
Well he did pick up those afflictions from my militia. Be afraid, be very afraid of C'tissian militias http://forum.shrapnelgames.com/image...s/rolleyes.gif

I don't mind him being set to AI but am under the impression this may mean people want to, more than ever, wander through my capitol to get to those juicy VPs http://forum.shrapnelgames.com/images/smilies/Sick.gif

PashaDawg May 24th, 2007 09:47 AM

Re: Invisible Swarm
 
Ooo! That's a bad empire. But, I could play it just to keep it from becoming impure by AI.

Only trick is that I will be away this weekend. So, if you need to keep the game going, I won't have my feelings hurt if you choose the cold AI over warm and friendly me.

CUnknown May 24th, 2007 12:12 PM

Re: Invisible Swarm
 
No way, Pasha, if you want Caelum, you got it! But, Caelum is going to stale every turn until you take over.. I mean, I guess I could play him. But, honestly, I don't know what to do that would help much.

CUnknown May 24th, 2007 07:13 PM

Re: Invisible Swarm
 
New Turn. Caelum stales yet again. http://forum.shrapnelgames.com/images/smilies/frown.gif


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