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Re: Best Unit in the Game... Any thoughts?
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Re: Best Unit in the Game... Any thoughts?
What would be great is if, when the Eater of the Dead wanders off, there's a chance he decides *he* is a god, he becomes the Pretender of a nation of his own misbegotten, mutant children-by mating/raping various furry forest critters, the dead, MA Ulm, etc, and the Eaters of the Dead nation showed up on your doorstep.
Maybe-with multiple castings-even more than one. And to whomever questions the existence of mighty Cthulhu-well, have you ever Wished for him? well, have you?!? I THOUGHT NOT! Muahahahahaha! |
Re: Best Unit in the Game... Any thoughts?
Yes. I have.
Unfortunately, I was running a mod which added him, hence, it worked perfectly. In other news, bathusma (eg.) has like 90% regen, right. If you power wished, would you have like 250 hp per turn? |
Re: Best Unit in the Game... Any thoughts?
Yeah, but you need to reach conjuration 9 for that. I can get my Marble Oracle at conj 6, with my national mage. OTOH, is a Tartarian gate REALLY only ten gems. Wow... That's a hella lot of tank for your buck. At least I have better protection, for what little that's worth (15 gems, to be precise).
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Re: Best Unit in the Game... Any thoughts?
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However in the case of my 500 hp tartarian prophet, I got lucky in that it came as a commander with no afflictions. Has magic paths of W3 D2 H3, which is good. I can quicken self, breath of winter, divine bless, soul vortex (with 1 death gem of course), Hold a turn (catch his breath after all that spell casting), attack closet (whereupon he slaughters anything foolish enough to get in his way). Oh he also has a personal bodyguard of 5 mammoths, so any spells like disintergrate, soul slay, petrify, horror marking etc target those instead... http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Best Unit in the Game... Any thoughts?
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Oh - if the big T didn't come with regeneration, I either empowered in nature or put a ring of regen on it. Fun critters, even if not KoB level. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Best Unit in the Game... Any thoughts?
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Re: Best Unit in the Game... Any thoughts?
Well, actually...I don't know from the "best" unit in the game, but my *favorite* unit in the game is probably the Ancient Kraken.
There's just something really cool about the Kraken, especially after you've watched 'Pirates of the Carribean: Dead Man's Chest' at the drive-in. |
Re: Best Unit in the Game... Any thoughts?
Arco's Oreiads
best assassin type unit... if u can't seduce 'em, charm 'em... and if that doesn't work, let the (magic item) bodyguard bash 'em... if they get found in a province w/o real troops, can single handedly take down a medium PD'd province. can play havoc w/ an enemy's army when u 'charm' the commander and gives u an action report of the ensuing combat. and if u happen to charm his 'thug' in the army... wreaks havoc on his own army.. |
Re: Best Unit in the Game... Any thoughts?
Pound for pound:
Gold - I'll second the "quality recruitable anywhere sacreds." In particular, Mictlan with F9/W9 and Lanka with E9/N9 can be absolutely devastating from year 1 through the endgame (sure, counters will come up later on, but they are still among the best basic troops, and numbers are king in Dom 3). Jotunheim's sacreds are horrifically powerful, but they are capital only and so favor smaller game types. Magic - Dakini. Great access to air personal enchantments, flying, blood vengeance... a hunter, forger, raider, and SC chassis for a song. |
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