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-   -   KingMaker - let the Ascension War commence! (http://forum.shrapnelgames.com/showthread.php?t=39144)

Zeldor June 7th, 2008 05:18 PM

Re: Sucks...
 
chrispedersen:

Press 1-9 till you get that back http://forum.shrapnelgames.com/images/smilies/happy.gif But no neighbours info for anyone. Nor event info. I got hit by worse things http://forum.shrapnelgames.com/images/smilies/happy.gif

I should be doing fine, I just hope there is no one stupid enough to attack me. I am bored with people that try to make useless early war they have no chance to win but try to slow down both nations.

Meglobob June 7th, 2008 06:22 PM

Re: Sucks...
 
chrispedersen, everyone is in the same boat, so it sucks for everybody!

The unrest will have been caused by a unlucky event, I had a extremely lucky event http://forum.shrapnelgames.com/images/smilies/happy.gif

So you see it all evens out real good... http://forum.shrapnelgames.com/image...es/biggrin.gif

Indies and scouting will (probably) be normal next turn, same thing happened in the 1st megagame.

Zeldor June 7th, 2008 06:24 PM

Re: Sucks...
 
I have nothing against playing blindly for 10-20 turns. That would be fun http://forum.shrapnelgames.com/images/smilies/happy.gif

Twan June 7th, 2008 07:18 PM

Re: Sucks...
 
With indies 5 I think odds are small to lose with elephants, so I don't feel really concerned.

But I'd find better to skip (stale everyone for) this kind of turns, it's a free province for the bless nations who can blind attack and be 99,99% sure to win, others basically have the choice between losing one turn of expansion or risking to lose their starting army (and so several other turns) against dark vines or knights.

Xietor June 7th, 2008 07:51 PM

Re: Sucks...
 
we had this occur in Perpetuality as well, and Velusion never staled to try and get past it. That adds problems as well.

You do not actually have to attack blind. You can actually have your scout attack instead of sneak, and set him to retreat and have him near the back. chances are he will survive.

That is what i did on turn 1. I do that in every game, not because i was anticipating a problem with scouting report. I like to actually see the army i am fighting early in the game, as it is more accurate than a scouting report, which does not include those mages that spam orb lightning.

chrispedersen June 7th, 2008 08:08 PM

Re: Sucks...
 
Not the same for everybody.

Awake pretenders, elephants, most giants. Who cares. You're beating indies most of the time, especially on turn 2.

Jazzepi June 7th, 2008 09:53 PM

Re: Sucks...
 
I have seriously no idea what my pretender just fought. At least he won.

jazzepi

Xietor June 7th, 2008 09:58 PM

Re: Sucks...
 
you did not get a battle replay? I got a battle replay and it was fine.

Jazzepi June 7th, 2008 09:59 PM

Re: Sucks...
 
No battle replay. With all the prophetically inclined scouts, I think it's just out of my reach in the message window. I patrolled successfully, as I have zero unrest, but I can't see that message either.

Jazzepi

Xietor June 7th, 2008 10:07 PM

Re: Sucks...
 
Maybe a future project would be a way to prioritize messages,
or even eliminate some messages altogether, such as other nations making a prophet. That information is of dubious value anyway.


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