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Re: Scorched earth
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Playing the Game the Developer\'s Made
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Re: Scorched earth
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And in regards to your opponent giving provinces to other players... well this relates to the quote, "My enemies enemy is my ally". He knows your future enemies and will give them provinces... another way to make you remember how it's not fun conquering him. Consider future games against opponents... you want other gamers thinking they'll receive lots of spoils of war battling you OR very few spoils of war? Personally I want other gamers thinking they'll receive very little... anything to discourage them declaring war on me in future games. ** If you're truly into capturing spoils of war... then when you go to war strike fast and hard! March all front line armies into his nearby provinces. Have flyers and/or stealthy armies strike and capture the provinces behind the front line provinces. Then have Thugs, SCs, and teleporting armies strike and capture other key provinces which can be easily secured. One Final Thought... when you are at war with your clever enemies they will try and make sure you don't gain anything by winning. "Don't fight a battle if you don't gain anything by winning. -- -- General George S. Patton " |
Re: Scorched earth
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Re: Scorched earth
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In response to several other posts, I feel like I'm beating a dead horse here, but there is a big difference between doing whatever you can to win, and after you've decided you've lost doing whatever you can to sabotage the guy who beat you. No one, in any context, is arguing that you shouldn't do everything you can to win and fight to the bitter end. Beating that straw man up is getting a bit tired. |
Re: Scorched earth
People are motivated to receive rewards for their efforts. Part of the fun of conqueroring another persons territory is you then get there income and infrastructure. If everyone destroyed these as they are being conquered, there would be no gain for anything anybody acomplishes in the game. With no gain, there is less fun.
So by using scorched earth, you will be ruining the fun for everyone else. |
Re: Scorched earth
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Long long long ago I've known when conquering an enemy the only guaranteed spoils of war are the magic sites... praise your lucky astral stars Illwinter did not allow the pillaging of magic sites. Bottomline: If you cannot accept the ugly sides of war which exist within this games context then you either need to find players willing to play by your "DIFFERENT" set of rules, play solo against the AI or switch games. |
Re: Scorched earth
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That aside, I would think one would be very careful whether they wanted to use scorched earth for that reason as it could backfire... "There's that guy who used scorched earth last game... I won't trade with him... I'm going to go elephant rush him now... I will ally with player C who I know can be trusted." Quote:
If all the players and/or whoever runs the server tells everyone the "unacceptable tactics" (like Velusion does on his servers) and what is banned that's fine. Otherwise, Quote:
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Scorched earth is a tactic meant to ensure a nation's survival by preventing opponents from continuing an attack. I can accept that. I've set my lands on fire to prevent attack. But doing it to discourage attacks in what is meant to be a separate game- in a way that discourages survival- I'm not so hip with that attitude. And, yes, I do feel that I am entitled to a fun game. I find fun games online. You probably think that you, too, are 'entitled' to a game in which scorched earth is cool bannanas. Okay- so go and play in matches where everyone recognizes that as a legitimate tactic, whiel I go play in the matches where it isn't. Not playing me won't kill you, you know. Quote:
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Re: Scorched earth
I would actually be quite frustrated if the player gave as little fight as you proposed Baalz. War is suppose to be taxing and expensive. Say you play in a game against a similarly skilled opponent. You take one of his provinces and you KNOW you can't hold it. There's a lab there. What'd you do? Burn it down obviously. Raise taxes to 200, etc. The fact that you are picking on a nation that you expected to just "roll over and die" and then whining that they're not rolling over the way you want is silly IMO. I deal with scorched earth very simply. If I war, I expect to wipe them out before they know what's going on. If a nation is going to scorched earth itself while fighting, all the easier since I'll just let him self destruct. Gold isn't even that relevant in the game compared to gem income anyway. The reason I'm so flustered at this topic is that you don't realize it's VERY VERY ANNOYING when a weak player just rolls over and dies because that upsets game dynamic even MORE. There were MP games I've played where I literally predicted, "if player A starts next to player B, player A will win the game".
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