![]() |
Re: Modding shortlist
#onebattlespell presently works not only for battle spells but for summoning spells, but when a summoning spell is used, it casts the spell over and over for the duration of the battle. At least it does for "Summon Spectral infantry"
If this is something easily coded, it would be nice to expand #onebattlespell to summoning spells(as it seems to have been done maybe inadvertently), but limit it to a single cast. |
Re: Modding shortlist
Quote:
|
Re: Modding shortlist
I have used the spell successfully for combat spells. What i was trying to do was add a bit of diversity to it if it was easy to do. One of my heroes casts "living fire" just fine.
However, I did not want a mod with many authors contributing to it modding a bunch of spells as there would be a risk of conflict. So I was trying to find a way to get a great eagle summoned in combat without modding a spell to do it. May not be possible. |
Re: Modding shortlist
Quote:
|
Re: Modding shortlist
Actually the caster is not casting the spell. it auto casts the entire battle. The caster is casting other spells.
|
Re: Modding shortlist
That's really weird. Can you post the scripting for the spell? Because my guy would spam the #onebattlespell summon before I made the change. Then after I made the change, he would autocast it to begin with, then cast other things.
Maybe this is some type of new bug introduced in the last patch, because I have not touched modding since I was hearing reports that modded magic paths were messed up. |
Re: Modding shortlist
I've never seen a unit actually /casting/ the #onebattlespell. I've only seen it go off automatically. How did you get him to cast it?
|
Re: Modding shortlist
I think I did it with:
#researchlevel 0 #school -1 Here is the spell since then. I did not intend for him to be able to cast the spell beyond the initial #onebattlespell casting, so it has been modified. -------------------------------------Special Spell-------------------------------------------------------------- #selectspell 87 #clear #name "Summon Spirit Champion" #descr "The Caster is able to revive the spirit of a troll warrior who has died outside of combat." #school -1 #researchlevel 1 (This was 0 originally I think) #path 0 5 #pathlevel 0 1 #path 1 1 #pathlevel 1 1 #effect 1 #range 5 #nreff 1 #sound 18 #flightspr -1 #explspr -1 #fatiguecost 5000 (This was originally 0) #damage 2033 #restricted 62 #end And here is the guy who casts it: #newmonster 2010 #spr1 "./midgard/spiritmaster1.tga" #spr2 "./midgard/spiritmaster2.tga" #name "Spiritmaster" #descr "There is no greater glory in Midgard than dying in combat. Some people are not granted such a chance the first time around. Spiritmasters are able to recall the souls of those who have died a dishonorable death. These newly arisen spirits serve the Spiritmaster in return for a chance to die in combat, which will guarantee them a spot in the house of the new God." #hp 10 #size 2 #prot 0 #mor 12 #mr 14 #enc 3 #str 10 #att 9 #def 10 #prec 10 #mapmove 2 #ap 12 #gcost 100 #rcost 1 #nametype 115 #coldres 25 #weapon "Quarterstaff" #poorleader #onebattlespell 87 #itemslots 15494 #magicskill 1 1 #magicskill 5 1 #end If you alter the spell to the way I had it originally noted by the bold it should give you a caster that is able to spam a summon spell. |
Re: Modding shortlist
The modding wishes shortlist has been fixed and is once more readable.
|
Re: Modding shortlist
That was fast! :eek: Thanks for the work.
|
All times are GMT -4. The time now is 08:33 AM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.