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Re: Fear the Grendelkin!
I think amphibian would fit. Very cool, llamabeast!
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Re: Fear the Grendelkin!
Looks like fun llamabeast! http://forum.shrapnelgames.com/images/smilies/cool.gif
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Re: Fear the Grendelkin!
Thanks guys! http://forum.shrapnelgames.com/images/smilies/happy.gif
Regarding amphibiousness: He does like water, but I can't see him wandering around on the sea bed (grendels don't like salt), so I'm not sure how well amphibian would fit. As for reinvig etc: The real power of the guy is his full slots, which mean you can make up for any particular deficiencies like fatigueing. I don't think natural reinvig is necessarily thematic though, since it's a pretty rare thing in vanilla dominions. Any ideas for alternatives to "claws"? And yes, he does hit like a truck! My first one got heroic strength, and rapidly reached strength 103! Smackdown! |
Re: Fear the Grendelkin!
By the way, at the moment he has fear +10 (he's very very big!) and cold res 50% (it can get cold in damp caves). Do you reckon fear +10 is too much?
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Re: Fear the Grendelkin!
1 Attachment(s)
Fear also the Roc! (see attached)
This one will be an air summon, obviously. He has fear+0, 50% storm resist, patrol bonus 20 and siege bonus 20 (drops big rocks) at the moment. Again, suggestions welcome. Edit: Oh whoops, there's some bugs in that picture, and unfortunately I don't have time to fix them now. Please ignore the roc's armour! His natural protection is 12. Also I think I need to get rid of the repetitious "Such is the..."s. |
Re: Fear the Grendelkin!
I look forward to giving this mod a go when it is finished.
(The Roc does kind of remind me of a giant seagull, but I don't believe I could do any better. http://forum.shrapnelgames.com/image...ies/tongue.gif) |
Re: The (not really) Official Endgame Summon Threa
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I'll lower them to just two paths (levels 4 and 3), at least for the first version. |
Re: The (not really) Official Endgame Summon Threa
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I like the Roc, I see you gave him a shield, is this to simulate him being nearly invulnerable to arrows? |
Re: The (not really) Official Endgame Summon Threa
How is that a SC? I'd have thought survivability (air buffs, prot 12, 80 hp) wouldn't be enough to make the Roc more than a thug.
Personally, I think the Roc would do well as an A4 mage for perhaps 35-35 gems. That way, A3 nations can summon a Roc, have it make an Air booster, and then start making more boosters. Similarly, F3 summon for F4 mage/thug would be nice. Perhaps a fire-breathing, multi-headed canine? |
Re: The (not really) Official Endgame Summon Threa
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The armour on the Roc is a mistake, I'll take it off when I get a chance/work out how. Endo: Yeah, the Roc isn't really very good as an SC. He's as good as I thought it reasonable to make him, being as he's a bird and all. He is more useful than any other late-game summons Air has at least. I did originally have him as A4, but then worried that was too much. After all, even the Air Queen is only A4. If you think A4 is reasonable though, maybe I'll change it. Very much looking forward to seeing your stuff Endo. Are you doing new graphics, or using vanilla graphics? |
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